Hash :
29f148b0
Author :
Date :
2016-11-23T21:05:36
Support Vulkan on Linux as well as Windows. Refactor display and surface classes into Win32 and Linux parts and add Linux parts to gn and gyp builds. BUG=angleproject:1668 Change-Id: I2a7d29c35f4f42fa0035bd97938d3770f3627672 Reviewed-on: https://chromium-review.googlesource.com/412426 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVkWin32.cpp:
// Implements the class methods for DisplayVkWin32.
//
#include "libANGLE/renderer/vulkan/win32/DisplayVkWin32.h"
#include <vulkan/vulkan.h>
#include "libANGLE/renderer/vulkan/win32/WindowSurfaceVkWin32.h"
namespace rx
{
DisplayVkWin32::DisplayVkWin32(const egl::DisplayState &state) : DisplayVk(state)
{
}
bool DisplayVkWin32::isValidNativeWindow(EGLNativeWindowType window) const
{
return (IsWindow(window) == TRUE);
}
SurfaceImpl *DisplayVkWin32::createWindowSurfaceVk(const egl::SurfaceState &state,
EGLNativeWindowType window,
EGLint width,
EGLint height)
{
return new WindowSurfaceVkWin32(state, window, width, height);
}
const char *DisplayVkWin32::getWSIName() const
{
return VK_KHR_WIN32_SURFACE_EXTENSION_NAME;
}
} // namespace rx