Hash :
29f148b0
Author :
Date :
2016-11-23T21:05:36
Support Vulkan on Linux as well as Windows. Refactor display and surface classes into Win32 and Linux parts and add Linux parts to gn and gyp builds. BUG=angleproject:1668 Change-Id: I2a7d29c35f4f42fa0035bd97938d3770f3627672 Reviewed-on: https://chromium-review.googlesource.com/412426 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVkWin32.h:
// Defines the class interface for DisplayVkWin32, implementing DisplayVk for Windows.
//
#ifndef LIBANGLE_RENDERER_VULKAN_WIN32_DISPLAYVKWIN32_H_
#define LIBANGLE_RENDERER_VULKAN_WIN32_DISPLAYVKWIN32_H_
#include "libANGLE/renderer/vulkan/DisplayVk.h"
namespace rx
{
class DisplayVkWin32 : public DisplayVk
{
public:
DisplayVkWin32(const egl::DisplayState &state);
bool isValidNativeWindow(EGLNativeWindowType window) const override;
SurfaceImpl *createWindowSurfaceVk(const egl::SurfaceState &state,
EGLNativeWindowType window,
EGLint width,
EGLint height) override;
const char *getWSIName() const override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_WIN32_DISPLAYVKWIN32_H_