Hash :
a22aa4ed
Author :
Date :
2017-05-24T18:17:23
Mark some internal functions as not having side effects Precision emulation rounding function calls and vector/matrix dynamic indexing function calls now get a flag that indicates that running the function body does not have side effects. This avoids triggering asserts in OutputHLSL when these internal function calls end up on the right hand side of a non-unfolded logical operator. BUG=chromium:724870 TEST=angle_unittests Change-Id: Id1a2b6b744f6a04c6cdb86a8f4109ccc12bc70b9 Reviewed-on: https://chromium-review.googlesource.com/516705 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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# Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This .gypi describes all of the sources and dependencies to build a
# unified "angle_unittests" target, which contains all of ANGLE's
# tests that don't require a fully functional ANGLE in order to run
# (compiler tests, preprocessor tests, etc.). It requires a parent
# target to include this gypi in an executable target containing a
# gtest harness in a main.cpp.
{
'variables':
{
'angle_unittests_sources':
[
'<(angle_path)/src/common/Optional_unittest.cpp',
'<(angle_path)/src/common/bitset_utils_unittest.cpp',
'<(angle_path)/src/common/mathutil_unittest.cpp',
'<(angle_path)/src/common/matrix_utils_unittest.cpp',
'<(angle_path)/src/common/string_utils_unittest.cpp',
'<(angle_path)/src/common/utilities_unittest.cpp',
'<(angle_path)/src/common/vector_utils_unittest.cpp',
'<(angle_path)/src/gpu_info_util/SystemInfo_unittest.cpp',
'<(angle_path)/src/libANGLE/BinaryStream_unittest.cpp',
'<(angle_path)/src/libANGLE/Config_unittest.cpp',
'<(angle_path)/src/libANGLE/Fence_unittest.cpp',
'<(angle_path)/src/libANGLE/HandleAllocator_unittest.cpp',
'<(angle_path)/src/libANGLE/HandleRangeAllocator_unittest.cpp',
'<(angle_path)/src/libANGLE/Image_unittest.cpp',
'<(angle_path)/src/libANGLE/ImageIndexIterator_unittest.cpp',
'<(angle_path)/src/libANGLE/Program_unittest.cpp',
'<(angle_path)/src/libANGLE/ResourceManager_unittest.cpp',
'<(angle_path)/src/libANGLE/Surface_unittest.cpp',
'<(angle_path)/src/libANGLE/TransformFeedback_unittest.cpp',
'<(angle_path)/src/libANGLE/VaryingPacking_unittest.cpp',
'<(angle_path)/src/libANGLE/VertexArray_unittest.cpp',
'<(angle_path)/src/libANGLE/WorkerThread_unittest.cpp',
'<(angle_path)/src/libANGLE/renderer/BufferImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/FramebufferImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/ProgramImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/RenderbufferImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/ImageImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/TextureImpl_mock.h',
'<(angle_path)/src/libANGLE/renderer/TransformFeedbackImpl_mock.h',
'<(angle_path)/src/libANGLE/signal_utils_unittest.cpp',
'<(angle_path)/src/libANGLE/validationES_unittest.cpp',
'<(angle_path)/src/tests/angle_unittests_utils.h',
'<(angle_path)/src/tests/compiler_tests/API_test.cpp',
'<(angle_path)/src/tests/compiler_tests/AppendixALimitations_test.cpp',
'<(angle_path)/src/tests/compiler_tests/CollectVariables_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ConstantFolding_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ConstantFoldingNaN_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ConstantFoldingOverflow_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ConstructCompiler_test.cpp',
'<(angle_path)/src/tests/compiler_tests/DebugShaderPrecision_test.cpp',
'<(angle_path)/src/tests/compiler_tests/EmulateGLFragColorBroadcast_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ExpressionLimit_test.cpp',
'<(angle_path)/src/tests/compiler_tests/EXT_YUV_target_test.cpp',
'<(angle_path)/src/tests/compiler_tests/EXT_blend_func_extended_test.cpp',
'<(angle_path)/src/tests/compiler_tests/FloatLex_test.cpp',
'<(angle_path)/src/tests/compiler_tests/FragDepth_test.cpp',
'<(angle_path)/src/tests/compiler_tests/GLSLCompatibilityOutput_test.cpp',
'<(angle_path)/src/tests/compiler_tests/IntermNode_test.cpp',
'<(angle_path)/src/tests/compiler_tests/NV_draw_buffers_test.cpp',
'<(angle_path)/src/tests/compiler_tests/Pack_Unpack_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PruneEmptyDeclarations_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PrunePureLiteralStatements_test.cpp',
'<(angle_path)/src/tests/compiler_tests/PruneUnusedFunctions_test.cpp',
'<(angle_path)/src/tests/compiler_tests/QualificationOrderESSL31_test.cpp',
'<(angle_path)/src/tests/compiler_tests/QualificationOrder_test.cpp',
'<(angle_path)/src/tests/compiler_tests/RecordConstantPrecision_test.cpp',
'<(angle_path)/src/tests/compiler_tests/RemovePow_test.cpp',
'<(angle_path)/src/tests/compiler_tests/SamplerMultisample_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ShaderExtension_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ShaderImage_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ShaderValidation_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ShaderVariable_test.cpp',
'<(angle_path)/src/tests/compiler_tests/ShCompile_test.cpp',
'<(angle_path)/src/tests/compiler_tests/TypeTracking_test.cpp',
'<(angle_path)/src/tests/compiler_tests/VariablePacker_test.cpp',
'<(angle_path)/src/tests/compiler_tests/WEBGL_multiview_test.cpp',
'<(angle_path)/src/tests/compiler_tests/WorkGroupSize_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/char_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/comment_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/define_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/error_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/extension_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/identifier_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/if_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/input_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/location_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/MockDiagnostics.h',
'<(angle_path)/src/tests/preprocessor_tests/MockDirectiveHandler.h',
'<(angle_path)/src/tests/preprocessor_tests/number_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/operator_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/pragma_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/PreprocessorTest.cpp',
'<(angle_path)/src/tests/preprocessor_tests/PreprocessorTest.h',
'<(angle_path)/src/tests/preprocessor_tests/space_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/token_test.cpp',
'<(angle_path)/src/tests/preprocessor_tests/version_test.cpp',
'<(angle_path)/src/tests/test_utils/compiler_test.cpp',
'<(angle_path)/src/tests/test_utils/compiler_test.h',
'<(angle_path)/src/tests/test_utils/ConstantFoldingTest.h',
'<(angle_path)/src/tests/test_utils/ConstantFoldingTest.cpp',
'<(angle_path)/src/tests/test_utils/ShaderCompileTreeTest.h',
'<(angle_path)/src/tests/test_utils/ShaderCompileTreeTest.cpp',
],
# TODO(jmadill): should probably call this windows sources
'angle_unittests_hlsl_sources':
[
'<(angle_path)/src/tests/compiler_tests/HLSLOutput_test.cpp',
'<(angle_path)/src/tests/compiler_tests/UnrollFlatten_test.cpp',
],
},
# Everything below this but the WinRT configuration is duplicated in the GN build.
# If you change anything also change angle/src/tests/BUILD.gn
'dependencies':
[
'<(angle_path)/src/angle.gyp:libANGLE',
'<(angle_path)/src/angle.gyp:preprocessor',
'<(angle_path)/src/angle.gyp:translator',
'<(angle_path)/src/tests/tests.gyp:angle_test_support',
],
'include_dirs':
[
'<(angle_path)/include',
'<(angle_path)/src',
],
'sources':
[
'<@(angle_unittests_sources)',
],
'conditions':
[
['angle_build_winrt==1',
{
'sources':
[
'<(angle_path)/src/libANGLE/renderer/d3d/d3d11/winrt/CoreWindowNativeWindow_unittest.cpp',
'<(angle_path)/src/libANGLE/renderer/d3d/d3d11/winrt/SwapChainPanelNativeWindow_unittest.cpp',
],
'defines':
[
'ANGLE_ENABLE_D3D11',
],
'msvs_settings':
{
'VCLinkerTool':
{
'AdditionalDependencies':
[
'runtimeobject.lib',
],
},
},
}],
['OS=="win"',
{
# TODO(cwallez): make this angle_enable_hlsl instead (requires gyp file refactoring)
'defines':
[
'ANGLE_ENABLE_HLSL',
],
'sources':
[
'<@(angle_unittests_hlsl_sources)',
],
}],
],
}