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  • Hash : a1f9b9aa
    Author : Alexey Knyazev
    Date : 2023-02-20T00:00:00

    Implement more texture border color adjustments
    
    D3D11:
    * Exposed EXT_texture_border_clamp extension string,
      to ensure that the relevant CTS tests are running.
    
    * Updated StateManager11::setSamplerState to adjust
      the border color based on the texture format.
    
    * Refactored ShaderConstants11::updateSamplerMetadata to
      correctly adjust the border color for integer formats.
    
    * Removed unused SamplerMetadata.internalFormatBits
    
    D3D9:
    * Updated Renderer9::setSamplerState to adjust the border
      color value based on the current texture format.
    
    * Added borderColorSrgb feature required for some drivers.
    
    GL:
    * Copy alpha value to green for A and LA legacy formats to
      workaround driver bugs when lumaWorkaround is not used.
    
    Tests:
    * Added ES 2.0 tests for texture formats
      that require border color adjustments.
    
    Fixed: angleproject:7969
    Change-Id: I3d36cce43e76e6d5069a51865152c2250ecbb017
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4291000
    Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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