Hash :
6136620b
Author :
Date :
2021-03-25T15:43:06
Reland "EGL: GLES: Implement GL_EXT_protected_textures" This is a reland of 6210a9b34a721df2c84cf69170ad9bf7ba40e4aa This removes changes in gl backend. Original change's description: > EGL: GLES: Implement GL_EXT_protected_textures > > Implement EGL_EXT_protected_content Images > Add protected member to Images and Textures > Add error when creating objects if not supported or > does't match native buffer > When creating siblings pass protected state > Add extension caps > Add Validation > Add GetTexParameter and SetTextparameter > Add protected to Texture and state > Expand tests for images and textures > > Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest > > Bug: angleproject:3965 > Change-Id: I35a89b4e80bba6d9b6831c68e71630eef304dacb > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2802852 > Commit-Queue: Mohan Maiya <m.maiya@samsung.com> > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Test: angle_end2end_test --gtest_filter=EGLProtectedContentTest Bug: angleproject:3965 Change-Id: Id36d697c53afc0f0dadf92bda4565f9157f4fc2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3076825 Commit-Queue: Brandon Schade <b.schade@samsung.com> Reviewed-by: Ian Elliott <ianelliott@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MemoryObjectGL.h: Defines the class interface for MemoryObjectGL,
// implementing MemoryObjectImpl.
#ifndef LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_
#define LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_
#include "libANGLE/renderer/MemoryObjectImpl.h"
namespace rx
{
class MemoryObjectGL : public MemoryObjectImpl
{
public:
MemoryObjectGL(GLuint memoryObject);
~MemoryObjectGL() override;
void onDestroy(const gl::Context *context) override;
angle::Result setDedicatedMemory(const gl::Context *context, bool dedicatedMemory) override;
angle::Result setProtectedMemory(const gl::Context *context, bool protectedMemory) override;
angle::Result importFd(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLint fd) override;
angle::Result importZirconHandle(gl::Context *context,
GLuint64 size,
gl::HandleType handleType,
GLuint handle) override;
GLuint getMemoryObjectID() const;
private:
GLuint mMemoryObject;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_MEMORYOBJECTGL_H_