Hash :
d193d51b
Author :
Date :
2024-06-17T22:46:08
Replace issue ids post migration to new issue tracker This change replaces anglebug.com/NNNN links. Bug: None Change-Id: I8ac3aec8d2a8a844b3d7b99fc0a6b2be8da31761 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5637912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// HardwareBufferImageSiblingVkAndroid.cpp: Implements HardwareBufferImageSiblingVkAndroid.
#include "libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.h"
#include "common/android_util.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/vulkan/DisplayVk.h"
#include "libANGLE/renderer/vulkan/android/AHBFunctions.h"
#include "libANGLE/renderer/vulkan/android/DisplayVkAndroid.h"
#include "libANGLE/renderer/vulkan/vk_renderer.h"
namespace rx
{
namespace
{
VkImageTiling AhbDescUsageToVkImageTiling(const AHardwareBuffer_Desc &ahbDescription)
{
// A note about the choice of OPTIMAL here.
// When running Android on certain GPUs, there are problems creating Vulkan
// image siblings of AHardwareBuffers because it's currently assumed that
// the underlying driver can create linear tiling images that have input
// attachment usage, which isn't supported on NVIDIA for example, resulting
// in failure to create the image siblings. Yet, we don't currently take
// advantage of linear elsewhere in ANGLE. To maintain maximum
// compatibility on Android for such drivers, use optimal tiling for image
// siblings.
//
// Note that while we have switched to optimal unconditionally in this path
// versus linear, it's possible that previously compatible linear usages
// might become uncompatible after switching to optimal. However, from what
// we've seen on Samsung/NVIDIA/Intel/AMD GPUs so far, formats generally
// have more possible usages in optimal tiling versus linear tiling:
//
// http://vulkan.gpuinfo.org/displayreport.php?id=10804#formats_linear
// http://vulkan.gpuinfo.org/displayreport.php?id=10804#formats_optimal
//
// http://vulkan.gpuinfo.org/displayreport.php?id=10807#formats_linear
// http://vulkan.gpuinfo.org/displayreport.php?id=10807#formats_optimal
//
// http://vulkan.gpuinfo.org/displayreport.php?id=10809#formats_linear
// http://vulkan.gpuinfo.org/displayreport.php?id=10809#formats_optimal
//
// http://vulkan.gpuinfo.org/displayreport.php?id=10787#formats_linear
// http://vulkan.gpuinfo.org/displayreport.php?id=10787#formats_optimal
//
// Also, as an aside, in terms of what's generally expected from the Vulkan
// ICD in Android when determining AHB compatibility, if the vendor wants
// to declare a particular combination of format/tiling/usage/etc as not
// supported AHB-wise, it's up to the ICD vendor to zero out bits in
// supportedHandleTypes in the vkGetPhysicalDeviceImageFormatProperties2
// query:
//
// ``` *
// [VUID-VkImageCreateInfo-pNext-00990](https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-VkImageCreateInfo-pNext-00990)
// If the pNext chain includes a VkExternalMemoryImageCreateInfo structure,
// its handleTypes member must only contain bits that are also in
// VkExternalImageFormatProperties::externalMemoryProperties.compatibleHandleTypes,
// as returned by vkGetPhysicalDeviceImageFormatProperties2 with format,
// imageType, tiling, usage, and flags equal to those in this structure,
// and with a VkPhysicalDeviceExternalImageFormatInfo structure included in
// the pNext chain, with a handleType equal to any one of the handle types
// specified in VkExternalMemoryImageCreateInfo::handleTypes ```
return VK_IMAGE_TILING_OPTIMAL;
}
// Map AHB usage flags to VkImageUsageFlags using this table from the Vulkan spec
// https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap11.html#memory-external-android-hardware-buffer-usage
VkImageUsageFlags AhbDescUsageToVkImageUsage(const AHardwareBuffer_Desc &ahbDescription,
bool isDepthOrStencilFormat)
{
VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) != 0)
{
usage |= VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
}
if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER) != 0)
{
if (isDepthOrStencilFormat)
{
usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
}
else
{
usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
}
}
return usage;
}
// Map AHB usage flags to VkImageCreateFlags using this table from the Vulkan spec
// https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap11.html#memory-external-android-hardware-buffer-usage
VkImageCreateFlags AhbDescUsageToVkImageCreateFlags(const AHardwareBuffer_Desc &ahbDescription)
{
VkImageCreateFlags imageCreateFlags = vk::kVkImageCreateFlagsNone;
if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0)
{
imageCreateFlags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
}
if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) != 0)
{
imageCreateFlags |= VK_IMAGE_CREATE_PROTECTED_BIT;
}
return imageCreateFlags;
}
// Deduce texture type based on AHB usage flags and layer count
gl::TextureType AhbDescUsageToTextureType(const AHardwareBuffer_Desc &ahbDescription,
const uint32_t layerCount)
{
gl::TextureType textureType = layerCount > 1 ? gl::TextureType::_2DArray : gl::TextureType::_2D;
if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0)
{
textureType = layerCount > gl::kCubeFaceCount ? gl::TextureType::CubeMapArray
: gl::TextureType::CubeMap;
}
return textureType;
}
// TODO(anglebug.com/42266422): remove when NDK header is updated to contain FRONT_BUFFER usage flag
constexpr uint64_t kAHardwareBufferUsageFrontBuffer = (1ULL << 32);
} // namespace
HardwareBufferImageSiblingVkAndroid::HardwareBufferImageSiblingVkAndroid(EGLClientBuffer buffer)
: mBuffer(buffer),
mFormat(GL_NONE),
mRenderable(false),
mTextureable(false),
mYUV(false),
mLevelCount(0),
mUsage(0),
mSamples(0),
mImage(nullptr)
{}
HardwareBufferImageSiblingVkAndroid::~HardwareBufferImageSiblingVkAndroid() {}
// Static
egl::Error HardwareBufferImageSiblingVkAndroid::ValidateHardwareBuffer(
vk::Renderer *renderer,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs)
{
struct ANativeWindowBuffer *windowBuffer =
angle::android::ClientBufferToANativeWindowBuffer(buffer);
struct AHardwareBuffer *hardwareBuffer =
angle::android::ANativeWindowBufferToAHardwareBuffer(windowBuffer);
VkAndroidHardwareBufferFormatPropertiesANDROID bufferFormatProperties = {};
bufferFormatProperties.sType =
VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
bufferFormatProperties.pNext = nullptr;
VkAndroidHardwareBufferPropertiesANDROID bufferProperties = {};
bufferProperties.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
bufferProperties.pNext = &bufferFormatProperties;
VkDevice device = renderer->getDevice();
VkResult result =
vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer, &bufferProperties);
if (result != VK_SUCCESS)
{
return egl::EglBadParameter() << "Failed to query AHardwareBuffer properties";
}
if (bufferFormatProperties.format == VK_FORMAT_UNDEFINED)
{
ASSERT(bufferFormatProperties.externalFormat != 0);
// We must have an external format, check that it supports texture sampling
if (!(bufferFormatProperties.formatFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
{
return egl::EglBadParameter()
<< "Sampling from AHardwareBuffer externalFormat 0x" << std::hex
<< bufferFormatProperties.externalFormat << " is unsupported ";
}
}
else
{
angle::FormatID formatID = vk::GetFormatIDFromVkFormat(bufferFormatProperties.format);
if (!HasFullTextureFormatSupport(renderer, formatID))
{
return egl::EglBadParameter()
<< "AHardwareBuffer format " << bufferFormatProperties.format
<< " does not support enough features to use as a texture.";
}
}
if (attribs.getAsInt(EGL_PROTECTED_CONTENT_EXT, EGL_FALSE) == EGL_TRUE)
{
int width = 0;
int height = 0;
int depth = 0;
int pixelFormat = 0;
uint64_t usage = 0;
angle::android::GetANativeWindowBufferProperties(windowBuffer, &width, &height, &depth,
&pixelFormat, &usage);
if ((usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) == 0)
{
return egl::EglBadAccess()
<< "EGL_PROTECTED_CONTENT_EXT attribute does not match protected state "
"of EGLCleintBuffer.";
}
}
return egl::NoError();
}
egl::Error HardwareBufferImageSiblingVkAndroid::initialize(const egl::Display *display)
{
DisplayVk *displayVk = vk::GetImpl(display);
return angle::ToEGL(initImpl(displayVk), EGL_BAD_PARAMETER);
}
angle::Result HardwareBufferImageSiblingVkAndroid::initImpl(DisplayVk *displayVk)
{
const AHBFunctions &functions = static_cast<DisplayVkAndroid *>(displayVk)->getAHBFunctions();
ANGLE_VK_CHECK(displayVk, functions.valid(), VK_ERROR_INITIALIZATION_FAILED);
vk::Renderer *renderer = displayVk->getRenderer();
struct ANativeWindowBuffer *windowBuffer =
angle::android::ClientBufferToANativeWindowBuffer(mBuffer);
int pixelFormat = 0;
angle::android::GetANativeWindowBufferProperties(windowBuffer, &mSize.width, &mSize.height,
&mSize.depth, &pixelFormat, &mUsage);
struct AHardwareBuffer *hardwareBuffer =
angle::android::ANativeWindowBufferToAHardwareBuffer(windowBuffer);
functions.acquire(hardwareBuffer);
VkAndroidHardwareBufferPropertiesANDROID bufferProperties = {};
bufferProperties.sType = VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID;
bufferProperties.pNext = nullptr;
VkAndroidHardwareBufferFormatPropertiesANDROID bufferFormatProperties;
bufferFormatProperties.sType =
VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID;
bufferFormatProperties.pNext = nullptr;
vk::AddToPNextChain(&bufferProperties, &bufferFormatProperties);
VkAndroidHardwareBufferFormatResolvePropertiesANDROID bufferFormatResolveProperties = {};
if (renderer->getFeatures().supportsExternalFormatResolve.enabled)
{
bufferFormatResolveProperties.sType =
VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_RESOLVE_PROPERTIES_ANDROID;
bufferFormatResolveProperties.pNext = nullptr;
vk::AddToPNextChain(&bufferFormatProperties, &bufferFormatResolveProperties);
}
VkDevice device = renderer->getDevice();
ANGLE_VK_TRY(displayVk, vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer,
&bufferProperties));
const bool isExternal = bufferFormatProperties.format == VK_FORMAT_UNDEFINED;
VkExternalFormatANDROID externalFormat = {};
externalFormat.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
externalFormat.externalFormat = 0;
// Use bufferFormatProperties.format directly when possible. For RGBX, the spec requires the
// corresponding format to be RGB, which is not _technically_ correct. The Vulkan backend uses
// the RGBX8_ANGLE format, so that's overriden.
//
// Where bufferFormatProperties.format returns UNDEFINED, NativePixelFormatToGLInternalFormat is
// used to infer the format.
const vk::Format *vkFormat = nullptr;
if (pixelFormat == AHARDWAREBUFFER_FORMAT_R8G8B8X8_UNORM)
{
vkFormat = &renderer->getFormat(GL_RGBX8_ANGLE);
}
else if (!isExternal)
{
vkFormat = &renderer->getFormat(vk::GetFormatIDFromVkFormat(bufferFormatProperties.format));
}
else
{
vkFormat =
&renderer->getFormat(angle::android::NativePixelFormatToGLInternalFormat(pixelFormat));
}
const angle::Format &imageFormat = vkFormat->getActualRenderableImageFormat();
bool isDepthOrStencilFormat = imageFormat.hasDepthOrStencilBits();
mFormat = gl::Format(vkFormat->getIntendedGLFormat());
bool externalRenderTargetSupported =
renderer->getFeatures().supportsExternalFormatResolve.enabled &&
bufferFormatResolveProperties.colorAttachmentFormat != VK_FORMAT_UNDEFINED;
// Can assume based on us getting here already. The supportsYUVSamplerConversion
// check below should serve as a backup otherwise.
bool externalTexturingSupported = true;
// Query AHB description and do the following -
// 1. Derive VkImageTiling mode based on AHB usage flags
// 2. Map AHB usage flags to VkImageUsageFlags
AHardwareBuffer_Desc ahbDescription;
functions.describe(hardwareBuffer, &ahbDescription);
VkImageTiling imageTilingMode = AhbDescUsageToVkImageTiling(ahbDescription);
VkImageUsageFlags usage = AhbDescUsageToVkImageUsage(ahbDescription, isDepthOrStencilFormat);
if (isExternal)
{
ANGLE_VK_CHECK(displayVk, bufferFormatProperties.externalFormat != 0, VK_ERROR_UNKNOWN);
externalFormat.externalFormat = bufferFormatProperties.externalFormat;
// VkImageCreateInfo struct: If the pNext chain includes a VkExternalFormatANDROID structure
// whose externalFormat member is not 0, usage must not include any usages except
// VK_IMAGE_USAGE_SAMPLED_BIT
if (externalFormat.externalFormat != 0 && !externalRenderTargetSupported)
{
// Clear all other bits except sampled
usage &= VK_IMAGE_USAGE_SAMPLED_BIT;
}
// If the pNext chain includes a VkExternalFormatANDROID structure whose externalFormat
// member is not 0, tiling must be VK_IMAGE_TILING_OPTIMAL
imageTilingMode = VK_IMAGE_TILING_OPTIMAL;
}
// If forceSampleUsageForAhbBackedImages feature is enabled force enable
// VK_IMAGE_USAGE_SAMPLED_BIT
if (renderer->getFeatures().forceSampleUsageForAhbBackedImages.enabled)
{
usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
}
VkExternalMemoryImageCreateInfo externalMemoryImageCreateInfo = {};
externalMemoryImageCreateInfo.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
externalMemoryImageCreateInfo.pNext = &externalFormat;
externalMemoryImageCreateInfo.handleTypes =
VK_EXTERNAL_MEMORY_HANDLE_TYPE_ANDROID_HARDWARE_BUFFER_BIT_ANDROID;
VkExtent3D vkExtents;
gl_vk::GetExtent(mSize, &vkExtents);
// Setup level count
mLevelCount = ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_MIPMAP_COMPLETE) != 0)
? static_cast<uint32_t>(log2(std::max(mSize.width, mSize.height))) + 1
: 1;
// No support for rendering to external YUV AHB with multiple miplevels
ANGLE_VK_CHECK(displayVk, (!externalRenderTargetSupported || mLevelCount == 1),
VK_ERROR_INITIALIZATION_FAILED);
// Setup layer count
const uint32_t layerCount = mSize.depth;
vkExtents.depth = 1;
mImage = new vk::ImageHelper();
// disable robust init for this external image.
bool robustInitEnabled = false;
mImage->setTilingMode(imageTilingMode);
VkImageCreateFlags imageCreateFlags = AhbDescUsageToVkImageCreateFlags(ahbDescription);
vk::YcbcrConversionDesc conversionDesc{};
if (isExternal)
{
if (externalRenderTargetSupported)
{
angle::FormatID externalFormatID =
renderer->getExternalFormatTable()->getOrAllocExternalFormatID(
bufferFormatProperties.externalFormat,
bufferFormatResolveProperties.colorAttachmentFormat,
bufferFormatProperties.formatFeatures);
vkFormat = &renderer->getFormat(externalFormatID);
}
else
{
// If not renderable, don't burn a slot on it.
vkFormat = &renderer->getFormat(angle::FormatID::NONE);
}
// Note from Vulkan spec: Since GL_OES_EGL_image_external does not require the same sampling
// and conversion calculations as Vulkan does, achieving identical results between APIs may
// not be possible on some implementations.
ANGLE_VK_CHECK(displayVk, renderer->getFeatures().supportsYUVSamplerConversion.enabled,
VK_ERROR_FEATURE_NOT_PRESENT);
ASSERT(externalFormat.pNext == nullptr);
// This may not actually mean the format is YUV. But the rest of ANGLE makes this
// assumption and needs this member variable.
mYUV = true;
vk::YcbcrLinearFilterSupport linearFilterSupported =
(bufferFormatProperties.formatFeatures &
VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT) != 0
? vk::YcbcrLinearFilterSupport::Supported
: vk::YcbcrLinearFilterSupport::Unsupported;
conversionDesc.update(
renderer, bufferFormatProperties.externalFormat,
bufferFormatProperties.suggestedYcbcrModel, bufferFormatProperties.suggestedYcbcrRange,
bufferFormatProperties.suggestedXChromaOffset,
bufferFormatProperties.suggestedYChromaOffset, vk::kDefaultYCbCrChromaFilter,
bufferFormatProperties.samplerYcbcrConversionComponents, angle::FormatID::NONE,
linearFilterSupported);
}
const gl::TextureType textureType = AhbDescUsageToTextureType(ahbDescription, layerCount);
VkImageFormatListCreateInfoKHR imageFormatListInfoStorage;
vk::ImageHelper::ImageListFormats imageListFormatsStorage;
const void *imageCreateInfoPNext = vk::ImageHelper::DeriveCreateInfoPNext(
displayVk, vkFormat->getActualRenderableImageFormatID(), &externalMemoryImageCreateInfo,
&imageFormatListInfoStorage, &imageListFormatsStorage, &imageCreateFlags);
ANGLE_TRY(mImage->initExternal(
displayVk, textureType, vkExtents, vkFormat->getIntendedFormatID(),
vkFormat->getActualRenderableImageFormatID(), 1, usage, imageCreateFlags,
vk::ImageLayout::ExternalPreInitialized, imageCreateInfoPNext, gl::LevelIndex(0),
mLevelCount, layerCount, robustInitEnabled, hasProtectedContent(), conversionDesc));
VkImportAndroidHardwareBufferInfoANDROID importHardwareBufferInfo = {};
importHardwareBufferInfo.sType = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;
importHardwareBufferInfo.buffer = hardwareBuffer;
VkMemoryDedicatedAllocateInfo dedicatedAllocInfo = {};
dedicatedAllocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO;
dedicatedAllocInfo.pNext = &importHardwareBufferInfo;
dedicatedAllocInfo.image = mImage->getImage().getHandle();
dedicatedAllocInfo.buffer = VK_NULL_HANDLE;
const void *dedicatedAllocInfoPtr = &dedicatedAllocInfo;
VkMemoryRequirements externalMemoryRequirements = {};
externalMemoryRequirements.size = bufferProperties.allocationSize;
externalMemoryRequirements.alignment = 0;
externalMemoryRequirements.memoryTypeBits = bufferProperties.memoryTypeBits;
const VkMemoryPropertyFlags flags =
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
(hasProtectedContent() ? VK_MEMORY_PROPERTY_PROTECTED_BIT : 0);
ANGLE_TRY(mImage->initExternalMemory(displayVk, renderer->getMemoryProperties(),
externalMemoryRequirements, 1, &dedicatedAllocInfoPtr,
vk::kForeignDeviceQueueIndex, flags));
if (isExternal)
{
// External format means that we are working with VK_FORMAT_UNDEFINED,
// so hasImageFormatFeatureBits will assert. Set these based on
// presence of extensions or assumption.
mRenderable = externalRenderTargetSupported;
mTextureable = externalTexturingSupported;
}
else
{
constexpr uint32_t kColorRenderableRequiredBits = VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
constexpr uint32_t kDepthStencilRenderableRequiredBits =
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT;
mRenderable =
renderer->hasImageFormatFeatureBits(vkFormat->getActualRenderableImageFormatID(),
kColorRenderableRequiredBits) ||
renderer->hasImageFormatFeatureBits(vkFormat->getActualRenderableImageFormatID(),
kDepthStencilRenderableRequiredBits);
constexpr uint32_t kTextureableRequiredBits =
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT;
mTextureable = renderer->hasImageFormatFeatureBits(
vkFormat->getActualRenderableImageFormatID(), kTextureableRequiredBits);
}
return angle::Result::Continue;
}
void HardwareBufferImageSiblingVkAndroid::onDestroy(const egl::Display *display)
{
const AHBFunctions &functions = GetImplAs<DisplayVkAndroid>(display)->getAHBFunctions();
ASSERT(functions.valid());
functions.release(angle::android::ANativeWindowBufferToAHardwareBuffer(
angle::android::ClientBufferToANativeWindowBuffer(mBuffer)));
ASSERT(mImage == nullptr);
}
gl::Format HardwareBufferImageSiblingVkAndroid::getFormat() const
{
return mFormat;
}
bool HardwareBufferImageSiblingVkAndroid::isRenderable(const gl::Context *context) const
{
return mRenderable;
}
bool HardwareBufferImageSiblingVkAndroid::isTexturable(const gl::Context *context) const
{
return mTextureable;
}
bool HardwareBufferImageSiblingVkAndroid::isYUV() const
{
return mYUV;
}
bool HardwareBufferImageSiblingVkAndroid::hasFrontBufferUsage() const
{
return (mUsage & kAHardwareBufferUsageFrontBuffer) != 0;
}
bool HardwareBufferImageSiblingVkAndroid::isCubeMap() const
{
return (mUsage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0;
}
bool HardwareBufferImageSiblingVkAndroid::hasProtectedContent() const
{
return ((mUsage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) != 0);
}
gl::Extents HardwareBufferImageSiblingVkAndroid::getSize() const
{
return mSize;
}
size_t HardwareBufferImageSiblingVkAndroid::getSamples() const
{
return mSamples;
}
uint32_t HardwareBufferImageSiblingVkAndroid::getLevelCount() const
{
return mLevelCount;
}
// ExternalImageSiblingVk interface
vk::ImageHelper *HardwareBufferImageSiblingVkAndroid::getImage() const
{
return mImage;
}
void HardwareBufferImageSiblingVkAndroid::release(vk::Renderer *renderer)
{
if (mImage != nullptr)
{
// TODO: Handle the case where the EGLImage is used in two contexts not in the same share
// group. https://issuetracker.google.com/169868803
mImage->releaseImage(renderer);
mImage->releaseStagedUpdates(renderer);
SafeDelete(mImage);
}
}
} // namespace rx