Hash :
140152e7
Author :
Date :
2018-02-08T14:46:44
Statically allocate built-in function symbols A script gen_builtin_symbols.py now generates code for initializing built-in function symbols. The TFunction objects are initialized at C++ compile time. The source file used for the functions is in a format that's similar to how functions are given out in the GLSL spec, so it is easy to maintain. The function symbols are still inserted to the symbol table levels same as before. Getting rid of inserting the symbols at runtime is intended to be done as follow-up. This speeds up angle_unittests on Linux in release mode by a bit less than half, and in debug mode by more than half. BUG=angleproject:2267 TEST=angle_unittests Change-Id: I11c9de98c74d28e7e8cdf024516e2f6ee30ca33e Reviewed-on: https://chromium-review.googlesource.com/924155 Commit-Queue: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201
#!/usr/bin/python2
#
# Copyright 2017 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# run_code_reneration.py:
# Runs ANGLE format table and other script run_code_renerationgeneration.
import os, subprocess, sys
# TODO(jmadill): Might be nice to have a standard way for scripts to return
# their inputs and outputs rather than listing them here.
generators = {
'ANGLE format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_data.json',
'src/libANGLE/renderer/angle_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/Format_table_autogen.cpp',
'src/libANGLE/renderer/Format_ID_autogen.inl',
],
'script': 'src/libANGLE/renderer/gen_angle_format_table.py',
},
'D3D11 format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/d3d/d3d11/texture_format_data.json',
'src/libANGLE/renderer/d3d/d3d11/texture_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_texture_format_table.py',
},
'DXGI format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_format_map_autogen.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_format_table.py',
},
'DXGI format support': {
'inputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp',
],
'script': 'src/libANGLE/renderer/d3d/d3d11/gen_dxgi_support_tables.py',
},
'GL copy conversion table': {
'inputs': [
'src/libANGLE/es3_copy_conversion_formats.json',
],
'outputs': [
'src/libANGLE/es3_copy_conversion_table_autogen.cpp',
],
'script': 'src/libANGLE/gen_copy_conversion_table.py',
},
'GL entry point': {
'inputs': [
'scripts/entry_point_packed_gl_enums.json',
'scripts/gl.xml',
],
'outputs': [
'src/libGLESv2/entry_points_gles_2_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_2_0_autogen.h',
'src/libGLESv2/entry_points_gles_3_0_autogen.cpp',
'src/libGLESv2/entry_points_gles_3_0_autogen.h',
],
'script': 'scripts/generate_entry_points.py',
},
'GL format map': {
'inputs': [
'src/libANGLE/es3_format_type_combinations.json',
'src/libANGLE/format_map_data.json',
],
'outputs': [
'src/libANGLE/format_map_autogen.cpp',
],
'script': 'src/libANGLE/gen_format_map.py',
},
'uniform type': {
'inputs': [],
'outputs': [
'src/common/uniform_type_info_autogen.cpp',
],
'script': 'src/common/gen_uniform_type_table.py',
},
'OpenGL dispatch table': {
'inputs': [
'scripts/gl.xml',
],
'outputs': [
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.cpp',
'src/libANGLE/renderer/gl/DispatchTableGL_autogen.h',
'src/libANGLE/renderer/gl/null_functions.h',
'src/libANGLE/renderer/gl/null_functions.cpp',
],
'script': 'src/libANGLE/renderer/gl/generate_gl_dispatch_table.py',
},
'packed GLenum': {
'inputs': [
'src/libANGLE/packed_gl_enums.json',
],
'outputs': [
'src/libANGLE/PackedGLEnums_autogen.cpp',
'src/libANGLE/PackedGLEnums_autogen.h',
],
'script': 'src/libANGLE/gen_packed_gl_enums.py',
},
'proc table': {
'inputs': [
'src/libGLESv2/proc_table_data.json',
],
'outputs': [
'src/libGLESv2/proc_table_autogen.cpp',
],
'script': 'src/libGLESv2/gen_proc_table.py',
},
'Vulkan format': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'src/libANGLE/renderer/angle_format_map.json',
'src/libANGLE/renderer/vulkan/vk_format_map.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_format_table.py',
},
'Vulkan mandatory format support table': {
'inputs': [
'src/libANGLE/renderer/angle_format.py',
'third_party/vulkan-validation-layers/src/scripts/vk.xml',
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_data.json',
],
'outputs': [
'src/libANGLE/renderer/vulkan/vk_mandatory_format_support_table_autogen.cpp',
],
'script': 'src/libANGLE/renderer/vulkan/gen_vk_mandatory_format_support_table.py',
},
'ESSL static builtins': {
'inputs': [
'src/compiler/translator/builtin_function_declarations.txt',
],
'outputs': [
'src/compiler/translator/SymbolTable_autogen.cpp',
],
'script': 'src/compiler/translator/gen_builtin_symbols.py',
},
}
root_dir = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__)), '..'))
any_dirty = False
for name, info in sorted(generators.iteritems()):
# Set the CWD to the root ANGLE directory.
os.chdir(root_dir)
script = info['script']
dirty = False
for finput in info['inputs'] + [script]:
input_mtime = os.path.getmtime(finput)
for foutput in info['outputs']:
if not os.path.exists(foutput):
print('Output ' + foutput + ' not found for ' + name + ' table')
dirty = True
else:
output_mtime = os.path.getmtime(foutput)
if input_mtime > output_mtime:
dirty = True
if dirty:
any_dirty = True
# Set the CWD to the script directory.
os.chdir(os.path.dirname(os.path.abspath(script)))
print('Running ' + name + ' code generator')
if subprocess.call(['python', os.path.basename(script)]) != 0:
sys.exit(1)
if any_dirty:
args = []
if os.name == 'nt':
args += ['git.bat']
else:
args += ['git']
args += ['cl', 'format']
print('Calling git cl format')
subprocess.call(args)