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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLInitializePerfTest:
// Performance test for device creation.
//
#include "ANGLEPerfTest.h"
#include "Timer.h"
#include "test_utils/angle_test_configs.h"
#include "test_utils/angle_test_instantiate.h"
#include "platform/Platform.h"
using namespace testing;
namespace
{
// Only applies to D3D11
class CapturePlatform : public angle::Platform
{
public:
CapturePlatform()
: mTimer(CreateTimer()),
mLoadDLLsMS(0),
mCreateDeviceMS(0),
mInitResourcesMS(0)
{
mTimer->start();
}
double currentTime() override;
void histogramCustomCounts(
const char *name, int sample, int min, int max, int bucketCount) override;
size_t getLoadDLLsMS() const { return mLoadDLLsMS; }
size_t getCreateDeviceMS() const { return mCreateDeviceMS; }
size_t getInitResourcesMS() const { return mInitResourcesMS; }
private:
Timer *mTimer;
size_t mLoadDLLsMS;
size_t mCreateDeviceMS;
size_t mInitResourcesMS;
};
double CapturePlatform::currentTime()
{
return mTimer->getElapsedTime();
}
void CapturePlatform::histogramCustomCounts(
const char *name, int sample, int /*min*/, int /*max*/, int /*bucketCount*/)
{
// These must match the names of the histograms.
if (strcmp(name, "GPU.ANGLE.Renderer11InitializeDLLsMS") == 0)
{
mLoadDLLsMS += static_cast<size_t>(sample);
}
// Note: not captured in debug, due to creating a debug device
else if (strcmp(name, "GPU.ANGLE.D3D11CreateDeviceMS") == 0)
{
mCreateDeviceMS += static_cast<size_t>(sample);
}
else if (strcmp(name, "GPU.ANGLE.Renderer11InitializeDeviceMS") == 0)
{
mInitResourcesMS += static_cast<size_t>(sample);
}
}
class EGLInitializePerfTest : public ANGLEPerfTest,
public WithParamInterface<angle::PlatformParameters>
{
public:
EGLInitializePerfTest();
~EGLInitializePerfTest();
void step() override;
void TearDown() override;
private:
OSWindow *mOSWindow;
EGLDisplay mDisplay;
CapturePlatform mCapturePlatform;
};
EGLInitializePerfTest::EGLInitializePerfTest()
: ANGLEPerfTest("EGLInitialize", "_run"),
mOSWindow(nullptr),
mDisplay(EGL_NO_DISPLAY)
{
auto platform = GetParam().eglParameters;
std::vector<EGLint> displayAttributes;
displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
displayAttributes.push_back(platform.renderer);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
displayAttributes.push_back(platform.majorVersion);
displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
displayAttributes.push_back(platform.minorVersion);
if (platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE ||
platform.renderer == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
displayAttributes.push_back(platform.deviceType);
}
displayAttributes.push_back(EGL_NONE);
mOSWindow = CreateOSWindow();
mOSWindow->initialize("EGLInitialize Test", 64, 64);
auto eglGetPlatformDisplayEXT =
reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
if (eglGetPlatformDisplayEXT == nullptr)
{
std::cerr << "Error getting platform display!" << std::endl;
return;
}
mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
reinterpret_cast<void *>(mOSWindow->getNativeDisplay()),
&displayAttributes[0]);
ANGLEPlatformInitialize(&mCapturePlatform);
}
EGLInitializePerfTest::~EGLInitializePerfTest()
{
SafeDelete(mOSWindow);
}
void EGLInitializePerfTest::step()
{
ASSERT_NE(EGL_NO_DISPLAY, mDisplay);
EGLint majorVersion, minorVersion;
ASSERT_EQ(static_cast<EGLBoolean>(EGL_TRUE), eglInitialize(mDisplay, &majorVersion, &minorVersion));
ASSERT_EQ(static_cast<EGLBoolean>(EGL_TRUE), eglTerminate(mDisplay));
}
void EGLInitializePerfTest::TearDown()
{
ANGLEPerfTest::TearDown();
printResult("LoadDLLs", normalizedTime(mCapturePlatform.getLoadDLLsMS()), "ms", true);
printResult("D3D11CreateDevice", normalizedTime(mCapturePlatform.getCreateDeviceMS()), "ms", true);
printResult("InitResources", normalizedTime(mCapturePlatform.getInitResourcesMS()), "ms", true);
ANGLEPlatformShutdown();
}
TEST_P(EGLInitializePerfTest, Run)
{
run();
}
ANGLE_INSTANTIATE_TEST(EGLInitializePerfTest, angle::ES2_D3D11());
} // namespace