Hash :
12c03761
Author :
Date :
2018-01-25T12:22:33
Resubmit: Use ImmutableString for HLSL texture references This fixes an issue in the original revision of this patch by adding a operator<< to TInfoSinkBase that takes ImmutableString as a parameter. This also adds ImmutableStringBuilder class, which can be used to build ImmutableStrings in place without extra allocations if the maximum length is known in advance. BUG=angleproject:2267 TEST=angle_unittests Change-Id: I52e984657a3aba3e6fe67a82b401c6b8de557d18 Reviewed-on: https://chromium-review.googlesource.com/890522 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>