Hash :
d66e1939
Author :
Date :
2018-01-17T11:36:24
Allow creating EGL pbuffers from typeless D3D textures A new extension EGL_ANGLE_d3d_typeless_texture_client_buffer is added that allows creating EGL pbuffers from typeless D3D textures. The extension increases the flexibility of the API compared to plain EGL_ANGLE_D3D_texture_client_buffer. The colorspace for the created EGL pbuffer can be set by using the EGL_GL_COLORSPACE attribute. Internally this sets the ANGLE format of the buffer. There are new ANGLE formats that are used specifically for typeless textures, separate ones for SRGB and linear views into the D3D textures. The extension is only supported on the D3D11 backend of ANGLE. BUG=angleproject:2300 TEST=angle_white_box_tests Change-Id: I6a6cb873d2cc0dca0b7f18a0f2cd35e7bafcb7d8 Reviewed-on: https://chromium-review.googlesource.com/873917 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
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//
// Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationEGL.cpp: Validation functions for generic EGL entry point parameters
#include "libANGLE/validationEGL.h"
#include "common/utilities.h"
#include "libANGLE/Config.h"
#include "libANGLE/Context.h"
#include "libANGLE/Device.h"
#include "libANGLE/Display.h"
#include "libANGLE/Image.h"
#include "libANGLE/Stream.h"
#include "libANGLE/Surface.h"
#include "libANGLE/Texture.h"
#include "libANGLE/formatutils.h"
#include <EGL/eglext.h>
namespace egl
{
namespace
{
size_t GetMaximumMipLevel(const gl::Context *context, GLenum target)
{
const gl::Caps &caps = context->getCaps();
size_t maxDimension = 0;
switch (target)
{
case GL_TEXTURE_2D:
maxDimension = caps.max2DTextureSize;
break;
case GL_TEXTURE_RECTANGLE_ANGLE:
maxDimension = caps.maxRectangleTextureSize;
break;
case GL_TEXTURE_CUBE_MAP:
maxDimension = caps.maxCubeMapTextureSize;
break;
case GL_TEXTURE_3D:
maxDimension = caps.max3DTextureSize;
break;
case GL_TEXTURE_2D_ARRAY:
maxDimension = caps.max2DTextureSize;
break;
default:
UNREACHABLE();
}
return gl::log2(static_cast<int>(maxDimension));
}
bool TextureHasNonZeroMipLevelsSpecified(const gl::Context *context, const gl::Texture *texture)
{
size_t maxMip = GetMaximumMipLevel(context, texture->getTarget());
for (size_t level = 1; level < maxMip; level++)
{
if (texture->getTarget() == GL_TEXTURE_CUBE_MAP)
{
for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget;
face++)
{
if (texture->getFormat(face, level).valid())
{
return true;
}
}
}
else
{
if (texture->getFormat(texture->getTarget(), level).valid())
{
return true;
}
}
}
return false;
}
bool CubeTextureHasUnspecifiedLevel0Face(const gl::Texture *texture)
{
ASSERT(texture->getTarget() == GL_TEXTURE_CUBE_MAP);
for (GLenum face = gl::FirstCubeMapTextureTarget; face <= gl::LastCubeMapTextureTarget; face++)
{
if (!texture->getFormat(face, 0).valid())
{
return true;
}
}
return false;
}
Error ValidateStreamAttribute(const EGLAttrib attribute,
const EGLAttrib value,
const DisplayExtensions &extensions)
{
switch (attribute)
{
case EGL_STREAM_STATE_KHR:
case EGL_PRODUCER_FRAME_KHR:
case EGL_CONSUMER_FRAME_KHR:
return EglBadAccess() << "Attempt to initialize readonly parameter";
case EGL_CONSUMER_LATENCY_USEC_KHR:
// Technically not in spec but a latency < 0 makes no sense so we check it
if (value < 0)
{
return EglBadParameter() << "Latency must be positive";
}
break;
case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
if (!extensions.streamConsumerGLTexture)
{
return EglBadAttribute() << "Consumer GL extension not enabled";
}
// Again not in spec but it should be positive anyways
if (value < 0)
{
return EglBadParameter() << "Timeout must be positive";
}
break;
default:
return EglBadAttribute() << "Invalid stream attribute";
}
return NoError();
}
Error ValidateCreateImageKHRMipLevelCommon(gl::Context *context,
const gl::Texture *texture,
EGLAttrib level)
{
// Note that the spec EGL_KHR_create_image spec does not explicitly specify an error
// when the level is outside the base/max level range, but it does mention that the
// level "must be a part of the complete texture object <buffer>". It can be argued
// that out-of-range levels are not a part of the complete texture.
const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel();
if (level > 0 &&
(!texture->isMipmapComplete() || static_cast<GLuint>(level) < effectiveBaseLevel ||
static_cast<GLuint>(level) > texture->getTextureState().getMipmapMaxLevel()))
{
return EglBadParameter() << "texture must be complete if level is non-zero.";
}
if (level == 0 && !texture->isMipmapComplete() &&
TextureHasNonZeroMipLevelsSpecified(context, texture))
{
return EglBadParameter() << "if level is zero and the texture is incomplete, it must "
"have no mip levels specified except zero.";
}
return NoError();
}
Error ValidateConfigAttribute(const Display *display, EGLAttrib attribute)
{
switch (attribute)
{
case EGL_BUFFER_SIZE:
case EGL_ALPHA_SIZE:
case EGL_BLUE_SIZE:
case EGL_GREEN_SIZE:
case EGL_RED_SIZE:
case EGL_DEPTH_SIZE:
case EGL_STENCIL_SIZE:
case EGL_CONFIG_CAVEAT:
case EGL_CONFIG_ID:
case EGL_LEVEL:
case EGL_NATIVE_RENDERABLE:
case EGL_NATIVE_VISUAL_ID:
case EGL_NATIVE_VISUAL_TYPE:
case EGL_SAMPLES:
case EGL_SAMPLE_BUFFERS:
case EGL_SURFACE_TYPE:
case EGL_TRANSPARENT_TYPE:
case EGL_TRANSPARENT_BLUE_VALUE:
case EGL_TRANSPARENT_GREEN_VALUE:
case EGL_TRANSPARENT_RED_VALUE:
case EGL_BIND_TO_TEXTURE_RGB:
case EGL_BIND_TO_TEXTURE_RGBA:
case EGL_MIN_SWAP_INTERVAL:
case EGL_MAX_SWAP_INTERVAL:
case EGL_LUMINANCE_SIZE:
case EGL_ALPHA_MASK_SIZE:
case EGL_COLOR_BUFFER_TYPE:
case EGL_RENDERABLE_TYPE:
case EGL_MATCH_NATIVE_PIXMAP:
case EGL_CONFORMANT:
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_PIXELS:
break;
case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE:
if (!display->getExtensions().surfaceOrientation)
{
return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled.";
}
break;
case EGL_COLOR_COMPONENT_TYPE_EXT:
if (!display->getExtensions().pixelFormatFloat)
{
return EglBadAttribute() << "EGL_EXT_pixel_format_float is not enabled.";
}
break;
default:
return EglBadAttribute() << "Unknown attribute.";
}
return NoError();
}
Error ValidateConfigAttributes(const Display *display, const AttributeMap &attributes)
{
for (const auto &attrib : attributes)
{
ANGLE_TRY(ValidateConfigAttribute(display, attrib.first));
}
return NoError();
}
Error ValidatePlatformType(const ClientExtensions &clientExtensions, EGLAttrib platformType)
{
switch (platformType)
{
case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
break;
case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
if (!clientExtensions.platformANGLED3D)
{
return EglBadAttribute() << "Direct3D platform is unsupported.";
}
break;
case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
if (!clientExtensions.platformANGLEOpenGL)
{
return EglBadAttribute() << "OpenGL platform is unsupported.";
}
break;
case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE:
if (!clientExtensions.platformANGLENULL)
{
return EglBadAttribute() << "Display type EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE "
"requires EGL_ANGLE_platform_angle_null.";
}
break;
case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE:
if (!clientExtensions.platformANGLEVulkan)
{
return EglBadAttribute() << "Vulkan platform is unsupported.";
}
break;
default:
return EglBadAttribute() << "Unknown platform type.";
}
return NoError();
}
Error ValidateGetPlatformDisplayCommon(EGLenum platform,
void *native_display,
const AttributeMap &attribMap)
{
const ClientExtensions &clientExtensions = Display::GetClientExtensions();
switch (platform)
{
case EGL_PLATFORM_ANGLE_ANGLE:
if (!clientExtensions.platformANGLE)
{
return EglBadParameter() << "Platform ANGLE extension is not active";
}
break;
case EGL_PLATFORM_DEVICE_EXT:
if (!clientExtensions.platformDevice)
{
return EglBadParameter() << "Platform Device extension is not active";
}
break;
default:
return EglBadConfig() << "Bad platform type.";
}
if (platform == EGL_PLATFORM_ANGLE_ANGLE)
{
EGLAttrib platformType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
bool enableAutoTrimSpecified = false;
bool presentPathSpecified = false;
Optional<EGLAttrib> majorVersion;
Optional<EGLAttrib> minorVersion;
Optional<EGLAttrib> deviceType;
for (const auto &curAttrib : attribMap)
{
const EGLAttrib value = curAttrib.second;
switch (curAttrib.first)
{
case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
{
ANGLE_TRY(ValidatePlatformType(clientExtensions, value));
platformType = value;
break;
}
case EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE:
if (value != EGL_DONT_CARE)
{
majorVersion = value;
}
break;
case EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE:
if (value != EGL_DONT_CARE)
{
minorVersion = value;
}
break;
case EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE:
switch (value)
{
case EGL_TRUE:
case EGL_FALSE:
break;
default:
return EglBadAttribute() << "Invalid automatic trim attribute";
}
enableAutoTrimSpecified = true;
break;
case EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE:
if (!clientExtensions.experimentalPresentPath)
{
return EglBadAttribute()
<< "EGL_ANGLE_experimental_present_path extension not active";
}
switch (value)
{
case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE:
case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE:
break;
default:
return EglBadAttribute()
<< "Invalid value for EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE";
}
presentPathSpecified = true;
break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE:
switch (value)
{
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE:
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE:
break;
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
if (!clientExtensions.platformANGLED3D)
{
return EglBadAttribute()
<< "EGL_ANGLE_platform_angle_d3d is not supported";
}
break;
default:
return EglBadAttribute() << "Invalid value for "
"EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE "
"attrib";
}
deviceType = value;
break;
case EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE:
if (!clientExtensions.platformANGLE)
{
return EglBadAttribute() << "EGL_ANGLE_platform_angle extension not active";
}
if (value != EGL_TRUE && value != EGL_FALSE && value != EGL_DONT_CARE)
{
return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEBUG_LAYERS_ENABLED_ANGLE "
"must be EGL_TRUE, EGL_FALSE, or "
"EGL_DONT_CARE.";
}
break;
default:
break;
}
}
if (!majorVersion.valid() && minorVersion.valid())
{
return EglBadAttribute()
<< "Must specify major version if you specify a minor version.";
}
if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE &&
platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
return EglBadAttribute() << "EGL_PLATFORM_ANGLE_DEVICE_TYPE_WARP_ANGLE requires a "
"device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
}
if (enableAutoTrimSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
return EglBadAttribute() << "EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE "
"requires a device type of "
"EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
}
if (presentPathSpecified && platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
return EglBadAttribute() << "EGL_EXPERIMENTAL_PRESENT_PATH_ANGLE requires a "
"device type of EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE.";
}
if (deviceType.valid())
{
switch (deviceType.value())
{
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE:
case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE:
if (platformType != EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE &&
platformType != EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
{
return EglBadAttribute()
<< "This device type requires a "
"platform type of EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE or "
"EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE.";
}
default:
break;
}
}
if (platformType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
{
if ((majorVersion.valid() && majorVersion.value() != 1) ||
(minorVersion.valid() && minorVersion.value() != 0))
{
return EglBadAttribute() << "EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE currently "
"only supports Vulkan 1.0.";
}
}
}
else if (platform == EGL_PLATFORM_DEVICE_EXT)
{
Device *eglDevice = reinterpret_cast<Device *>(native_display);
if (eglDevice == nullptr || !Device::IsValidDevice(eglDevice))
{
return EglBadAttribute() << "native_display should be a valid EGL device if "
"platform equals EGL_PLATFORM_DEVICE_EXT";
}
}
else
{
UNREACHABLE();
}
return NoError();
}
} // namespace
Error ValidateDisplay(const Display *display)
{
if (display == EGL_NO_DISPLAY)
{
return EglBadDisplay() << "display is EGL_NO_DISPLAY.";
}
if (!Display::isValidDisplay(display))
{
return EglBadDisplay() << "display is not a valid display.";
}
if (!display->isInitialized())
{
return EglNotInitialized() << "display is not initialized.";
}
if (display->isDeviceLost())
{
return EglContextLost() << "display had a context loss";
}
return NoError();
}
Error ValidateSurface(const Display *display, const Surface *surface)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidSurface(surface))
{
return EglBadSurface();
}
return NoError();
}
Error ValidateConfig(const Display *display, const Config *config)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidConfig(config))
{
return EglBadConfig();
}
return NoError();
}
Error ValidateContext(const Display *display, const gl::Context *context)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidContext(context))
{
return EglBadContext();
}
return NoError();
}
Error ValidateImage(const Display *display, const Image *image)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->isValidImage(image))
{
return EglBadParameter() << "image is not valid.";
}
return NoError();
}
Error ValidateStream(const Display *display, const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.stream)
{
return EglBadAccess() << "Stream extension not active";
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return EglBadStream() << "Invalid stream";
}
return NoError();
}
Error ValidateCreateContext(Display *display, Config *configuration, gl::Context *shareContext,
const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, configuration));
// Get the requested client version (default is 1) and check it is 2 or 3.
EGLAttrib clientMajorVersion = 1;
EGLAttrib clientMinorVersion = 0;
EGLAttrib contextFlags = 0;
bool resetNotification = false;
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_CONTEXT_CLIENT_VERSION:
clientMajorVersion = value;
break;
case EGL_CONTEXT_MINOR_VERSION:
clientMinorVersion = value;
break;
case EGL_CONTEXT_FLAGS_KHR:
contextFlags = value;
break;
case EGL_CONTEXT_OPENGL_DEBUG:
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
// Only valid for OpenGL (non-ES) contexts
return EglBadAttribute();
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
if (!display->getExtensions().createContextRobustness)
{
return EglBadAttribute();
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute();
}
break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
return EglBadAttribute() << "EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR is not"
<< " valid for GLES with EGL 1.4 and KHR_create_context. Use"
<< " EXT_create_context_robustness.";
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
if (!display->getExtensions().createContextRobustness)
{
return EglBadAttribute();
}
if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
{
resetNotification = true;
}
else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
{
return EglBadAttribute();
}
break;
case EGL_CONTEXT_OPENGL_NO_ERROR_KHR:
if (!display->getExtensions().createContextNoError)
{
return EglBadAttribute() << "Invalid Context attribute.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "Attribute must be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE:
if (!display->getExtensions().createContextWebGLCompatibility)
{
return EglBadAttribute() << "Attribute "
"EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE requires "
"EGL_ANGLE_create_context_webgl_compatibility.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute()
<< "EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE must be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM:
if (!display->getExtensions().createContextBindGeneratesResource)
{
return EglBadAttribute()
<< "Attribute EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM requires "
"EGL_CHROMIUM_create_context_bind_generates_resource.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_CONTEXT_BIND_GENERATES_RESOURCE_CHROMIUM "
"must be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE:
if (!display->getExtensions().displayTextureShareGroup)
{
return EglBadAttribute() << "Attribute "
"EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE requires "
"EGL_ANGLE_display_texture_share_group.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute()
<< "EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE must be EGL_TRUE or EGL_FALSE.";
}
if (shareContext &&
(shareContext->usingDisplayTextureShareGroup() != (value == EGL_TRUE)))
{
return EglBadAttribute() << "All contexts within a share group must be "
"created with the same value of "
"EGL_DISPLAY_TEXTURE_SHARE_GROUP_ANGLE.";
}
break;
case EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE:
if (!display->getExtensions().createContextClientArrays)
{
return EglBadAttribute()
<< "Attribute EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE requires "
"EGL_ANGLE_create_context_client_arrays.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_CONTEXT_CLIENT_ARRAYS_ENABLED_ANGLE must "
"be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE:
if (!display->getExtensions().programCacheControl)
{
return EglBadAttribute()
<< "Attribute EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE "
"requires EGL_ANGLE_program_cache_control.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_CONTEXT_PROGRAM_BINARY_CACHE_ENABLED_ANGLE must "
"be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().robustResourceInitialization)
{
return EglBadAttribute() << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
"requires EGL_ANGLE_robust_resource_initialization.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
"either EGL_TRUE or EGL_FALSE.";
}
break;
default:
return EglBadAttribute() << "Unknown attribute.";
}
}
switch (clientMajorVersion)
{
case 1:
if (clientMinorVersion != 0 && clientMinorVersion != 1)
{
return EglBadConfig();
}
break;
case 2:
if (clientMinorVersion != 0)
{
return EglBadConfig();
}
break;
case 3:
if (clientMinorVersion != 0 && clientMinorVersion != 1)
{
return EglBadConfig();
}
if (!(configuration->conformant & EGL_OPENGL_ES3_BIT_KHR))
{
return EglBadConfig();
}
if (display->getMaxSupportedESVersion() <
gl::Version(static_cast<GLuint>(clientMajorVersion),
static_cast<GLuint>(clientMinorVersion)))
{
return EglBadConfig() << "Requested GLES version is not supported.";
}
break;
default:
return EglBadConfig();
break;
}
// Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
const EGLint validContextFlags = (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR |
EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
if ((contextFlags & ~validContextFlags) != 0)
{
return EglBadAttribute();
}
if (shareContext)
{
// Shared context is invalid or is owned by another display
if (!display->isValidContext(shareContext))
{
return EglBadMatch();
}
if (shareContext->isResetNotificationEnabled() != resetNotification)
{
return EglBadMatch();
}
if (shareContext->getClientMajorVersion() != clientMajorVersion ||
shareContext->getClientMinorVersion() != clientMinorVersion)
{
return EglBadContext();
}
}
return NoError();
}
Error ValidateCreateWindowSurface(Display *display, Config *config, EGLNativeWindowType window,
const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
if (!display->isValidNativeWindow(window))
{
return EglBadNativeWindow();
}
const DisplayExtensions &displayExtensions = display->getExtensions();
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_RENDER_BUFFER:
switch (value)
{
case EGL_BACK_BUFFER:
break;
case EGL_SINGLE_BUFFER:
return EglBadMatch(); // Rendering directly to front buffer not supported
default:
return EglBadAttribute();
}
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!displayExtensions.postSubBuffer)
{
return EglBadAttribute();
}
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return EglBadAttribute();
}
break;
case EGL_WIDTH:
case EGL_HEIGHT:
if (!displayExtensions.windowFixedSize)
{
return EglBadAttribute();
}
if (value < 0)
{
return EglBadParameter();
}
break;
case EGL_FIXED_SIZE_ANGLE:
if (!displayExtensions.windowFixedSize)
{
return EglBadAttribute();
}
break;
case EGL_SURFACE_ORIENTATION_ANGLE:
if (!displayExtensions.surfaceOrientation)
{
return EglBadAttribute() << "EGL_ANGLE_surface_orientation is not enabled.";
}
break;
case EGL_VG_COLORSPACE:
return EglBadMatch();
case EGL_VG_ALPHA_FORMAT:
return EglBadMatch();
case EGL_DIRECT_COMPOSITION_ANGLE:
if (!displayExtensions.directComposition)
{
return EglBadAttribute();
}
break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().robustResourceInitialization)
{
return EglBadAttribute() << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
"requires EGL_ANGLE_robust_resource_initialization.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
"either EGL_TRUE or EGL_FALSE.";
}
break;
default:
return EglBadAttribute();
}
}
if (Display::hasExistingWindowSurface(window))
{
return EglBadAlloc();
}
return NoError();
}
Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
const DisplayExtensions &displayExtensions = display->getExtensions();
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (value < 0)
{
return EglBadParameter();
}
break;
case EGL_LARGEST_PBUFFER:
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return EglBadAttribute();
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
default:
return EglBadAttribute();
}
break;
case EGL_MIPMAP_TEXTURE:
break;
case EGL_VG_COLORSPACE:
break;
case EGL_VG_ALPHA_FORMAT:
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return EglBadAttribute()
<< "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
"without EGL_ANGLE_flexible_surface_compatibility support.";
}
break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().robustResourceInitialization)
{
return EglBadAttribute() << "Attribute EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE "
"requires EGL_ANGLE_robust_resource_initialization.";
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE must be "
"either EGL_TRUE or EGL_FALSE.";
}
break;
default:
return EglBadAttribute();
}
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return EglBadMatch();
}
const Caps &caps = display->getCaps();
EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return EglBadMatch();
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
return EglBadAttribute();
}
EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return EglBadMatch();
}
return NoError();
}
Error ValidateCreatePbufferFromClientBuffer(Display *display, EGLenum buftype, EGLClientBuffer buffer,
Config *config, const AttributeMap& attributes)
{
ANGLE_TRY(ValidateConfig(display, config));
const DisplayExtensions &displayExtensions = display->getExtensions();
switch (buftype)
{
case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
if (!displayExtensions.d3dShareHandleClientBuffer)
{
return EglBadParameter();
}
if (buffer == nullptr)
{
return EglBadParameter();
}
break;
case EGL_D3D_TEXTURE_ANGLE:
if (!displayExtensions.d3dTextureClientBuffer)
{
return EglBadParameter();
}
if (buffer == nullptr)
{
return EglBadParameter();
}
break;
case EGL_IOSURFACE_ANGLE:
if (!displayExtensions.iosurfaceClientBuffer)
{
return EglBadParameter() << "<buftype> EGL_IOSURFACE_ANGLE requires the "
"EGL_ANGLE_iosurface_client_buffer extension.";
}
if (buffer == nullptr)
{
return EglBadParameter() << "<buffer> must be non null";
}
break;
default:
return EglBadParameter();
}
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE &&
buftype != EGL_D3D_TEXTURE_ANGLE &&
buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadParameter()
<< "Width and Height are not supported for thie <buftype>";
}
if (value < 0)
{
return EglBadParameter() << "Width and Height must be positive";
}
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return EglBadAttribute() << "Invalid value for EGL_TEXTURE_FORMAT";
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
case EGL_TEXTURE_RECTANGLE_ANGLE:
if (buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadParameter()
<< "<buftype> doesn't support rectangle texture targets";
}
break;
default:
return EglBadAttribute() << "Invalid value for EGL_TEXTURE_TARGET";
}
break;
case EGL_MIPMAP_TEXTURE:
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!displayExtensions.flexibleSurfaceCompatibility)
{
return EglBadAttribute()
<< "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be used "
"without EGL_ANGLE_flexible_surface_compatibility support.";
}
break;
case EGL_IOSURFACE_PLANE_ANGLE:
if (buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadAttribute() << "<buftype> doesn't support iosurface plane";
}
break;
case EGL_TEXTURE_TYPE_ANGLE:
if (buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadAttribute() << "<buftype> doesn't support texture type";
}
break;
case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE:
if (buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadAttribute() << "<buftype> doesn't support texture internal format";
}
break;
case EGL_GL_COLORSPACE:
if (buftype != EGL_D3D_TEXTURE_ANGLE)
{
return EglBadAttribute() << "<buftype> doesn't support setting GL colorspace";
}
break;
default:
return EglBadAttribute();
}
}
EGLAttrib colorspace = attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR);
if (colorspace != EGL_GL_COLORSPACE_LINEAR && colorspace != EGL_GL_COLORSPACE_SRGB)
{
return EglBadAttribute() << "invalid GL colorspace";
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return EglBadMatch();
}
EGLAttrib textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLAttrib textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return EglBadMatch();
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
// TODO(cwallez@chromium.org): For IOSurface pbuffers we require that EGL_TEXTURE_RGBA is
// set so that eglBinTexImage works. Normally this is only allowed if the config exposes the
// bindToTextureRGB/RGBA flag. This issue is that enabling this flags means that
// eglBindTexImage should also work for regular pbuffers which isn't implemented on macOS.
// Instead of adding the flag we special case the check here to be ignored for IOSurfaces.
// The TODO is to find a proper solution for this, maybe by implementing eglBindTexImage on
// OSX?
if (buftype != EGL_IOSURFACE_ANGLE)
{
return EglBadAttribute();
}
}
if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
{
EGLint width = static_cast<EGLint>(attributes.get(EGL_WIDTH, 0));
EGLint height = static_cast<EGLint>(attributes.get(EGL_HEIGHT, 0));
if (width == 0 || height == 0)
{
return EglBadAttribute();
}
const Caps &caps = display->getCaps();
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return EglBadMatch();
}
}
if (buftype == EGL_IOSURFACE_ANGLE)
{
if (textureTarget != EGL_TEXTURE_RECTANGLE_ANGLE)
{
return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RECTANGLE target";
}
if (textureFormat != EGL_TEXTURE_RGBA)
{
return EglBadAttribute() << "EGL_IOSURFACE requires the EGL_TEXTURE_RGBA format";
}
if (!attributes.contains(EGL_WIDTH) || !attributes.contains(EGL_HEIGHT) ||
!attributes.contains(EGL_TEXTURE_FORMAT) ||
!attributes.contains(EGL_TEXTURE_TYPE_ANGLE) ||
!attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) ||
!attributes.contains(EGL_IOSURFACE_PLANE_ANGLE))
{
return EglBadParameter() << "Missing required attribute for EGL_IOSURFACE";
}
}
ANGLE_TRY(display->validateClientBuffer(config, buftype, buffer, attributes));
return NoError();
}
Error ValidateMakeCurrent(Display *display, EGLSurface draw, EGLSurface read, gl::Context *context)
{
if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
return EglBadMatch() << "If ctx is EGL_NO_CONTEXT, surfaces must be EGL_NO_SURFACE";
}
// If ctx is EGL_NO_CONTEXT and either draw or read are not EGL_NO_SURFACE, an EGL_BAD_MATCH
// error is generated. EGL_KHR_surfaceless_context allows both surfaces to be EGL_NO_SURFACE.
if (context != EGL_NO_CONTEXT && (draw == EGL_NO_SURFACE || read == EGL_NO_SURFACE))
{
if (display->getExtensions().surfacelessContext)
{
if ((draw == EGL_NO_SURFACE) != (read == EGL_NO_SURFACE))
{
return EglBadMatch() << "If ctx is not EGL_NOT_CONTEXT, draw or read must "
"both be EGL_NO_SURFACE, or both not";
}
}
else
{
return EglBadMatch()
<< "If ctx is not EGL_NO_CONTEXT, surfaces must not be EGL_NO_SURFACE";
}
}
// If either of draw or read is a valid surface and the other is EGL_NO_SURFACE, an
// EGL_BAD_MATCH error is generated.
if ((read == EGL_NO_SURFACE) != (draw == EGL_NO_SURFACE))
{
return EglBadMatch()
<< "read and draw must both be valid surfaces, or both be EGL_NO_SURFACE";
}
if (display == EGL_NO_DISPLAY || !Display::isValidDisplay(display))
{
return EglBadDisplay() << "'dpy' not a valid EGLDisplay handle";
}
// EGL 1.5 spec: dpy can be uninitialized if all other parameters are null
if (!display->isInitialized() &&
(context != EGL_NO_CONTEXT || draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
{
return EglNotInitialized() << "'dpy' not initialized";
}
if (context != EGL_NO_CONTEXT)
{
ANGLE_TRY(ValidateContext(display, context));
}
if (display->isInitialized() && display->testDeviceLost())
{
return EglContextLost();
}
Surface *drawSurface = static_cast<Surface *>(draw);
if (draw != EGL_NO_SURFACE)
{
ANGLE_TRY(ValidateSurface(display, drawSurface));
}
Surface *readSurface = static_cast<Surface *>(read);
if (read != EGL_NO_SURFACE)
{
ANGLE_TRY(ValidateSurface(display, readSurface));
}
if (readSurface)
{
ANGLE_TRY(ValidateCompatibleConfigs(display, readSurface->getConfig(), readSurface,
context->getConfig(), readSurface->getType()));
}
if (draw != read)
{
UNIMPLEMENTED(); // FIXME
if (drawSurface)
{
ANGLE_TRY(ValidateCompatibleConfigs(display, drawSurface->getConfig(), drawSurface,
context->getConfig(), drawSurface->getType()));
}
}
return NoError();
}
Error ValidateCompatibleConfigs(const Display *display,
const Config *config1,
const Surface *surface,
const Config *config2,
EGLint surfaceType)
{
if (!surface->flexibleSurfaceCompatibilityRequested())
{
// Config compatibility is defined in section 2.2 of the EGL 1.5 spec
bool colorBufferCompat = config1->colorBufferType == config2->colorBufferType;
if (!colorBufferCompat)
{
return EglBadMatch() << "Color buffer types are not compatible.";
}
bool colorCompat =
config1->redSize == config2->redSize && config1->greenSize == config2->greenSize &&
config1->blueSize == config2->blueSize && config1->alphaSize == config2->alphaSize &&
config1->luminanceSize == config2->luminanceSize;
if (!colorCompat)
{
return EglBadMatch() << "Color buffer sizes are not compatible.";
}
bool componentTypeCompat = config1->colorComponentType == config2->colorComponentType;
if (!componentTypeCompat)
{
return EglBadMatch() << "Color buffer component types are not compatible.";
}
bool dsCompat = config1->depthSize == config2->depthSize &&
config1->stencilSize == config2->stencilSize;
if (!dsCompat)
{
return EglBadMatch() << "Depth-stencil buffer types are not compatible.";
}
}
bool surfaceTypeCompat = (config1->surfaceType & config2->surfaceType & surfaceType) != 0;
if (!surfaceTypeCompat)
{
return EglBadMatch() << "Surface types are not compatible.";
}
return NoError();
}
Error ValidateCreateImageKHR(const Display *display,
gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const AttributeMap &attributes)
{
ANGLE_TRY(ValidateContext(display, context));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.imageBase && !displayExtensions.image)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available.
// EGL_BAD_DISPLAY seems like a reasonable error.
return EglBadDisplay() << "EGL_KHR_image not supported.";
}
// TODO(geofflang): Complete validation from EGL_KHR_image_base:
// If the resource specified by <dpy>, <ctx>, <target>, <buffer> and <attrib_list> is itself an
// EGLImage sibling, the error EGL_BAD_ACCESS is generated.
for (AttributeMap::const_iterator attributeIter = attributes.begin();
attributeIter != attributes.end(); attributeIter++)
{
EGLAttrib attribute = attributeIter->first;
EGLAttrib value = attributeIter->second;
switch (attribute)
{
case EGL_IMAGE_PRESERVED_KHR:
switch (value)
{
case EGL_TRUE:
case EGL_FALSE:
break;
default:
return EglBadParameter()
<< "EGL_IMAGE_PRESERVED_KHR must be EGL_TRUE or EGL_FALSE.";
}
break;
case EGL_GL_TEXTURE_LEVEL_KHR:
if (!displayExtensions.glTexture2DImage &&
!displayExtensions.glTextureCubemapImage && !displayExtensions.glTexture3DImage)
{
return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL_KHR cannot be used "
"without KHR_gl_texture_*_image support.";
}
if (value < 0)
{
return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL_KHR cannot be negative.";
}
break;
case EGL_GL_TEXTURE_ZOFFSET_KHR:
if (!displayExtensions.glTexture3DImage)
{
return EglBadParameter() << "EGL_GL_TEXTURE_ZOFFSET_KHR cannot be used "
"without KHR_gl_texture_3D_image support.";
}
break;
default:
return EglBadParameter()
<< "invalid attribute: 0x" << std::hex << std::uppercase << attribute;
}
}
switch (target)
{
case EGL_GL_TEXTURE_2D_KHR:
{
if (!displayExtensions.glTexture2DImage)
{
return EglBadParameter() << "KHR_gl_texture_2D_image not supported.";
}
if (buffer == 0)
{
return EglBadParameter() << "buffer cannot reference a 2D texture with the name 0.";
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_2D)
{
return EglBadParameter() << "target is not a 2D texture.";
}
if (texture->getBoundSurface() != nullptr)
{
return EglBadAccess() << "texture has a surface bound to it.";
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
if (texture->getWidth(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0 ||
texture->getHeight(GL_TEXTURE_2D, static_cast<size_t>(level)) == 0)
{
return EglBadParameter()
<< "target 2D texture does not have a valid size at specified level.";
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
}
break;
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
{
if (!displayExtensions.glTextureCubemapImage)
{
return EglBadParameter() << "KHR_gl_texture_cubemap_image not supported.";
}
if (buffer == 0)
{
return EglBadParameter()
<< "buffer cannot reference a cubemap texture with the name 0.";
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_CUBE_MAP)
{
return EglBadParameter() << "target is not a cubemap texture.";
}
if (texture->getBoundSurface() != nullptr)
{
return EglBadAccess() << "texture has a surface bound to it.";
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
GLenum cubeMapFace = egl_gl::EGLCubeMapTargetToGLCubeMapTarget(target);
if (texture->getWidth(cubeMapFace, static_cast<size_t>(level)) == 0 ||
texture->getHeight(cubeMapFace, static_cast<size_t>(level)) == 0)
{
return EglBadParameter() << "target cubemap texture does not have a valid "
"size at specified level and face.";
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
if (level == 0 && !texture->isMipmapComplete() &&
CubeTextureHasUnspecifiedLevel0Face(texture))
{
return EglBadParameter() << "if level is zero and the texture is incomplete, "
"it must have all of its faces specified at level "
"zero.";
}
}
break;
case EGL_GL_TEXTURE_3D_KHR:
{
if (!displayExtensions.glTexture3DImage)
{
return EglBadParameter() << "KHR_gl_texture_3D_image not supported.";
}
if (buffer == 0)
{
return EglBadParameter() << "buffer cannot reference a 3D texture with the name 0.";
}
const gl::Texture *texture =
context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (texture == nullptr || texture->getTarget() != GL_TEXTURE_3D)
{
return EglBadParameter() << "target is not a 3D texture.";
}
if (texture->getBoundSurface() != nullptr)
{
return EglBadAccess() << "texture has a surface bound to it.";
}
EGLAttrib level = attributes.get(EGL_GL_TEXTURE_LEVEL_KHR, 0);
EGLAttrib zOffset = attributes.get(EGL_GL_TEXTURE_ZOFFSET_KHR, 0);
if (texture->getWidth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
texture->getHeight(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0 ||
texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)) == 0)
{
return EglBadParameter()
<< "target 3D texture does not have a valid size at specified level.";
}
if (static_cast<size_t>(zOffset) >=
texture->getDepth(GL_TEXTURE_3D, static_cast<size_t>(level)))
{
return EglBadParameter() << "target 3D texture does not have enough layers "
"for the specified Z offset at the specified "
"level.";
}
ANGLE_TRY(ValidateCreateImageKHRMipLevelCommon(context, texture, level));
}
break;
case EGL_GL_RENDERBUFFER_KHR:
{
if (!displayExtensions.glRenderbufferImage)
{
return EglBadParameter() << "KHR_gl_renderbuffer_image not supported.";
}
if (attributes.contains(EGL_GL_TEXTURE_LEVEL_KHR))
{
return EglBadParameter() << "EGL_GL_TEXTURE_LEVEL_KHR cannot be used in "
"conjunction with a renderbuffer target.";
}
if (buffer == 0)
{
return EglBadParameter()
<< "buffer cannot reference a renderbuffer with the name 0.";
}
const gl::Renderbuffer *renderbuffer =
context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer));
if (renderbuffer == nullptr)
{
return EglBadParameter() << "target is not a renderbuffer.";
}
if (renderbuffer->getSamples() > 0)
{
return EglBadParameter() << "target renderbuffer cannot be multisampled.";
}
}
break;
default:
return EglBadParameter()
<< "invalid target: 0x" << std::hex << std::uppercase << target;
}
return NoError();
}
Error ValidateDestroyImageKHR(const Display *display, const Image *image)
{
ANGLE_TRY(ValidateImage(display, image));
if (!display->getExtensions().imageBase && !display->getExtensions().image)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available.
// EGL_BAD_DISPLAY seems like a reasonable error.
return EglBadDisplay();
}
return NoError();
}
Error ValidateCreateDeviceANGLE(EGLint device_type,
void *native_device,
const EGLAttrib *attrib_list)
{
const ClientExtensions &clientExtensions = Display::GetClientExtensions();
if (!clientExtensions.deviceCreation)
{
return EglBadAccess() << "Device creation extension not active";
}
if (attrib_list != nullptr && attrib_list[0] != EGL_NONE)
{
return EglBadAttribute() << "Invalid attrib_list parameter";
}
switch (device_type)
{
case EGL_D3D11_DEVICE_ANGLE:
if (!clientExtensions.deviceCreationD3D11)
{
return EglBadAttribute() << "D3D11 device creation extension not active";
}
break;
default:
return EglBadAttribute() << "Invalid device_type parameter";
}
return NoError();
}
Error ValidateReleaseDeviceANGLE(Device *device)
{
const ClientExtensions &clientExtensions = Display::GetClientExtensions();
if (!clientExtensions.deviceCreation)
{
return EglBadAccess() << "Device creation extension not active";
}
if (device == EGL_NO_DEVICE_EXT || !Device::IsValidDevice(device))
{
return EglBadDevice() << "Invalid device parameter";
}
Display *owningDisplay = device->getOwningDisplay();
if (owningDisplay != nullptr)
{
return EglBadDevice() << "Device must have been created using eglCreateDevice";
}
return NoError();
}
Error ValidateCreateStreamKHR(const Display *display, const AttributeMap &attributes)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.stream)
{
return EglBadAlloc() << "Stream extension not active";
}
for (const auto &attributeIter : attributes)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
ANGLE_TRY(ValidateStreamAttribute(attribute, value, displayExtensions));
}
return NoError();
}
Error ValidateDestroyStreamKHR(const Display *display, const Stream *stream)
{
ANGLE_TRY(ValidateStream(display, stream));
return NoError();
}
Error ValidateStreamAttribKHR(const Display *display,
const Stream *stream,
EGLint attribute,
EGLint value)
{
ANGLE_TRY(ValidateStream(display, stream));
if (stream->getState() == EGL_STREAM_STATE_DISCONNECTED_KHR)
{
return EglBadState() << "Bad stream state";
}
return ValidateStreamAttribute(attribute, value, display->getExtensions());
}
Error ValidateQueryStreamKHR(const Display *display,
const Stream *stream,
EGLenum attribute,
EGLint *value)
{
ANGLE_TRY(ValidateStream(display, stream));
switch (attribute)
{
case EGL_STREAM_STATE_KHR:
case EGL_CONSUMER_LATENCY_USEC_KHR:
break;
case EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR:
if (!display->getExtensions().streamConsumerGLTexture)
{
return EglBadAttribute() << "Consumer GLTexture extension not active";
}
break;
default:
return EglBadAttribute() << "Invalid attribute";
}
return NoError();
}
Error ValidateQueryStreamu64KHR(const Display *display,
const Stream *stream,
EGLenum attribute,
EGLuint64KHR *value)
{
ANGLE_TRY(ValidateStream(display, stream));
switch (attribute)
{
case EGL_CONSUMER_FRAME_KHR:
case EGL_PRODUCER_FRAME_KHR:
break;
default:
return EglBadAttribute() << "Invalid attribute";
}
return NoError();
}
Error ValidateStreamConsumerGLTextureExternalKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateContext(display, context));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return EglBadAccess() << "Stream consumer extension not active";
}
if (!context->getExtensions().eglStreamConsumerExternal)
{
return EglBadAccess() << "EGL stream consumer external GL extension not enabled";
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return EglBadStream() << "Invalid stream";
}
if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
{
return EglBadState() << "Invalid stream state";
}
// Lookup the texture and ensure it is correct
gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return EglBadAccess() << "No external texture bound";
}
return NoError();
}
Error ValidateStreamConsumerAcquireKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return EglBadAccess() << "Stream consumer extension not active";
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return EglBadStream() << "Invalid stream";
}
if (!context)
{
return EglBadAccess() << "No GL context current to calling thread.";
}
ANGLE_TRY(ValidateContext(display, context));
if (!stream->isConsumerBoundToContext(context))
{
return EglBadAccess() << "Current GL context not associated with stream consumer";
}
if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
{
return EglBadAccess() << "Invalid stream consumer type";
}
// Note: technically EGL_STREAM_STATE_EMPTY_KHR is a valid state when the timeout is non-zero.
// However, the timeout is effectively ignored since it has no useful functionality with the
// current producers that are implemented, so we don't allow that state
if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return EglBadState() << "Invalid stream state";
}
return NoError();
}
Error ValidateStreamConsumerReleaseKHR(const Display *display,
gl::Context *context,
const Stream *stream)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return EglBadAccess() << "Stream consumer extension not active";
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return EglBadStream() << "Invalid stream";
}
if (!context)
{
return EglBadAccess() << "No GL context current to calling thread.";
}
ANGLE_TRY(ValidateContext(display, context));
if (!stream->isConsumerBoundToContext(context))
{
return EglBadAccess() << "Current GL context not associated with stream consumer";
}
if (stream->getConsumerType() != Stream::ConsumerType::GLTextureRGB &&
stream->getConsumerType() != Stream::ConsumerType::GLTextureYUV)
{
return EglBadAccess() << "Invalid stream consumer type";
}
if (stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return EglBadState() << "Invalid stream state";
}
return NoError();
}
Error ValidateStreamConsumerGLTextureExternalAttribsNV(const Display *display,
gl::Context *context,
const Stream *stream,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamConsumerGLTexture)
{
return EglBadAccess() << "Stream consumer extension not active";
}
// Although technically not a requirement in spec, the context needs to be checked for support
// for external textures or future logic will cause assertations. This extension is also
// effectively useless without external textures.
if (!context->getExtensions().eglStreamConsumerExternal)
{
return EglBadAccess() << "EGL stream consumer external GL extension not enabled";
}
if (stream == EGL_NO_STREAM_KHR || !display->isValidStream(stream))
{
return EglBadStream() << "Invalid stream";
}
if (!context)
{
return EglBadAccess() << "No GL context current to calling thread.";
}
ANGLE_TRY(ValidateContext(display, context));
if (stream->getState() != EGL_STREAM_STATE_CREATED_KHR)
{
return EglBadState() << "Invalid stream state";
}
const gl::Caps &glCaps = context->getCaps();
EGLAttrib colorBufferType = EGL_RGB_BUFFER;
EGLAttrib planeCount = -1;
EGLAttrib plane[3];
for (int i = 0; i < 3; i++)
{
plane[i] = -1;
}
for (const auto &attributeIter : attribs)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
switch (attribute)
{
case EGL_COLOR_BUFFER_TYPE:
if (value != EGL_RGB_BUFFER && value != EGL_YUV_BUFFER_EXT)
{
return EglBadParameter() << "Invalid color buffer type";
}
colorBufferType = value;
break;
case EGL_YUV_NUMBER_OF_PLANES_EXT:
// planeCount = -1 is a tag for the default plane count so the value must be checked
// to be positive here to ensure future logic doesn't break on invalid negative
// inputs
if (value < 0)
{
return EglBadMatch() << "Invalid plane count";
}
planeCount = value;
break;
default:
if (attribute >= EGL_YUV_PLANE0_TEXTURE_UNIT_NV &&
attribute <= EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
{
if ((value < 0 ||
value >= static_cast<EGLAttrib>(glCaps.maxCombinedTextureImageUnits)) &&
value != EGL_NONE)
{
return EglBadAccess() << "Invalid texture unit";
}
plane[attribute - EGL_YUV_PLANE0_TEXTURE_UNIT_NV] = value;
}
else
{
return EglBadAttribute() << "Invalid attribute";
}
}
}
if (colorBufferType == EGL_RGB_BUFFER)
{
if (planeCount > 0)
{
return EglBadMatch() << "Plane count must be 0 for RGB buffer";
}
for (int i = 0; i < 3; i++)
{
if (plane[i] != -1)
{
return EglBadMatch() << "Planes cannot be specified";
}
}
// Lookup the texture and ensure it is correct
gl::Texture *texture = context->getGLState().getTargetTexture(GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return EglBadAccess() << "No external texture bound";
}
}
else
{
if (planeCount == -1)
{
planeCount = 2;
}
if (planeCount < 1 || planeCount > 3)
{
return EglBadMatch() << "Invalid YUV plane count";
}
for (EGLAttrib i = planeCount; i < 3; i++)
{
if (plane[i] != -1)
{
return EglBadMatch() << "Invalid plane specified";
}
}
// Set to ensure no texture is referenced more than once
std::set<gl::Texture *> textureSet;
for (EGLAttrib i = 0; i < planeCount; i++)
{
if (plane[i] == -1)
{
return EglBadMatch() << "Not all planes specified";
}
if (plane[i] != EGL_NONE)
{
gl::Texture *texture = context->getGLState().getSamplerTexture(
static_cast<unsigned int>(plane[i]), GL_TEXTURE_EXTERNAL_OES);
if (texture == nullptr || texture->getId() == 0)
{
return EglBadAccess()
<< "No external texture bound at one or more specified texture units";
}
if (textureSet.find(texture) != textureSet.end())
{
return EglBadAccess() << "Multiple planes bound to same texture object";
}
textureSet.insert(texture);
}
}
}
return NoError();
}
Error ValidateCreateStreamProducerD3DTextureANGLE(const Display *display,
const Stream *stream,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamProducerD3DTexture)
{
return EglBadAccess() << "Stream producer extension not active";
}
ANGLE_TRY(ValidateStream(display, stream));
if (!attribs.isEmpty())
{
return EglBadAttribute() << "Invalid attribute";
}
if (stream->getState() != EGL_STREAM_STATE_CONNECTING_KHR)
{
return EglBadState() << "Stream not in connecting state";
}
switch (stream->getConsumerType())
{
case Stream::ConsumerType::GLTextureYUV:
if (stream->getPlaneCount() != 2)
{
return EglBadMatch() << "Incompatible stream consumer type";
}
break;
case Stream::ConsumerType::GLTextureRGB:
if (stream->getPlaneCount() != 1)
{
return EglBadMatch() << "Incompatible stream consumer type";
}
break;
default:
return EglBadMatch() << "Incompatible stream consumer type";
}
return NoError();
}
Error ValidateStreamPostD3DTextureANGLE(const Display *display,
const Stream *stream,
void *texture,
const AttributeMap &attribs)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.streamProducerD3DTexture)
{
return EglBadAccess() << "Stream producer extension not active";
}
ANGLE_TRY(ValidateStream(display, stream));
for (auto &attributeIter : attribs)
{
EGLAttrib attribute = attributeIter.first;
EGLAttrib value = attributeIter.second;
switch (attribute)
{
case EGL_D3D_TEXTURE_SUBRESOURCE_ID_ANGLE:
if (value < 0)
{
return EglBadParameter() << "Invalid subresource index";
}
break;
case EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG:
if (value < 0)
{
return EglBadParameter() << "Invalid plane offset";
}
break;
default:
return EglBadAttribute() << "Invalid attribute";
}
}
if (stream->getState() != EGL_STREAM_STATE_EMPTY_KHR &&
stream->getState() != EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR &&
stream->getState() != EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
{
return EglBadState() << "Stream not fully configured";
}
if (stream->getProducerType() != Stream::ProducerType::D3D11Texture)
{
return EglBadMatch() << "Incompatible stream producer";
}
if (texture == nullptr)
{
return EglBadParameter() << "Texture is null";
}
return stream->validateD3D11Texture(texture, attribs);
}
Error ValidateGetSyncValuesCHROMIUM(const Display *display,
const Surface *surface,
const EGLuint64KHR *ust,
const EGLuint64KHR *msc,
const EGLuint64KHR *sbc)
{
ANGLE_TRY(ValidateDisplay(display));
const DisplayExtensions &displayExtensions = display->getExtensions();
if (!displayExtensions.getSyncValues)
{
return EglBadAccess() << "getSyncValues extension not active";
}
if (display->isDeviceLost())
{
return EglContextLost() << "Context is lost.";
}
if (surface == EGL_NO_SURFACE)
{
return EglBadSurface() << "getSyncValues surface cannot be EGL_NO_SURFACE";
}
if (!surface->directComposition())
{
return EglBadSurface() << "getSyncValues surface requires Direct Composition to be enabled";
}
if (ust == nullptr)
{
return EglBadParameter() << "ust is null";
}
if (msc == nullptr)
{
return EglBadParameter() << "msc is null";
}
if (sbc == nullptr)
{
return EglBadParameter() << "sbc is null";
}
return NoError();
}
Error ValidateSwapBuffersWithDamageEXT(const Display *display,
const Surface *surface,
EGLint *rects,
EGLint n_rects)
{
Error error = ValidateSurface(display, surface);
if (error.isError())
{
return error;
}
if (!display->getExtensions().swapBuffersWithDamage)
{
// It is out of spec what happens when calling an extension function when the extension is
// not available. EGL_BAD_DISPLAY seems like a reasonable error.
return EglBadDisplay() << "EGL_EXT_swap_buffers_with_damage is not available.";
}
if (surface == EGL_NO_SURFACE)
{
return EglBadSurface() << "Swap surface cannot be EGL_NO_SURFACE.";
}
if (n_rects < 0)
{
return EglBadParameter() << "n_rects cannot be negative.";
}
if (n_rects > 0 && rects == nullptr)
{
return EglBadParameter() << "n_rects cannot be greater than zero when rects is NULL.";
}
// TODO(jmadill): Validate Surface is bound to the thread.
return NoError();
}
Error ValidateGetConfigAttrib(const Display *display, const Config *config, EGLint attribute)
{
ANGLE_TRY(ValidateConfig(display, config));
ANGLE_TRY(ValidateConfigAttribute(display, static_cast<EGLAttrib>(attribute)));
return NoError();
}
Error ValidateChooseConfig(const Display *display,
const AttributeMap &attribs,
EGLint configSize,
EGLint *numConfig)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateConfigAttributes(display, attribs));
if (numConfig == nullptr)
{
return EglBadParameter() << "num_config cannot be null.";
}
return NoError();
}
Error ValidateGetConfigs(const Display *display, EGLint configSize, EGLint *numConfig)
{
ANGLE_TRY(ValidateDisplay(display));
if (numConfig == nullptr)
{
return EglBadParameter() << "num_config cannot be null.";
}
return NoError();
}
Error ValidateGetPlatformDisplay(EGLenum platform,
void *native_display,
const EGLAttrib *attrib_list)
{
const auto &attribMap = AttributeMap::CreateFromAttribArray(attrib_list);
return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap);
}
Error ValidateGetPlatformDisplayEXT(EGLenum platform,
void *native_display,
const EGLint *attrib_list)
{
const auto &attribMap = AttributeMap::CreateFromIntArray(attrib_list);
return ValidateGetPlatformDisplayCommon(platform, native_display, attribMap);
}
Error ValidateProgramCacheGetAttribANGLE(const Display *display, EGLenum attrib)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->getExtensions().programCacheControl)
{
return EglBadAccess() << "Extension not supported";
}
switch (attrib)
{
case EGL_PROGRAM_CACHE_KEY_LENGTH_ANGLE:
case EGL_PROGRAM_CACHE_SIZE_ANGLE:
break;
default:
return EglBadParameter() << "Invalid program cache attribute.";
}
return NoError();
}
Error ValidateProgramCacheQueryANGLE(const Display *display,
EGLint index,
void *key,
EGLint *keysize,
void *binary,
EGLint *binarysize)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->getExtensions().programCacheControl)
{
return EglBadAccess() << "Extension not supported";
}
if (index < 0 || index >= display->programCacheGetAttrib(EGL_PROGRAM_CACHE_SIZE_ANGLE))
{
return EglBadParameter() << "Program index out of range.";
}
if (keysize == nullptr || binarysize == nullptr)
{
return EglBadParameter() << "keysize and binarysize must always be valid pointers.";
}
if (binary && *keysize != static_cast<EGLint>(gl::kProgramHashLength))
{
return EglBadParameter() << "Invalid program key size.";
}
if ((key == nullptr) != (binary == nullptr))
{
return EglBadParameter() << "key and binary must both be null or both non-null.";
}
return NoError();
}
Error ValidateProgramCachePopulateANGLE(const Display *display,
const void *key,
EGLint keysize,
const void *binary,
EGLint binarysize)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->getExtensions().programCacheControl)
{
return EglBadAccess() << "Extension not supported";
}
if (keysize != static_cast<EGLint>(gl::kProgramHashLength))
{
return EglBadParameter() << "Invalid program key size.";
}
if (key == nullptr || binary == nullptr)
{
return EglBadParameter() << "null pointer in arguments.";
}
// Upper bound for binarysize is arbitrary.
if (binarysize <= 0 || binarysize > egl::kProgramCacheSizeAbsoluteMax)
{
return EglBadParameter() << "binarysize out of valid range.";
}
return NoError();
}
Error ValidateProgramCacheResizeANGLE(const Display *display, EGLint limit, EGLenum mode)
{
ANGLE_TRY(ValidateDisplay(display));
if (!display->getExtensions().programCacheControl)
{
return EglBadAccess() << "Extension not supported";
}
if (limit < 0)
{
return EglBadParameter() << "limit must be non-negative.";
}
switch (mode)
{
case EGL_PROGRAM_CACHE_RESIZE_ANGLE:
case EGL_PROGRAM_CACHE_TRIM_ANGLE:
break;
default:
return EglBadParameter() << "Invalid cache resize mode.";
}
return NoError();
}
Error ValidateSurfaceAttrib(const Display *display,
const Surface *surface,
EGLint attribute,
EGLint value)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateSurface(display, surface));
if (surface == EGL_NO_SURFACE)
{
return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE.";
}
switch (attribute)
{
case EGL_MIPMAP_LEVEL:
break;
case EGL_MULTISAMPLE_RESOLVE:
switch (value)
{
case EGL_MULTISAMPLE_RESOLVE_DEFAULT:
break;
case EGL_MULTISAMPLE_RESOLVE_BOX:
if ((surface->getConfig()->surfaceType & EGL_MULTISAMPLE_RESOLVE_BOX_BIT) == 0)
{
return EglBadMatch()
<< "Surface does not support EGL_MULTISAMPLE_RESOLVE_BOX.";
}
break;
default:
return EglBadAttribute() << "Invalid multisample resolve type.";
}
case EGL_SWAP_BEHAVIOR:
switch (value)
{
case EGL_BUFFER_PRESERVED:
if ((surface->getConfig()->surfaceType & EGL_SWAP_BEHAVIOR_PRESERVED_BIT) == 0)
{
return EglBadMatch()
<< "Surface does not support EGL_SWAP_BEHAVIOR_PRESERVED.";
}
break;
case EGL_BUFFER_DESTROYED:
break;
default:
return EglBadAttribute() << "Invalid swap behaviour.";
}
default:
return EglBadAttribute() << "Invalid surface attribute.";
}
return NoError();
}
Error ValidateQuerySurface(const Display *display,
const Surface *surface,
EGLint attribute,
EGLint *value)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateSurface(display, surface));
if (surface == EGL_NO_SURFACE)
{
return EglBadSurface() << "Surface cannot be EGL_NO_SURFACE.";
}
switch (attribute)
{
case EGL_GL_COLORSPACE:
case EGL_VG_ALPHA_FORMAT:
case EGL_VG_COLORSPACE:
case EGL_CONFIG_ID:
case EGL_HEIGHT:
case EGL_HORIZONTAL_RESOLUTION:
case EGL_LARGEST_PBUFFER:
case EGL_MIPMAP_TEXTURE:
case EGL_MIPMAP_LEVEL:
case EGL_MULTISAMPLE_RESOLVE:
case EGL_PIXEL_ASPECT_RATIO:
case EGL_RENDER_BUFFER:
case EGL_SWAP_BEHAVIOR:
case EGL_TEXTURE_FORMAT:
case EGL_TEXTURE_TARGET:
case EGL_VERTICAL_RESOLUTION:
case EGL_WIDTH:
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!display->getExtensions().postSubBuffer)
{
return EglBadAttribute() << "EGL_POST_SUB_BUFFER_SUPPORTED_NV cannot be used "
"without EGL_ANGLE_surface_orientation support.";
}
break;
case EGL_FIXED_SIZE_ANGLE:
if (!display->getExtensions().windowFixedSize)
{
return EglBadAttribute() << "EGL_FIXED_SIZE_ANGLE cannot be used without "
"EGL_ANGLE_window_fixed_size support.";
}
break;
case EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE:
if (!display->getExtensions().flexibleSurfaceCompatibility)
{
return EglBadAttribute()
<< "EGL_FLEXIBLE_SURFACE_COMPATIBILITY_SUPPORTED_ANGLE cannot be "
"used without EGL_ANGLE_flexible_surface_compatibility support.";
}
break;
case EGL_SURFACE_ORIENTATION_ANGLE:
if (!display->getExtensions().surfaceOrientation)
{
return EglBadAttribute() << "EGL_SURFACE_ORIENTATION_ANGLE cannot be "
"queried without "
"EGL_ANGLE_surface_orientation support.";
}
break;
case EGL_DIRECT_COMPOSITION_ANGLE:
if (!display->getExtensions().directComposition)
{
return EglBadAttribute() << "EGL_DIRECT_COMPOSITION_ANGLE cannot be "
"used without "
"EGL_ANGLE_direct_composition support.";
}
break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().robustResourceInitialization)
{
return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
"used without EGL_ANGLE_robust_resource_initialization "
"support.";
}
break;
default:
return EglBadAttribute() << "Invalid surface attribute.";
}
return NoError();
}
Error ValidateQueryContext(const Display *display,
const gl::Context *context,
EGLint attribute,
EGLint *value)
{
ANGLE_TRY(ValidateDisplay(display));
ANGLE_TRY(ValidateContext(display, context));
switch (attribute)
{
case EGL_CONFIG_ID:
case EGL_CONTEXT_CLIENT_TYPE:
case EGL_CONTEXT_CLIENT_VERSION:
case EGL_RENDER_BUFFER:
break;
case EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE:
if (!display->getExtensions().robustResourceInitialization)
{
return EglBadAttribute() << "EGL_ROBUST_RESOURCE_INITIALIZATION_ANGLE cannot be "
"used without EGL_ANGLE_robust_resource_initialization "
"support.";
}
break;
default:
return EglBadAttribute() << "Invalid context attribute.";
}
return NoError();
}
} // namespace egl