Hash :
e5c18475
Author :
Date :
2020-07-06T09:50:49
Multi-frames serialization + comparision for capture replay test Changes how context states are serialized during capture run. Now, context states are serialized after each frame until the end frame is reached, or context is destroyed. Adds an api to the trace files to query serialization results of multiple frames. Makes change to CaptureReplayTest to serialize multiple frames then compares the serialization results with the ones retrieved from said api. Adds to capture replay the ability to produce working, compilable trace files even when end frame is not reached. Adds to the generated trace files config information and makes CaptureReplayTest utilize said config information to reproduce the exact environment of the captured application. Bug: angleproject:4817 Change-Id: Ie3d487af2bacf349dc3ff6f6b1b5f89e1169dc84 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2282885 Commit-Queue: Manh Nguyen <nguyenmh@google.com> Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OSWindow:
// Operating system window integration base class.
#ifndef UTIL_OSWINDOW_H_
#define UTIL_OSWINDOW_H_
#include <stdint.h>
#include <list>
#include <string>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include "util/Event.h"
#include "util/util_export.h"
class ANGLE_UTIL_EXPORT OSWindow
{
public:
static OSWindow *New();
static void Delete(OSWindow **osWindow);
virtual bool initialize(const std::string &name, int width, int height) = 0;
virtual void destroy() = 0;
virtual void disableErrorMessageDialog() = 0;
int getX() const;
int getY() const;
int getWidth() const;
int getHeight() const;
// Takes a screenshot of the window, returning the result as a mWidth * mHeight * 4
// normalized unsigned byte BGRA array. Note that it will be used to test the window
// manager's behavior so it needs to take an actual screenshot of the screen and not
// just grab the pixels of the window. Returns if it was successful.
virtual bool takeScreenshot(uint8_t *pixelData);
// Re-initializes the native window. This is used on platforms which do not
// have a reusable EGLNativeWindowType in order to recreate it, and is
// needed by the test suite because it re-uses the same OSWindow for
// multiple EGLSurfaces.
virtual void resetNativeWindow() = 0;
virtual EGLNativeWindowType getNativeWindow() const = 0;
virtual EGLNativeDisplayType getNativeDisplay() const = 0;
virtual void messageLoop() = 0;
bool popEvent(Event *event);
virtual void pushEvent(Event event);
virtual void setMousePosition(int x, int y) = 0;
virtual bool setPosition(int x, int y) = 0;
virtual bool resize(int width, int height) = 0;
virtual void setVisible(bool isVisible) = 0;
virtual void signalTestEvent() = 0;
// Pops events look for the test event
bool didTestEventFire();
protected:
OSWindow();
virtual ~OSWindow();
int mX;
int mY;
int mWidth;
int mHeight;
std::list<Event> mEvents;
};
#endif // UTIL_OSWINDOW_H_