Hash :
5b419533
Author :
Date :
2020-11-03T13:33:44
GL: Implement EXT_YUV_target Add test coverage of YUV format sampling as RGB or directly as YUV and rendering as YUV using layout(yuv). Initializing YUV AHardwareBuffers requires Android API 29 so ANGLE must be compiled with: android32_ndk_api_level = 29 android64_ndk_api_level = 29 The following tests can still run with Android API 26 because they don't need to initialize the buffer: ImageTestES3.ClearYUVAHB ImageTestES3.YUVValidation Bug: angleproject:4852 Bug: b/172649538 Change-Id: I4fe9afb2a68fb827dc5a5732b213b5eb60d585ac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2517562 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ImageImpl.h: Defines the rx::ImageImpl class representing the EGLimage object.
#ifndef LIBANGLE_RENDERER_IMAGEIMPL_H_
#define LIBANGLE_RENDERER_IMAGEIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Error.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/renderer/FramebufferAttachmentObjectImpl.h"
namespace gl
{
class Context;
} // namespace gl
namespace egl
{
class Display;
class ImageSibling;
struct ImageState;
} // namespace egl
namespace rx
{
class ExternalImageSiblingImpl : public FramebufferAttachmentObjectImpl
{
public:
~ExternalImageSiblingImpl() override {}
virtual egl::Error initialize(const egl::Display *display) = 0;
virtual void onDestroy(const egl::Display *display) {}
virtual gl::Format getFormat() const = 0;
virtual bool isRenderable(const gl::Context *context) const = 0;
virtual bool isTexturable(const gl::Context *context) const = 0;
virtual bool isYUV() const = 0;
virtual gl::Extents getSize() const = 0;
virtual size_t getSamples() const = 0;
};
class ImageImpl : angle::NonCopyable
{
public:
ImageImpl(const egl::ImageState &state) : mState(state) {}
virtual ~ImageImpl() {}
virtual void onDestroy(const egl::Display *display) {}
virtual egl::Error initialize(const egl::Display *display) = 0;
virtual angle::Result orphan(const gl::Context *context, egl::ImageSibling *sibling) = 0;
protected:
const egl::ImageState &mState;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_IMAGEIMPL_H_