Hash :
4e57520a
Author :
Date :
2019-08-23T16:14:07
GL: Update BlitGL to use ANGLE_GL_TRY. BUG=angleproject:3020 Change-Id: I587e638ca9dea2cb84aaad68aa8d1ce32fc62053 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1769062 Reviewed-by: Jonah Ryan-Davis <jonahr@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceGL.cpp: OpenGL implementation of egl::Surface
#include "libANGLE/renderer/gl/SurfaceGL.h"
#include "libANGLE/Context.h"
#include "libANGLE/Surface.h"
#include "libANGLE/renderer/gl/BlitGL.h"
#include "libANGLE/renderer/gl/ContextGL.h"
#include "libANGLE/renderer/gl/FramebufferGL.h"
#include "libANGLE/renderer/gl/RendererGL.h"
namespace rx
{
SurfaceGL::SurfaceGL(const egl::SurfaceState &state) : SurfaceImpl(state) {}
SurfaceGL::~SurfaceGL() {}
FramebufferImpl *SurfaceGL::createDefaultFramebuffer(const gl::Context *context,
const gl::FramebufferState &data)
{
return new FramebufferGL(data, 0, true, false);
}
egl::Error SurfaceGL::getSyncValues(EGLuint64KHR *ust, EGLuint64KHR *msc, EGLuint64KHR *sbc)
{
UNREACHABLE();
return egl::EglBadSurface();
}
angle::Result SurfaceGL::initializeContents(const gl::Context *context,
const gl::ImageIndex &imageIndex)
{
FramebufferGL *framebufferGL = GetImplAs<FramebufferGL>(context->getFramebuffer({0}));
ASSERT(framebufferGL->isDefault());
BlitGL *blitter = GetBlitGL(context);
ANGLE_TRY(blitter->clearFramebuffer(context, framebufferGL));
return angle::Result::Continue;
}
bool SurfaceGL::hasEmulatedAlphaChannel() const
{
return false;
}
} // namespace rx