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  • Hash : b13daa8f
    Author : Austin Kinross
    Date : 2015-03-19T17:00:44

    Implement EXT_discard_framebuffer in D3D11 renderer
    
    Change-Id: I0e39a196796813203c841c46aa2a6b89957f6051
    Reviewed-on: https://chromium-review.googlesource.com/261355
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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