Hash :
ae108bd1
Author :
Date :
2018-10-18T15:00:38
Use angle::Result in front-end (Part 5) Refactors gl::Buffer and implementation. Bug: angleproject:2491 Change-Id: Ic6860dac2faf33067965e7117ea8e98dc6a8dc7a Reviewed-on: https://chromium-review.googlesource.com/c/1283310 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Buffer9.h: Defines the rx::Buffer9 class which implements rx::BufferImpl via rx::BufferD3D.
#ifndef LIBANGLE_RENDERER_D3D_D3D9_BUFFER9_H_
#define LIBANGLE_RENDERER_D3D_D3D9_BUFFER9_H_
#include "common/MemoryBuffer.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/d3d/BufferD3D.h"
namespace rx
{
class Renderer9;
class Buffer9 : public BufferD3D
{
public:
Buffer9(const gl::BufferState &state, Renderer9 *renderer);
~Buffer9() override;
// BufferD3D implementation
size_t getSize() const override;
bool supportsDirectBinding() const override;
angle::Result getData(const gl::Context *context, const uint8_t **outData) override;
// BufferImpl implementation
angle::Result setData(const gl::Context *context,
gl::BufferBinding target,
const void *data,
size_t size,
gl::BufferUsage usage) override;
angle::Result setSubData(const gl::Context *context,
gl::BufferBinding target,
const void *data,
size_t size,
size_t offset) override;
angle::Result copySubData(const gl::Context *context,
BufferImpl *source,
GLintptr sourceOffset,
GLintptr destOffset,
GLsizeiptr size) override;
angle::Result map(const gl::Context *context, GLenum access, void **mapPtr) override;
angle::Result mapRange(const gl::Context *context,
size_t offset,
size_t length,
GLbitfield access,
void **mapPtr) override;
angle::Result unmap(const gl::Context *context, GLboolean *result) override;
angle::Result markTransformFeedbackUsage(const gl::Context *context) override;
private:
angle::MemoryBuffer mMemory;
size_t mSize;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_D3D9_BUFFER9_H_