Hash :
9d737966
Author :
Date :
2019-08-14T12:25:12
Standardize copyright notices to project style
For all "ANGLE Project" copyrights, standardize to the format specified
by the style guide. Changes:
- "Copyright (c)" and "Copyright(c)" changed to just "Copyright".
- Removed the second half of date ranges ("Y1Y1-Y2Y2"->"Y1Y1").
- Fixed a small number of files that had no copyright date using the
initial commit year from the version control history.
- Fixed one instance of copyright being "The ANGLE Project" rather than
"The ANGLE Project Authors"
These changes are applied both to the copyright of source file, and
where applicable to copyright statements that are generated by
templates.
BUG=angleproject:3811
Change-Id: I973dd65e4ef9deeba232d5be74c768256a0eb2e5
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1754397
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VertexBuffer9.h: Defines the D3D9 VertexBuffer implementation.
#ifndef LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_
#define LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_
#include "libANGLE/renderer/d3d/VertexBuffer.h"
namespace rx
{
class Renderer9;
class VertexBuffer9 : public VertexBuffer
{
public:
explicit VertexBuffer9(Renderer9 *renderer);
angle::Result initialize(const gl::Context *context,
unsigned int size,
bool dynamicUsage) override;
// Warning: you should ensure binding really matches attrib.bindingIndex before using this
// function.
angle::Result storeVertexAttributes(const gl::Context *context,
const gl::VertexAttribute &attrib,
const gl::VertexBinding &binding,
gl::VertexAttribType currentValueType,
GLint start,
size_t count,
GLsizei instances,
unsigned int offset,
const uint8_t *sourceData) override;
unsigned int getBufferSize() const override;
angle::Result setBufferSize(const gl::Context *context, unsigned int size) override;
angle::Result discard(const gl::Context *context) override;
IDirect3DVertexBuffer9 *getBuffer() const;
private:
~VertexBuffer9() override;
Renderer9 *mRenderer;
IDirect3DVertexBuffer9 *mVertexBuffer;
unsigned int mBufferSize;
bool mDynamicUsage;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_D3D_D3D9_VERTEXBUFFER9_H_