Hash :
de09f8db
Author :
Date :
2021-09-02T18:21:37
Revert "GL: Update StateManagerGL binding funcs to use ANGLE_GL_TRY" This reverts commit 4b5a774e855af2493d64b0635f56053bd795c5c5. Reason for revert: broken on iOS and Skia Original change's description: > GL: Update StateManagerGL binding funcs to use ANGLE_GL_TRY > > Bug: angleproject:3020 > Change-Id: Iff460a1012d06e1c5feff84d91117de87e7c870a > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3123167 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Geoff Lang <geofflang@chromium.org> Bug: angleproject:3020 Change-Id: I54d81a7b734d007f65ff97990008f5e6eb8536f6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3140453 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// TransformFeedbackGL.h: Defines the class interface for TransformFeedbackGL.
#ifndef LIBANGLE_RENDERER_GL_TRANSFORMFEEDBACKGL_H_
#define LIBANGLE_RENDERER_GL_TRANSFORMFEEDBACKGL_H_
#include "libANGLE/renderer/TransformFeedbackImpl.h"
namespace rx
{
class FunctionsGL;
class StateManagerGL;
class TransformFeedbackGL : public TransformFeedbackImpl
{
public:
TransformFeedbackGL(const gl::TransformFeedbackState &state,
const FunctionsGL *functions,
StateManagerGL *stateManager);
~TransformFeedbackGL() override;
angle::Result begin(const gl::Context *context, gl::PrimitiveMode primitiveMode) override;
angle::Result end(const gl::Context *context) override;
angle::Result pause(const gl::Context *context) override;
angle::Result resume(const gl::Context *context) override;
angle::Result bindIndexedBuffer(const gl::Context *context,
size_t index,
const gl::OffsetBindingPointer<gl::Buffer> &binding) override;
GLuint getTransformFeedbackID() const;
void syncActiveState(const gl::Context *context,
bool active,
gl::PrimitiveMode primitiveMode) const;
void syncPausedState(bool paused) const;
private:
const FunctionsGL *mFunctions;
StateManagerGL *mStateManager;
GLuint mTransformFeedbackID;
mutable bool mIsActive;
mutable bool mIsPaused;
mutable GLuint mActiveProgram;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_TRANSFORMFEEDBACKGL_H_