Hash :
8e7d9d6c
Author :
Date :
2019-10-04T18:19:32
Add EGL_ANGLE_device_cgl extension. Supports querying the CGLContextObj and CGLPixelFormatObj associated with ANGLE's underlying OpenGL context on macOS. Minor refactorings to implementation of device attribute queries on all platforms. Bug: angleproject:3973 Change-Id: I24341668be4cbfed0b7f2df4c1402df1effe275e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846733 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// EGLDeviceCGLTest.cpp: tests for the EGL_ANGLE_device_cgl extension.
//
#include "test_utils/ANGLETest.h"
#include "util/EGLWindow.h"
#include "util/OSWindow.h"
#include "util/gles_loader_autogen.h"
using namespace angle;
class EGLDeviceCGLQueryTest : public ANGLETest
{
protected:
EGLDeviceCGLQueryTest() {}
void testSetUp() override
{
const char *extensionString =
static_cast<const char *>(eglQueryString(getEGLWindow()->getDisplay(), EGL_EXTENSIONS));
if (!eglQueryDeviceStringEXT)
{
FAIL() << "ANGLE extension EGL_EXT_device_query export eglQueryDeviceStringEXT was not "
"found";
}
if (!eglQueryDisplayAttribEXT)
{
FAIL() << "ANGLE extension EGL_EXT_device_query export eglQueryDisplayAttribEXT was "
"not found";
}
if (!eglQueryDeviceAttribEXT)
{
FAIL() << "ANGLE extension EGL_EXT_device_query export eglQueryDeviceAttribEXT was not "
"found";
}
EGLAttrib angleDevice = 0;
EXPECT_EGL_TRUE(
eglQueryDisplayAttribEXT(getEGLWindow()->getDisplay(), EGL_DEVICE_EXT, &angleDevice));
extensionString = static_cast<const char *>(
eglQueryDeviceStringEXT(reinterpret_cast<EGLDeviceEXT>(angleDevice), EGL_EXTENSIONS));
if (strstr(extensionString, "EGL_ANGLE_device_cgl") == nullptr)
{
FAIL() << "ANGLE extension EGL_ANGLE_device_cgl was not found";
}
}
};
// This test attempts to query the CGLContextObj and CGLPixelFormatObj from the
// EGLDevice associated with the display.
TEST_P(EGLDeviceCGLQueryTest, QueryDevice)
{
EGLAttrib angleDevice = 0;
EXPECT_EGL_TRUE(
eglQueryDisplayAttribEXT(getEGLWindow()->getDisplay(), EGL_DEVICE_EXT, &angleDevice));
EGLAttrib contextAttrib = 0;
EGLAttrib pixelFormatAttrib = 0;
EXPECT_EGL_TRUE(eglQueryDeviceAttribEXT(reinterpret_cast<EGLDeviceEXT>(angleDevice),
EGL_CGL_CONTEXT_ANGLE, &contextAttrib));
EXPECT_TRUE(contextAttrib != 0);
EXPECT_EGL_TRUE(eglQueryDeviceAttribEXT(reinterpret_cast<EGLDeviceEXT>(angleDevice),
EGL_CGL_PIXEL_FORMAT_ANGLE, &pixelFormatAttrib));
EXPECT_TRUE(pixelFormatAttrib != 0);
}
// Use this to select which configurations (e.g. which renderer, which GLES major version) these
// tests should be run against.
ANGLE_INSTANTIATE_TEST(EGLDeviceCGLQueryTest, ES2_OPENGL(), ES3_OPENGL());