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kc3-lang/angle/src/libANGLE/Device.h

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  • Author : Cooper Partin
    Date : 2015-04-14 09:08:16
    Hash : 97d61eb5
    Message : Add extension EGL_ANGLE_device_d3d Access to the D3D device is needed for some advanced scenarios. New entry points eglQueryDisplayAttribANGLE and eglQueryDeviceAttribANGLE have been added in this change to implement this extension. BUG=angleproject:935 Change-Id: Ie39e86a2b6c6d8d05a08964b2907fb9fba5dec13 Reviewed-on: https://chromium-review.googlesource.com/265591 Tested-by: Cooper Partin <coopp@microsoft.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/Device.h
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // Device.h: Implements the egl::Device class, representing the abstract
    // device. Implements EGLDevice.
    
    #ifndef LIBANGLE_DEVICE_H_
    #define LIBANGLE_DEVICE_H_
    
    #include "common/angleutils.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/Display.h"
    
    namespace rx
    {
    class DeviceImpl;
    }
    
    namespace egl
    {
    class Device final : angle::NonCopyable
    {
      public:
        Device(Display *display, rx::DeviceImpl *impl);
        virtual ~Device();
    
        Error getDevice(EGLAttrib *value);
        Display *getDisplay() { return mDisplay; };
        EGLint getType();
    
        const DeviceExtensions &getExtensions() const;
        const std::string &getExtensionString() const;
    
        rx::DeviceImpl *getImplementation() { return mImplementation; }
    
      private:
        void initDeviceExtensions();
    
        Display *mDisplay;
        rx::DeviceImpl *mImplementation;
    
        DeviceExtensions mDeviceExtensions;
        std::string mDeviceExtensionString;
    };
    
    }
    
    #endif   // LIBANGLE_DEVICE_H_