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kc3-lang/angle/src/libANGLE/IndexRangeCache.cpp

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  • Author : Geoff Lang
    Date : 2015-05-05 11:02:27
    Hash : 831b1953
    Message : Move the IndexRangeCache and Range types to the gl namespace. BUG=angleproject:881 Change-Id: Ib05149facee9fcc7714cb957ca8647b3498a36b6 Reviewed-on: https://chromium-review.googlesource.com/269254 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Brandon Jones <bajones@chromium.org>

  • src/libANGLE/IndexRangeCache.cpp
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // IndexRangeCache.cpp: Defines the gl::IndexRangeCache class which stores information about
    // ranges of indices.
    
    #include "libANGLE/IndexRangeCache.h"
    
    #include "common/debug.h"
    #include "libANGLE/formatutils.h"
    
    namespace gl
    {
    
    void IndexRangeCache::addRange(GLenum type, unsigned int offset, GLsizei count, const RangeUI &range)
    {
        mIndexRangeCache[IndexRange(type, offset, count)] = range;
    }
    
    void IndexRangeCache::invalidateRange(unsigned int offset, unsigned int size)
    {
        unsigned int invalidateStart = offset;
        unsigned int invalidateEnd = offset + size;
    
        IndexRangeMap::iterator i = mIndexRangeCache.begin();
        while (i != mIndexRangeCache.end())
        {
            unsigned int rangeStart = i->first.offset;
            unsigned int rangeEnd = i->first.offset + (GetTypeInfo(i->first.type).bytes * i->first.count);
    
            if (invalidateEnd < rangeStart || invalidateStart > rangeEnd)
            {
                ++i;
            }
            else
            {
                mIndexRangeCache.erase(i++);
            }
        }
    }
    
    bool IndexRangeCache::findRange(GLenum type, unsigned int offset, GLsizei count,
                                    RangeUI *outRange) const
    {
        IndexRangeMap::const_iterator i = mIndexRangeCache.find(IndexRange(type, offset, count));
        if (i != mIndexRangeCache.end())
        {
            if (outRange)
            {
                *outRange = i->second;
            }
            return true;
        }
        else
        {
            if (outRange)
            {
                *outRange = RangeUI(0, 0);
            }
            return false;
        }
    }
    
    void IndexRangeCache::clear()
    {
        mIndexRangeCache.clear();
    }
    
    IndexRangeCache::IndexRange::IndexRange()
        : IndexRangeCache::IndexRange(GL_NONE, 0, 0)
    {
    }
    
    IndexRangeCache::IndexRange::IndexRange(GLenum typ, intptr_t off, GLsizei c)
        : type(typ),
          offset(static_cast<unsigned int>(off)),
          count(c)
    {
    }
    
    bool IndexRangeCache::IndexRange::operator<(const IndexRange& rhs) const
    {
        if (type != rhs.type) return type < rhs.type;
        if (offset != rhs.offset) return offset < rhs.offset;
        return count < rhs.count;
    }
    
    }