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  • Hash : fc15ae55
    Author : Shahbaz Youssefi
    Date : 2019-04-08T23:32:32

    Vulkan: parallelize internal shader compilation
    
    As glslang is rolling frequently now, internal shaders frequently
    require recompilation.  This change parallelizes shader compilation to
    speed up this process.
    
    Bug: angleproject:3333
    Change-Id: Icace083559bff73dfb9b5fe7cc2c59ce8137a2dc
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1558680
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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