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  • Hash : 7c2e6a96
    Author : Martin Radev
    Date : 2017-08-28T11:13:16

    Do not forward multi-view fields to backend on detach
    
    The patch fixes an unexposed bug in FramebufferGL which would pass
    an incorrect multi-view state to StateManagerGL on texture detachment.
    The bug is not exposed because upon a subsequent syncing step the
    correct state is queried and restored from the framebuffer state.
    
    BUG=angleproject:2062
    TEST=angle_end2end_tests
    
    Change-Id: Ie0e783c53e87497b3673ef87ab9c53c3c04054a7
    Reviewed-on: https://chromium-review.googlesource.com/636369
    Commit-Queue: Martin Radev <mradev@nvidia.com>
    Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    

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