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  • Hash : c9d55051
    Author : Charlie Lao
    Date : 2024-09-06T10:56:07

    Vulkan: Consolidate dirtyRanges before vertex conversion
    
    Detect two ranges overlap or are continuous and merge them. This reduces
    number of dispatch calls as well as avoids redundant conversion.
    
    Bug: b/357622380
    Change-Id: I06b73a1e9fd573d79af985b247f4d66bf97f756e
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5851642
    Auto-Submit: Charlie Lao <cclao@google.com>
    Commit-Queue: Yuxin Hu <yuxinhu@google.com>
    Reviewed-by: Yuxin Hu <yuxinhu@google.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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