Edit

kc3-lang/angle/src/compiler/Common.h

Branch :

  • Show log

    Commit

  • Author : daniel@transgaming.com
    Date : 2010-03-17 13:12:17
    Hash : acc51130
    Message : mv Compiler/* -> src/compiler/* Trac #11406 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@37 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/compiler/Common.h
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef _COMMON_INCLUDED_
    #define _COMMON_INCLUDED_
    
    #ifdef _WIN32
        #include <basetsd.h>
    #elif defined (solaris)
        #include <sys/int_types.h>
        #define UINT_PTR uintptr_t
    #else
        #include <stdint.h>
        #define UINT_PTR uintptr_t
    #endif
    
    /* windows only pragma */
    #ifdef _MSC_VER
        #pragma warning(disable : 4786) // Don't warn about too long identifiers
        #pragma warning(disable : 4514) // unused inline method
        #pragma warning(disable : 4201) // nameless union
    #endif
    
    //
    // Doing the push and pop below for warnings does not leave the warning state
    // the way it was.  This seems like a defect in the compiler.  We would like
    // to do this, but since it does not work correctly right now, it is turned
    // off.
    //
    //??#pragma warning(push, 3)
    
    	#include <set>
        #include <vector>
        #include <map>
        #include <list>
        #include <string>
        #include <stdio.h>
    
    //??#pragma warning(pop)
    
    typedef int TSourceLoc;
    
    	#include <assert.h>
    
    #include "PoolAlloc.h"
    
    //
    // Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
    //
    #define POOL_ALLOCATOR_NEW_DELETE(A)                                  \
        void* operator new(size_t s) { return (A).allocate(s); }          \
        void* operator new(size_t, void *_Where) { return (_Where);	}     \
        void operator delete(void*) { }                                   \
        void operator delete(void *, void *) { }                          \
        void* operator new[](size_t s) { return (A).allocate(s); }        \
        void* operator new[](size_t, void *_Where) { return (_Where);	} \
        void operator delete[](void*) { }                                 \
        void operator delete[](void *, void *) { }
    
    #define TBaseMap std::map
    #define TBaseList std::list
    #define TBaseSet std::set
    
    //
    // Pool version of string.
    //
    typedef pool_allocator<char> TStringAllocator;
    typedef std::basic_string <char, std::char_traits<char>, TStringAllocator > TString;
    inline TString* NewPoolTString(const char* s)
    {
    	void* memory = GlobalPoolAllocator.allocate(sizeof(TString));
    	return new(memory) TString(s);
    }
    
    //
    // Pool allocator versions of vectors, lists, and maps
    //
    template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
    public:
        typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
        TVector() : std::vector<T, pool_allocator<T> >() {}
        TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
        TVector(size_type i): std::vector<T, pool_allocator<T> >(i) {}
    };
    
    template <class T> class TList   : public TBaseList  <T, pool_allocator<T> > {
    public:
        typedef typename TBaseList<T, pool_allocator<T> >::size_type size_type;
        TList() : TBaseList<T, pool_allocator<T> >() {}
        TList(const pool_allocator<T>& a) : TBaseList<T, pool_allocator<T> >(a) {}
        TList(size_type i): TBaseList<T, pool_allocator<T> >(i) {}
    };
    
    // This is called TStlSet, because TSet is taken by an existing compiler class.
    template <class T, class CMP> class TStlSet : public std::set<T, CMP, pool_allocator<T> > {
        // No pool allocator versions of constructors in std::set.
    };
    
    
    template <class K, class D, class CMP = std::less<K> > 
    class TMap : public TBaseMap<K, D, CMP, pool_allocator<std::pair<K, D> > > {
    public:
        typedef pool_allocator<std::pair <K, D> > tAllocator;
    
        TMap() : TBaseMap<K, D, CMP, tAllocator >() {}
        // use correct two-stage name lookup supported in gcc 3.4 and above
        TMap(const tAllocator& a) : TBaseMap<K, D, CMP, tAllocator>(TBaseMap<K, D, CMP, tAllocator >::key_compare(), a) {}
    };
    
    //
    // Persistent string memory.  Should only be used for strings that survive
    // across compiles/links.
    //
    typedef std::basic_string<char> TPersistString;
    
    //
    // templatized min and max functions.
    //
    template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
    template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
    
    //
    // Create a TString object from an integer.
    //
    inline const TString String(const int i, const int base = 10)
    {
        char text[16];     // 32 bit ints are at most 10 digits in base 10
        
        #ifdef _WIN32
            _itoa(i, text, base);
        #else
            // we assume base 10 for all cases
            sprintf(text, "%d", i);
        #endif
    
        return text;
    }
    
    const unsigned int SourceLocLineMask = 0xffff;
    const unsigned int SourceLocStringShift = 16;
    
    __inline TPersistString FormatSourceLoc(const TSourceLoc loc)
    {
        char locText[64];
    
        int string = loc >> SourceLocStringShift;
        int line = loc & SourceLocLineMask;
    
        if (line)
            sprintf(locText, "%d:%d", string, line);
        else
            sprintf(locText, "%d:? ", string);
    
        return TPersistString(locText);
    }
    
    
    typedef TMap<TString, TString> TPragmaTable;
    typedef TMap<TString, TString>::tAllocator TPragmaTableAllocator;
    
    #endif // _COMMON_INCLUDED_