Hash :
ea76cb0f
Author :
Date :
2022-04-21T15:52:39
Vulkan: Add entry points for GL_QCOM_shading_rate Bug: angleproject:7172 Change-Id: I837d2697d95c44f47a2fab7411cfd87a4ec65e90 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3599873 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: mohan maiya <m.maiya@samsung.com>
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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_features.py using data from *_features.json.
//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// angle_features_autogen.h: List of ANGLE features to help enable/disable them in tests.
#ifndef ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_
#define ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_
#include "util_export.h"
namespace angle
{
enum class Feature
{
AddAndTrueToLoopCondition,
AddMockTextureNoRenderTarget,
AdjustSrcDstRegionForBlitFramebuffer,
AllocateNonZeroMemory,
AllowBufferReadWrite,
AllowClearForRobustResourceInit,
AllowCompressedFormats,
AllowES3OnFL100,
AllowETCFormats,
AllowGenerateMipmapWithCompute,
AllowGenMultipleMipsPerPass,
AllowInlineConstVertexData,
AllowMultisampleStoreAndResolve,
AllowRuntimeSamplerCompareMode,
AllowSamplerCompareGradient,
AllowSamplerCompareLod,
AllowSeparateDepthStencilBuffers,
AllowTranslateUniformBlockToStructuredBuffer,
AlwaysCallUseProgramAfterLink,
AlwaysUnbindFramebufferTexture2D,
AsyncCommandQueue,
Avoid1BitAlphaTextureFormats,
BasicGLLineRasterization,
BindEmptyForUnusedDescriptorSets,
BindTransformFeedbackBufferBeforeBindBufferRange,
BottomLeftOriginPresentRegionRectangles,
BresenhamLineRasterization,
CallClearTwice,
ClampArrayAccess,
ClampFragDepth,
ClampMscRate,
ClampPointSize,
ClearToZeroOrOneBroken,
ClipSrcRegionForBlitFramebuffer,
CompressVertexData,
CopyIOSurfaceToNonIOSurfaceForReadOptimization,
CreatePipelineDuringLink,
DecodeEncodeSRGBForGenerateMipmap,
DeferFlushUntilEndRenderPass,
DepthClamping,
DepthStencilBlitExtraCopy,
DirectMetalGeneration,
DisableAnisotropicFiltering,
DisableB5G6R5Support,
DisableBlendFuncExtended,
DisableDrawBuffersIndexed,
DisableFifoPresentMode,
DisableFlippingBlitWithCommand,
DisableGPUSwitchingSupport,
DisableMultisampledRenderToTexture,
DisableNativeParallelCompile,
DisableProgramBinary,
DisableProgramCachingForTransformFeedback,
DisableSemaphoreFd,
DisableSyncControlSupport,
DisableTimestampQueries,
DisableWorkerContexts,
DisallowSeamfulCubeMapEmulation,
DoesSRGBClearsOnLinearFramebufferAttachments,
DontInitializeUninitializedLocals,
DontRelinkProgramsInParallel,
DontUseLoopsToInitializeVariables,
DoWhileGLSLCausesGPUHang,
EmulateAbsIntFunction,
EmulateAdvancedBlendEquations,
EmulateAtan2Float,
EmulateCopyTexImage2DFromRenderbuffers,
EmulateDithering,
EmulatedPrerotation180,
EmulatedPrerotation270,
EmulatedPrerotation90,
EmulateImmutableCompressedTexture3D,
EmulateIsnanFloat,
EmulateMaxVertexAttribStride,
EmulatePackSkipRowsAndPackSkipPixels,
EmulatePrimitiveRestartFixedIndex,
EmulateR32fImageAtomicExchange,
EmulateRGB10,
EmulateTinyStencilTextures,
EmulateTransformFeedback,
EnableCaptureLimits,
EnableCompressingPipelineCacheInThreadPool,
EnableMultisampledRenderToTexture,
EnablePrecisionQualifiers,
EnablePreRotateSurfaces,
EnableProgramBinaryForCapture,
ExpandIntegerPowExpressions,
ExposeNonConformantExtensionsAndVersions,
FinishDoesNotCauseQueriesToBeAvailable,
FlushAfterEndingTransformFeedback,
FlushBeforeDeleteTextureIfCopiedTo,
FlushOnFramebufferChange,
ForceAtomicValueResolution,
ForceBufferGPUStorage,
ForceD16TexFilter,
ForceD24S8AsUnsupported,
ForceDriverUniformOverSpecConst,
ForceFallbackFormat,
ForceFragmentShaderPrecisionHighpToMediump,
ForceInitShaderVariables,
ForceMaxUniformBufferSize16KB,
ForceNearestFiltering,
ForceNearestMipFiltering,
ForceNonCSBaseMipmapGeneration,
ForceRobustResourceInit,
ForceSubmitImmutableTextureUpdates,
ForceTextureLodOffset1,
ForceTextureLodOffset2,
ForceTextureLodOffset3,
ForceTextureLodOffset4,
GenerateSPIRVThroughGlslang,
GetDimensionsIgnoresBaseLevel,
HasBaseVertexInstancedDraw,
HasCheapRenderPass,
HasDepthAutoResolve,
HasEvents,
HasExplicitMemBarrier,
HasNonUniformDispatch,
HasShaderStencilOutput,
HasStencilAutoResolve,
HasTextureSwizzle,
InitFragmentOutputVariables,
InitializeCurrentVertexAttributes,
IntelDisableFastMath,
IntelExplicitBoolCastWorkaround,
KeepBufferShadowCopy,
LimitMax3dArrayTextureSizeTo1024,
LimitMaxMSAASamplesTo4,
LimitMaxTextureSizeTo4096,
LogMemoryReportCallbacks,
LogMemoryReportStats,
LoseContextOnOutOfMemory,
MrtPerfWorkaround,
MultisampleColorFormatShaderReadWorkaround,
OverrideSurfaceFormatRGB8ToRGBA8,
PackLastRowSeparatelyForPaddingInclusion,
PackOverlappingRowsSeparatelyPackBuffer,
PadBuffersToMaxVertexAttribStride,
PerFrameWindowSizeQuery,
PersistentlyMappedBuffers,
PreAddTexelFetchOffsets,
PreferAggregateBarrierCalls,
PreferCPUForBufferSubData,
PreferDeviceLocalMemoryHostVisible,
PreferDrawClearOverVkCmdClearAttachments,
PreferSkippingInvalidateForEmulatedFormats,
PreferSubmitAtFBOBoundary,
PromotePackedFormatsTo8BitPerChannel,
ProvokingVertex,
QueryCounterBitsGeneratesErrors,
ReadPixelsUsingImplementationColorReadFormatForNorm16,
ReapplyUBOBindingsAfterUsingBinaryProgram,
RegenerateStructNames,
RemoveDynamicIndexingOfSwizzledVector,
RemoveInvariantAndCentroidForESSL3,
ResetTexImage2DBaseLevel,
RetainSPIRVDebugInfo,
RewriteFloatUnaryMinusOperator,
RewriteRepeatedAssignToSwizzled,
RewriteRowMajorMatrices,
RewriteUnaryMinusOperator,
RGBA4IsNotSupportedForColorRendering,
RGBDXT1TexturesSampleZeroAlpha,
SanitizeAMDGPURendererString,
ScalarizeVecAndMatConstructorArgs,
SelectViewInGeometryShader,
SetDataFasterThanImageUpload,
SetPrimitiveRestartFixedIndexForDrawArrays,
SetZeroLevelBeforeGenerateMipmap,
ShadowBuffers,
ShiftInstancedArrayDataWithOffset,
SkipVSConstantRegisterZero,
SupportsAndroidHardwareBuffer,
SupportsAndroidNativeFenceSync,
SupportsBlendOperationAdvanced,
SupportsCustomBorderColor,
SupportsDepthClipControl,
SupportsDepthStencilResolve,
SupportsExternalFenceCapabilities,
SupportsExternalFenceFd,
SupportsExternalMemoryDmaBufAndModifiers,
SupportsExternalMemoryFd,
SupportsExternalMemoryFuchsia,
SupportsExternalMemoryHost,
SupportsExternalSemaphoreCapabilities,
SupportsExternalSemaphoreFd,
SupportsExternalSemaphoreFuchsia,
SupportsFilteringPrecision,
SupportsFragmentShadingRate,
SupportsGeometryStreamsCapability,
SupportsGGPFrameToken,
SupportsHostQueryReset,
SupportsImageCubeArray,
SupportsImageFormatList,
SupportsIncrementalPresent,
SupportsIndexTypeUint8,
SupportsLockSurfaceExtension,
SupportsMultiDrawIndirect,
SupportsMultisampledRenderToSingleSampled,
SupportsMultiview,
SupportsNegativeViewport,
SupportsPipelineStatisticsQuery,
SupportsProtectedMemory,
SupportsRenderpass2,
SupportsRenderPassLoadStoreOpNone,
SupportsRenderPassStoreOpNone,
SupportsShaderFloat16,
SupportsShaderFramebufferFetch,
SupportsShaderFramebufferFetchNonCoherent,
SupportsShaderStencilExport,
SupportsSharedPresentableImageExtension,
SupportsSurfaceCapabilities2Extension,
SupportsSurfacelessQueryExtension,
SupportsSurfaceProtectedCapabilitiesExtension,
SupportsSurfaceProtectedSwapchains,
SupportsTransformFeedbackExtension,
SupportsYUVSamplerConversion,
SwapbuffersOnFlushOrFinishWithSingleBuffer,
SyncVertexArraysToDefault,
UnbindFBOBeforeSwitchingContext,
UnfoldShortCircuits,
UnpackLastRowSeparatelyForPaddingInclusion,
UnpackOverlappingRowsSeparatelyUnpackBuffer,
UnsizedSRGBReadPixelsDoesntTransform,
UploadTextureDataInChunks,
UseInstancedPointSpriteEmulation,
UseMultipleDescriptorsForExternalFormats,
UseSystemMemoryForConstantBuffers,
UseUnusedBlocksWithStandardOrSharedLayout,
VertexIDDoesNotIncludeBaseVertex,
WaitIdleBeforeSwapchainRecreation,
ZeroMaxLodWorkaround,
InvalidEnum,
EnumCount = InvalidEnum,
};
ANGLE_UTIL_EXPORT extern const char *GetFeatureName(Feature feature);
} // namespace angle
#endif // ANGLE_SRC_TESTS_TEST_UTILS_ANGLE_FEATURES_AUTOGEN_H_