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kc3-lang/angle/src/libGLESv2/HandleAllocator.h

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  • Author : Geoff Lang
    Date : 2014-06-12 14:10:47
    Hash : 0b7eef7c
    Message : Removed common_includes.h reordered includes. Since we are not using precompiled headers anymore, remove common_includes.h so that fewer files are included in cpp files. Reordered includes to be in the following order: 1) Local ANGLE project headers, ordered by directory in descending depth 2) GL headers 3) STL headers This helps enforce the include-what-you-use principal by reducing the number of STL headers unexpectedly shared between files. This include order conflicts with some of the Google c++ style guide which states that STL includes should be first but this helps us catch more issues. Change-Id: I8f7785f4ad574e253dd3c7b4fb1e54d3ce3b99fc Reviewed-on: https://chromium-review.googlesource.com/214850 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libGLESv2/HandleAllocator.h
  • //
    // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // HandleAllocator.h: Defines the gl::HandleAllocator class, which is used to
    // allocate GL handles.
    
    #ifndef LIBGLESV2_HANDLEALLOCATOR_H_
    #define LIBGLESV2_HANDLEALLOCATOR_H_
    
    #include "common/angleutils.h"
    
    #include "angle_gl.h"
    
    #include <vector>
    
    namespace gl
    {
    
    class HandleAllocator
    {
      public:
        HandleAllocator();
        virtual ~HandleAllocator();
    
        void setBaseHandle(GLuint value);
    
        GLuint allocate();
        void release(GLuint handle);
    
      private:
        DISALLOW_COPY_AND_ASSIGN(HandleAllocator);
    
        GLuint mBaseValue;
        GLuint mNextValue;
        typedef std::vector<GLuint> HandleList;
        HandleList mFreeValues;
    };
    
    }
    
    #endif   // LIBGLESV2_HANDLEALLOCATOR_H_