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kc3-lang/angle/src/libGLESv2/TransformFeedback.cpp

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  • Author : Kenneth Russell
    Date : 2014-08-25 19:02:35
    Hash : db8ae16b
    Message : Refactored TransformFeedback for multi-platform ANGLE and added tests. Added angle_implementation_unit_tests target designed for testing the cross-platform code in libGLESv2, and libGLESv2_static target as a dependency. The goal is to incorporate these tests into Chromium's angle_unittests target on all platforms; however, more work is needed to make libGLESv2's common code compile on non-Windows platforms, so this is an intermediate step. BUG=angle:719 Change-Id: Ifc44a779352294e857d6e913d9b997a60674c443 Reviewed-on: https://chromium-review.googlesource.com/214105 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Kenneth Russell <kbr@chromium.org>

  • src/libGLESv2/TransformFeedback.cpp
  • //
    // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "libGLESv2/TransformFeedback.h"
    #include "libGLESv2/renderer/TransformFeedbackImpl.h"
    
    namespace gl
    {
    
    TransformFeedback::TransformFeedback(rx::TransformFeedbackImpl* impl, GLuint id)
        : RefCountObject(id),
          mTransformFeedback(impl),
          mStarted(GL_FALSE),
          mPrimitiveMode(GL_NONE),
          mPaused(GL_FALSE)
    {
        ASSERT(impl != NULL);
    }
    
    TransformFeedback::~TransformFeedback()
    {
        SafeDelete(mTransformFeedback);
    }
    
    void TransformFeedback::start(GLenum primitiveMode)
    {
        mStarted = GL_TRUE;
        mPrimitiveMode = primitiveMode;
        mPaused = GL_FALSE;
        mTransformFeedback->begin(primitiveMode);
    }
    
    void TransformFeedback::stop()
    {
        mStarted = GL_FALSE;
        mPrimitiveMode = GL_NONE;
        mPaused = GL_FALSE;
        mTransformFeedback->end();
    }
    
    GLboolean TransformFeedback::isStarted() const
    {
        return mStarted;
    }
    
    GLenum TransformFeedback::getDrawMode() const
    {
        return mPrimitiveMode;
    }
    
    void TransformFeedback::pause()
    {
        mPaused = GL_TRUE;
        mTransformFeedback->pause();
    }
    
    void TransformFeedback::resume()
    {
        mPaused = GL_FALSE;
        mTransformFeedback->resume();
    }
    
    GLboolean TransformFeedback::isPaused() const
    {
        return mPaused;
    }
    
    }