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kc3-lang/angle/src/libGLESv2/entry_points_gles_3_0.cpp

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  • Author : Geoff Lang
    Date : 2017-03-23 16:47:21
    Hash : aa086d68
    Message : Refactor glVertexAttribIPointer validation. BUG=angleproject:1523 BUG=chromium:668223 Change-Id: I51eca98ad14d8be6f5009149ed6c0daecf569178 Reviewed-on: https://chromium-review.googlesource.com/458106 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>

  • src/libGLESv2/entry_points_gles_3_0.cpp
  • //
    // Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points.
    
    #include "libGLESv2/entry_points_gles_3_0.h"
    #include "libGLESv2/entry_points_gles_2_0_ext.h"
    #include "libGLESv2/global_state.h"
    
    #include "libANGLE/formatutils.h"
    #include "libANGLE/Buffer.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Error.h"
    #include "libANGLE/Fence.h"
    #include "libANGLE/Framebuffer.h"
    #include "libANGLE/Query.h"
    #include "libANGLE/VertexArray.h"
    
    #include "libANGLE/validationES.h"
    #include "libANGLE/validationES3.h"
    #include "libANGLE/queryconversions.h"
    #include "libANGLE/queryutils.h"
    
    #include "common/debug.h"
    
    namespace gl
    {
    
    void GL_APIENTRY ReadBuffer(GLenum mode)
    {
        EVENT("(GLenum mode = 0x%X)", mode);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateReadBuffer(context, mode))
            {
                return;
            }
    
            context->readBuffer(mode);
        }
    }
    
    void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
    {
        EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
              "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            IndexRange indexRange;
            if (!context->skipValidation() &&
                !ValidateDrawRangeElements(context, mode, start, end, count, type, indices,
                                           &indexRange))
            {
                return;
            }
    
            context->drawRangeElements(mode, start, end, count, type, indices, indexRange);
        }
    }
    
    void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
    {
        EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
              "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
              "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
              target, level, internalformat, width, height, depth, border, format, type, pixels);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateTexImage3D(context, target, level, internalformat, width, height, depth,
                                    border, format, type, pixels))
            {
                return;
            }
    
            context->texImage3D(target, level, internalformat, width, height, depth, border, format,
                                type, pixels);
        }
    }
    
    void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
    {
        EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
              "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
              "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
              target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height,
                                       depth, format, type, pixels))
            {
                return;
            }
    
            context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
                                   format, type, pixels);
        }
    }
    
    void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    {
        EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
              "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
              target, level, xoffset, yoffset, zoffset, x, y, width, height);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y,
                                           width, height))
            {
                return;
            }
    
            context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
        }
    }
    
    void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
    {
        EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
              "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
              "const GLvoid* data = 0x%0.8p)",
              target, level, internalformat, width, height, depth, border, imageSize, data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateCompressedTexImage3D(context, target, level, internalformat, width, height,
                                              depth, border, imageSize, data))
            {
                return;
            }
    
            context->compressedTexImage3D(target, level, internalformat, width, height, depth, border,
                                          imageSize, data);
        }
    }
    
    void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
    {
        EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
            "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
            "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
            target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset,
                                                 width, height, depth, format, imageSize, data))
            {
                return;
            }
    
            context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
                                             depth, format, imageSize, data);
        }
    }
    
    void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids)
    {
        EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGenQueries(context, n, ids))
            {
                return;
            }
    
            for (GLsizei i = 0; i < n; i++)
            {
                ids[i] = context->createQuery();
            }
        }
    }
    
    void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids)
    {
        EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateDeleteQueries(context, n, ids))
            {
                return;
            }
    
            for (int i = 0; i < n; i++)
            {
                context->deleteQuery(ids[i]);
            }
        }
    }
    
    GLboolean GL_APIENTRY IsQuery(GLuint id)
    {
        EVENT("(GLuint id = %u)", id);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_FALSE;
            }
    
            return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY BeginQuery(GLenum target, GLuint id)
    {
        EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateBeginQuery(context, target, id))
            {
                return;
            }
    
            Error error = context->beginQuery(target, id);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY EndQuery(GLenum target)
    {
        EVENT("(GLenum target = 0x%X)", target);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateEndQuery(context, target))
            {
                return;
            }
    
            Error error = context->endQuery(target);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params)
    {
        EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateGetQueryiv(context, target, pname, params))
            {
                return;
            }
    
            context->getQueryiv(target, pname, params);
        }
    }
    
    void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
    {
        EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateGetQueryObjectuiv(context, id, pname, params))
            {
                return;
            }
    
            context->getQueryObjectuiv(id, pname, params);
        }
    }
    
    GLboolean GL_APIENTRY UnmapBuffer(GLenum target)
    {
        EVENT("(GLenum target = 0x%X)", target);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateUnmapBuffer(context, target))
            {
                return GL_FALSE;
            }
    
            return context->unmapBuffer(target);
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
    {
        EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetBufferPointerv(context, target, pname, params))
            {
                return;
            }
    
            context->getBufferPointerv(target, pname, params);
        }
    }
    
    void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs)
    {
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateDrawBuffers(context, n, bufs))
            {
                return;
            }
    
            context->drawBuffers(n, bufs);
        }
    }
    
    void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix2x3fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix3x2fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix2x4fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix4x2fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix3x4fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
              location, count, transpose, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniformMatrix4x3fv(location, count, transpose, value);
        }
    }
    
    void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
    {
        EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
              "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
              srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
                                         dstY1, mask, filter))
            {
                return;
            }
    
            context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
                                     filter);
        }
    }
    
    void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
    {
        EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
            target, samples, internalformat, width, height);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateRenderbufferStorageMultisample(context, target, samples, internalformat, width,
                                                        height))
            {
                return;
            }
    
            context->renderbufferStorageMultisample(target, samples, internalformat, width, height);
        }
    }
    
    void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
    {
        EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
            target, attachment, texture, level, layer);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer))
            {
                return;
            }
    
            context->framebufferTextureLayer(target, attachment, texture, level, layer);
        }
    }
    
    GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
    {
        EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
              target, offset, length, access);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateMapBufferRange(context, target, offset, length, access))
            {
                return nullptr;
            }
    
            return context->mapBufferRange(target, offset, length, access);
        }
    
        return nullptr;
    }
    
    void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
    {
        EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateFlushMappedBufferRange(context, target, offset, length))
            {
                return;
            }
    
            context->flushMappedBufferRange(target, offset, length);
        }
    }
    
    void GL_APIENTRY BindVertexArray(GLuint array)
    {
        EVENT("(GLuint array = %u)", array);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateBindVertexArray(context, array))
            {
                return;
            }
    
            context->bindVertexArray(array);
        }
    }
    
    void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays)
    {
        EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateDeleteVertexArrays(context, n, arrays))
            {
                return;
            }
    
            for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
            {
                if (arrays[arrayIndex] != 0)
                {
                    context->deleteVertexArray(arrays[arrayIndex]);
                }
            }
        }
    }
    
    void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays)
    {
        EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGenVertexArrays(context, n, arrays))
            {
                return;
            }
    
            for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
            {
                arrays[arrayIndex] = context->createVertexArray();
            }
        }
    }
    
    GLboolean GL_APIENTRY IsVertexArray(GLuint array)
    {
        EVENT("(GLuint array = %u)", array);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateIsVertexArray(context))
            {
                return GL_FALSE;
            }
    
            if (array == 0)
            {
                return GL_FALSE;
            }
    
            VertexArray *vao = context->getVertexArray(array);
    
            return (vao != NULL ? GL_TRUE : GL_FALSE);
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data)
    {
        EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
              target, index, data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGetIntegeri_v(context, target, index, data))
            {
                return;
            }
            context->getIntegeri_v(target, index, data);
        }
    }
    
    void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode)
    {
        EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateBeginTransformFeedback(context, primitiveMode))
            {
                return;
            }
    
            context->beginTransformFeedback(primitiveMode);
        }
    }
    
    void GL_APIENTRY EndTransformFeedback(void)
    {
        EVENT("(void)");
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
            ASSERT(transformFeedback != NULL);
    
            if (!transformFeedback->isActive())
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            transformFeedback->end(context);
        }
    }
    
    void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
    {
        EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
              target, index, buffer, offset, size);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateBindBufferRange(context, target, index, buffer, offset, size))
            {
                return;
            }
            context->bindBufferRange(target, index, buffer, offset, size);
        }
    }
    
    void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer)
    {
        EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
              target, index, buffer);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateBindBufferBase(context, target, index, buffer))
            {
                return;
            }
            context->bindBufferBase(target, index, buffer);
        }
    }
    
    void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
    {
        EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
              program, count, varyings, bufferMode);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (count < 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            const Caps &caps = context->getCaps();
            switch (bufferMode)
            {
              case GL_INTERLEAVED_ATTRIBS:
                break;
              case GL_SEPARATE_ATTRIBS:
                if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes)
                {
                    context->handleError(Error(GL_INVALID_VALUE));
                    return;
                }
                break;
              default:
                  context->handleError(Error(GL_INVALID_ENUM));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
            if (!programObject)
            {
                return;
            }
    
            programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
        }
    }
    
    void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
    {
        EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
              "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
              program, index, bufSize, length, size, type, name);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (bufSize < 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
            if (!programObject)
            {
                return;
            }
    
            if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
        }
    }
    
    void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
    {
        EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
              index, size, type, stride, pointer);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateVertexAttribIPointer(context, index, size, type, stride, pointer))
            {
                return;
            }
    
            context->vertexAttribIPointer(index, size, type, stride, pointer);
        }
    }
    
    void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
    {
        EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
              index, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetVertexAttribIiv(context, index, pname, params))
            {
                return;
            }
    
            context->getVertexAttribIiv(index, pname, params);
        }
    }
    
    void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
    {
        EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
              index, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetVertexAttribIuiv(context, index, pname, params))
            {
                return;
            }
    
            context->getVertexAttribIuiv(index, pname, params);
        }
    }
    
    void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
    {
        EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
              index, x, y, z, w);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (index >= MAX_VERTEX_ATTRIBS)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->vertexAttribI4i(index, x, y, z, w);
        }
    }
    
    void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
    {
        EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
              index, x, y, z, w);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (index >= MAX_VERTEX_ATTRIBS)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->vertexAttribI4ui(index, x, y, z, w);
        }
    }
    
    void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v)
    {
        EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (index >= MAX_VERTEX_ATTRIBS)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->vertexAttribI4iv(index, v);
        }
    }
    
    void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v)
    {
        EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (index >= MAX_VERTEX_ATTRIBS)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->vertexAttribI4uiv(index, v);
        }
    }
    
    void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params)
    {
        EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
              program, location, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateGetUniformuiv(context, program, location, params))
            {
                return;
            }
    
            Program *programObject = context->getProgram(program);
            ASSERT(programObject);
    
            programObject->getUniformuiv(location, params);
        }
    }
    
    GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name)
    {
        EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
              program, name);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return -1;
            }
    
            if (program == 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return -1;
            }
    
            Program *programObject = context->getProgram(program);
    
            if (!programObject || !programObject->isLinked())
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return -1;
            }
    
            return programObject->getFragDataLocation(name);
        }
    
        return 0;
    }
    
    void GL_APIENTRY Uniform1ui(GLint location, GLuint v0)
    {
        Uniform1uiv(location, 1, &v0);
    }
    
    void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1)
    {
        const GLuint xy[] = { v0, v1 };
        Uniform2uiv(location, 1, xy);
    }
    
    void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
    {
        const GLuint xyz[] = { v0, v1, v2 };
        Uniform3uiv(location, 1, xyz);
    }
    
    void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
    {
        const GLuint xyzw[] = { v0, v1, v2, v3 };
        Uniform4uiv(location, 1, xyzw);
    }
    
    void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
              location, count, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniform1uiv(location, count, value);
        }
    }
    
    void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
              location, count, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniform2uiv(location, count, value);
        }
    }
    
    void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
              location, count, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniform3uiv(location, count, value);
        }
    }
    
    void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value)
    {
        EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
              location, count, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
            {
                return;
            }
    
            Program *program = context->getGLState().getProgram();
            program->setUniform4uiv(location, count, value);
        }
    }
    
    void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
    {
        EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
              buffer, drawbuffer, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateClearBufferiv(context, buffer, drawbuffer, value))
            {
                return;
            }
    
            context->clearBufferiv(buffer, drawbuffer, value);
        }
    }
    
    void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
    {
        EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
              buffer, drawbuffer, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateClearBufferuiv(context, buffer, drawbuffer, value))
            {
                return;
            }
    
            context->clearBufferuiv(buffer, drawbuffer, value);
        }
    }
    
    void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
    {
        EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
              buffer, drawbuffer, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateClearBufferfv(context, buffer, drawbuffer, value))
            {
                return;
            }
    
            context->clearBufferfv(buffer, drawbuffer, value);
        }
    }
    
    void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
    {
        EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
              buffer, drawbuffer, depth, stencil);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil))
            {
                return;
            }
    
            context->clearBufferfi(buffer, drawbuffer, depth, stencil);
        }
    }
    
    const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index)
    {
        EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGetStringi(context, name, index))
            {
                return nullptr;
            }
    
            return context->getStringi(name, index);
        }
    
        return nullptr;
    }
    
    void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
    {
        EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
              readTarget, writeTarget, readOffset, writeOffset, size);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateCopyBufferSubData(context, readTarget, writeTarget, readOffset, writeOffset,
                                           size))
            {
                return;
            }
    
            context->copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size);
        }
    }
    
    void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
    {
        EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
              program, uniformCount, uniformNames, uniformIndices);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (uniformCount < 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
    
            if (!programObject)
            {
                return;
            }
    
            if (!programObject->isLinked())
            {
                for (int uniformId = 0; uniformId < uniformCount; uniformId++)
                {
                    uniformIndices[uniformId] = GL_INVALID_INDEX;
                }
            }
            else
            {
                for (int uniformId = 0; uniformId < uniformCount; uniformId++)
                {
                    uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]);
                }
            }
        }
    }
    
    void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
    {
        EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
              program, uniformCount, uniformIndices, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (uniformCount < 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
    
            if (!programObject)
            {
                return;
            }
    
            switch (pname)
            {
              case GL_UNIFORM_TYPE:
              case GL_UNIFORM_SIZE:
              case GL_UNIFORM_NAME_LENGTH:
              case GL_UNIFORM_BLOCK_INDEX:
              case GL_UNIFORM_OFFSET:
              case GL_UNIFORM_ARRAY_STRIDE:
              case GL_UNIFORM_MATRIX_STRIDE:
              case GL_UNIFORM_IS_ROW_MAJOR:
                break;
    
              default:
                  context->handleError(Error(GL_INVALID_ENUM));
                return;
            }
    
            if (uniformCount > programObject->getActiveUniformCount())
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            for (int uniformId = 0; uniformId < uniformCount; uniformId++)
            {
                const GLuint index = uniformIndices[uniformId];
    
                if (index >= static_cast<GLuint>(programObject->getActiveUniformCount()))
                {
                    context->handleError(Error(GL_INVALID_VALUE));
                    return;
                }
            }
    
            for (int uniformId = 0; uniformId < uniformCount; uniformId++)
            {
                const GLuint index = uniformIndices[uniformId];
                params[uniformId] = programObject->getActiveUniformi(index, pname);
            }
        }
    }
    
    GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
    {
        EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_INVALID_INDEX;
            }
    
            Program *programObject = GetValidProgram(context, program);
            if (!programObject)
            {
                return GL_INVALID_INDEX;
            }
    
            return programObject->getUniformBlockIndex(uniformBlockName);
        }
    
        return 0;
    }
    
    void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
    {
        EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
              program, uniformBlockIndex, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetActiveUniformBlockiv(context, program, uniformBlockIndex, pname, params))
            {
                return;
            }
    
            const Program *programObject = context->getProgram(program);
            QueryActiveUniformBlockiv(programObject, uniformBlockIndex, pname, params);
        }
    }
    
    void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
    {
        EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
              program, uniformBlockIndex, bufSize, length, uniformBlockName);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
    
            if (!programObject)
            {
                return;
            }
    
            if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
        }
    }
    
    void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
    {
        EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
              program, uniformBlockIndex, uniformBlockBinding);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            Program *programObject = GetValidProgram(context, program);
    
            if (!programObject)
            {
                return;
            }
    
            // if never linked, there won't be any uniform blocks
            if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
        }
    }
    
    void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
    {
        EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
              mode, first, count, instanceCount);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount))
            {
                return;
            }
    
            context->drawArraysInstanced(mode, first, count, instanceCount);
        }
    }
    
    void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
    {
        EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
              mode, count, type, indices, instanceCount);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            IndexRange indexRange;
            if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange))
            {
                return;
            }
    
            context->drawElementsInstanced(mode, count, type, indices, instanceCount, indexRange);
        }
    }
    
    GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags)
    {
        EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return 0;
            }
    
            if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
            {
                context->handleError(Error(GL_INVALID_ENUM));
                return 0;
            }
    
            if (flags != 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return 0;
            }
    
            GLsync fenceSync = context->createFenceSync();
    
            FenceSync *fenceSyncObject = context->getFenceSync(fenceSync);
            Error error = fenceSyncObject->set(condition, flags);
            if (error.isError())
            {
                context->deleteFenceSync(fenceSync);
                context->handleError(error);
                return NULL;
            }
    
            return fenceSync;
        }
    
        return NULL;
    }
    
    GLboolean GL_APIENTRY IsSync(GLsync sync)
    {
        EVENT("(GLsync sync = 0x%0.8p)", sync);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_FALSE;
            }
    
            return (context->getFenceSync(sync) != NULL);
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY DeleteSync(GLsync sync)
    {
        EVENT("(GLsync sync = 0x%0.8p)", sync);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->deleteFenceSync(sync);
        }
    }
    
    GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
    {
        EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
              sync, flags, timeout);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_WAIT_FAILED;
            }
    
            if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return GL_WAIT_FAILED;
            }
    
            FenceSync *fenceSync = context->getFenceSync(sync);
    
            if (!fenceSync)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return GL_WAIT_FAILED;
            }
    
            GLenum result = GL_WAIT_FAILED;
            Error error = fenceSync->clientWait(flags, timeout, &result);
            if (error.isError())
            {
                context->handleError(error);
                return GL_WAIT_FAILED;
            }
    
            return result;
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
    {
        EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
              sync, flags, timeout);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (flags != 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            if (timeout != GL_TIMEOUT_IGNORED)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            FenceSync *fenceSync = context->getFenceSync(sync);
    
            if (!fenceSync)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            Error error = fenceSync->serverWait(flags, timeout);
            if (error.isError())
            {
                context->handleError(error);
            }
        }
    }
    
    void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params)
    {
        EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
              pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            GLenum nativeType;
            unsigned int numParams = 0;
            if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
            {
                return;
            }
    
            if (nativeType == GL_INT_64_ANGLEX)
            {
                context->getInteger64v(pname, params);
            }
            else
            {
                CastStateValues(context, nativeType, pname, numParams, params);
            }
        }
    }
    
    void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
    {
        EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
              sync, pname, bufSize, length, values);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (bufSize < 0)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            FenceSync *fenceSync = context->getFenceSync(sync);
    
            if (!fenceSync)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            switch (pname)
            {
              case GL_OBJECT_TYPE:     values[0] = static_cast<GLint>(GL_SYNC_FENCE);              break;
              case GL_SYNC_CONDITION:  values[0] = static_cast<GLint>(fenceSync->getCondition());  break;
              case GL_SYNC_FLAGS:      values[0] = static_cast<GLint>(fenceSync->getFlags());      break;
    
              case GL_SYNC_STATUS:
                {
                    Error error = fenceSync->getStatus(values);
                    if (error.isError())
                    {
                        context->handleError(error);
                        return;
                    }
                    break;
                }
    
              default:
                  context->handleError(Error(GL_INVALID_ENUM));
                return;
            }
        }
    }
    
    void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data)
    {
        EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
              target, index, data);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGetInteger64i_v(context, target, index, data))
            {
                return;
            }
            context->getInteger64i_v(target, index, data);
        }
    }
    
    void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
    {
        EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
              target, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetBufferParameteri64v(context, target, pname, params))
            {
                return;
            }
    
            Buffer *buffer = context->getGLState().getTargetBuffer(target);
            QueryBufferParameteri64v(buffer, pname, params);
        }
    }
    
    void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers)
    {
        EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGenSamplers(context, count, samplers))
            {
                return;
            }
    
            for (int i = 0; i < count; i++)
            {
                samplers[i] = context->createSampler();
            }
        }
    }
    
    void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers)
    {
        EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateDeleteSamplers(context, count, samplers))
            {
                return;
            }
    
            for (int i = 0; i < count; i++)
            {
                context->deleteSampler(samplers[i]);
            }
        }
    }
    
    GLboolean GL_APIENTRY IsSampler(GLuint sampler)
    {
        EVENT("(GLuint sampler = %u)", sampler);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_FALSE;
            }
    
            return context->isSampler(sampler);
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler)
    {
        EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (sampler != 0 && !context->isSampler(sampler))
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (unit >= context->getCaps().maxCombinedTextureImageUnits)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->bindSampler(unit, sampler);
        }
    }
    
    void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
    {
        EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateSamplerParameteri(context, sampler, pname, param))
            {
                return;
            }
    
            context->samplerParameteri(sampler, pname, param);
        }
    }
    
    void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
    {
        EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint* params = 0x%0.8p)", sampler,
              pname, param);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateSamplerParameteriv(context, sampler, pname, param))
            {
                return;
            }
    
            context->samplerParameteriv(sampler, pname, param);
        }
    }
    
    void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
    {
        EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateSamplerParameterf(context, sampler, pname, param))
            {
                return;
            }
    
            context->samplerParameterf(sampler, pname, param);
        }
    }
    
    void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
    {
        EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat* params = 0x%0.8p)", sampler,
              pname, param);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateSamplerParameterfv(context, sampler, pname, param))
            {
                return;
            }
    
            context->samplerParameterfv(sampler, pname, param);
        }
    }
    
    void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
    {
        EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname,
              params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetSamplerParameteriv(context, sampler, pname, params))
            {
                return;
            }
    
            context->getSamplerParameteriv(sampler, pname, params);
        }
    }
    
    void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
    {
        EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetSamplerParameterfv(context, sampler, pname, params))
            {
                return;
            }
    
            context->getSamplerParameterfv(sampler, pname, params);
        }
    }
    
    void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor)
    {
        EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (index >= MAX_VERTEX_ATTRIBS)
            {
                context->handleError(Error(GL_INVALID_VALUE));
                return;
            }
    
            context->setVertexAttribDivisor(index, divisor);
        }
    }
    
    void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id)
    {
        EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            switch (target)
            {
              case GL_TRANSFORM_FEEDBACK:
                {
                    // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
                    TransformFeedback *curTransformFeedback =
                        context->getGLState().getCurrentTransformFeedback();
                    if (curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused())
                    {
                        context->handleError(Error(GL_INVALID_OPERATION));
                        return;
                    }
    
                    // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
                    if (!context->isTransformFeedbackGenerated(id))
                    {
                        context->handleError(
                            Error(GL_INVALID_OPERATION,
                                  "Cannot bind a transform feedback object that does not exist."));
                        return;
                    }
    
                    context->bindTransformFeedback(id);
                }
                break;
    
              default:
                  context->handleError(Error(GL_INVALID_ENUM));
                return;
            }
        }
    }
    
    void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
    {
        EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateDeleteTransformFeedbacks(context, n, ids))
            {
                return;
            }
    
            for (int i = 0; i < n; i++)
            {
                context->deleteTransformFeedback(ids[i]);
            }
        }
    }
    
    void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids)
    {
        EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() && !ValidateGenTransformFeedbacks(context, n, ids))
            {
                return;
            }
    
            for (int i = 0; i < n; i++)
            {
                ids[i] = context->createTransformFeedback();
            }
        }
    }
    
    GLboolean GL_APIENTRY IsTransformFeedback(GLuint id)
    {
        EVENT("(GLuint id = %u)", id);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return GL_FALSE;
            }
    
            if (id == 0)
            {
                // The 3.0.4 spec [section 6.1.11] states that if ID is zero, IsTransformFeedback
                // returns FALSE
                return GL_FALSE;
            }
    
            const TransformFeedback *transformFeedback = context->getTransformFeedback(id);
            return ((transformFeedback != nullptr) ? GL_TRUE : GL_FALSE);
        }
    
        return GL_FALSE;
    }
    
    void GL_APIENTRY PauseTransformFeedback(void)
    {
        EVENT("(void)");
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
            ASSERT(transformFeedback != NULL);
    
            // Current transform feedback must be active and not paused in order to pause (3.0.2 pg 86)
            if (!transformFeedback->isActive() || transformFeedback->isPaused())
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            transformFeedback->pause();
        }
    }
    
    void GL_APIENTRY ResumeTransformFeedback(void)
    {
        EVENT("(void)");
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
            ASSERT(transformFeedback != NULL);
    
            // Current transform feedback must be active and paused in order to resume (3.0.2 pg 86)
            if (!transformFeedback->isActive() || !transformFeedback->isPaused())
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            transformFeedback->resume();
        }
    }
    
    void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
    {
        EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
              program, bufSize, length, binaryFormat, binary);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary))
            {
                return;
            }
    
            Program *programObject = context->getProgram(program);
            ASSERT(programObject != nullptr);
    
            Error error = programObject->saveBinary(context, binaryFormat, binary, bufSize, length);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
    {
        EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
              program, binaryFormat, binary, length);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!ValidateProgramBinary(context, program, binaryFormat, binary, length))
            {
                return;
            }
    
            Program *programObject = context->getProgram(program);
            ASSERT(programObject != nullptr);
    
            Error error = programObject->loadBinary(context, binaryFormat, binary, length);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value)
    {
        EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
              program, pname, value);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateProgramParameteri(context, program, pname, value))
            {
                return;
            }
    
            context->programParameteri(program, pname, value);
        }
    }
    
    void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
    {
        EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
              target, numAttachments, attachments);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
            {
                return;
            }
    
            context->invalidateFramebuffer(target, numAttachments, attachments);
        }
    }
    
    void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
    {
        EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
              "GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
              target, numAttachments, attachments, x, y, width, height);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
            {
                return;
            }
    
            context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
        }
    }
    
    void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
    {
        EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
              target, levels, internalformat, width, height);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (!ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width,
                                                   height, 1))
            {
                return;
            }
    
            Extents size(width, height, 1);
            Texture *texture = context->getTargetTexture(target);
            Error error      = texture->setStorage(context, target, levels, internalformat, size);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
    {
        EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
              "GLsizei height = %d, GLsizei depth = %d)",
              target, levels, internalformat, width, height, depth);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (context->getClientMajorVersion() < 3)
            {
                context->handleError(Error(GL_INVALID_OPERATION));
                return;
            }
    
            if (!ValidateES3TexStorage3DParameters(context, target, levels, internalformat, width,
                                                   height, depth))
            {
                return;
            }
    
            Extents size(width, height, depth);
            Texture *texture = context->getTargetTexture(target);
            Error error      = texture->setStorage(context, target, levels, internalformat, size);
            if (error.isError())
            {
                context->handleError(error);
                return;
            }
        }
    }
    
    void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
    {
        EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
              "GLint* params = 0x%0.8p)",
              target, internalformat, pname, bufSize, params);
    
        Context *context = GetValidGlobalContext();
        if (context)
        {
            if (!context->skipValidation() &&
                !ValidateGetInternalFormativ(context, target, internalformat, pname, bufSize, params))
            {
                return;
            }
    
            const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
            QueryInternalFormativ(formatCaps, pname, bufSize, params);
        }
    }
    
    }