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kc3-lang/angle/src/tests/test_utils/compiler_test.cpp

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  • Author : Olli Etuaho
    Date : 2017-01-26 13:54:15
    Hash : 1ecd14b8
    Message : Fold user-definedness of function nodes into TOperator Whether a function call is user-defined is not orthogonal to TOperator associated with the call node - other ops than function calls can't be user-defined. Because of this it makes sense to store the user- definedness by having different TOperator enums for different types of calls. This patch also tags internal helper functions that have a raw definition outside the AST with a separate TOperator enum. This way they can be handled with logic that is easy to understand. Before this, function calls like this left the user-defined bit unset, despite not really being built-ins either. The EmulatePrecision traverser uses this. This is also something that could be used to clean up built-in emulation in the future. BUG=angleproject:1490 TEST=angle_unittests Change-Id: I597fcd9789d0cc22b689ef3ce5a0cc3f621d4859 Reviewed-on: https://chromium-review.googlesource.com/433443 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>

  • src/tests/test_utils/compiler_test.cpp
  • //
    // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // compiler_test.cpp:
    //     utilities for compiler unit tests.
    
    #include "tests/test_utils/compiler_test.h"
    
    #include "angle_gl.h"
    #include "compiler/translator/Compiler.h"
    
    namespace sh
    {
    
    namespace
    {
    
    class FunctionCallFinder : public TIntermTraverser
    {
      public:
        FunctionCallFinder(const TString &functionName)
            : TIntermTraverser(true, false, false), mFunctionName(functionName), mNodeFound(nullptr)
        {
        }
    
        bool visitAggregate(Visit visit, TIntermAggregate *node) override
        {
            if (node->isFunctionCall() && node->getFunctionSymbolInfo()->getName() == mFunctionName)
            {
                mNodeFound = node;
                return false;
            }
            return true;
        }
    
        bool isFound() const { return mNodeFound != nullptr; }
        const TIntermAggregate *getNode() const { return mNodeFound; }
    
      private:
        TString mFunctionName;
        TIntermAggregate *mNodeFound;
    };
    
    }  // anonymous namespace
    
    bool compileTestShader(GLenum type,
                           ShShaderSpec spec,
                           ShShaderOutput output,
                           const std::string &shaderString,
                           ShBuiltInResources *resources,
                           ShCompileOptions compileOptions,
                           std::string *translatedCode,
                           std::string *infoLog)
    {
        sh::TCompiler *translator = sh::ConstructCompiler(type, spec, output);
        if (!translator->Init(*resources))
        {
            SafeDelete(translator);
            return false;
        }
    
        const char *shaderStrings[] = { shaderString.c_str() };
    
        bool compilationSuccess = translator->compile(shaderStrings, 1, SH_OBJECT_CODE | compileOptions);
        TInfoSink &infoSink = translator->getInfoSink();
        if (translatedCode)
            *translatedCode = infoSink.obj.c_str();
        if (infoLog)
            *infoLog = infoSink.info.c_str();
        SafeDelete(translator);
        return compilationSuccess;
    }
    
    bool compileTestShader(GLenum type,
                           ShShaderSpec spec,
                           ShShaderOutput output,
                           const std::string &shaderString,
                           ShCompileOptions compileOptions,
                           std::string *translatedCode,
                           std::string *infoLog)
    {
        ShBuiltInResources resources;
        sh::InitBuiltInResources(&resources);
        return compileTestShader(type, spec, output, shaderString, &resources, compileOptions, translatedCode, infoLog);
    }
    
    MatchOutputCodeTest::MatchOutputCodeTest(GLenum shaderType,
                                             ShCompileOptions defaultCompileOptions,
                                             ShShaderOutput outputType)
        : mShaderType(shaderType), mDefaultCompileOptions(defaultCompileOptions)
    {
        sh::InitBuiltInResources(&mResources);
        mOutputCode[outputType] = std::string();
    }
    
    void MatchOutputCodeTest::addOutputType(const ShShaderOutput outputType)
    {
        mOutputCode[outputType] = std::string();
    }
    
    ShBuiltInResources *MatchOutputCodeTest::getResources()
    {
        return &mResources;
    }
    
    void MatchOutputCodeTest::compile(const std::string &shaderString)
    {
        compile(shaderString, mDefaultCompileOptions);
    }
    
    void MatchOutputCodeTest::compile(const std::string &shaderString,
                                      const ShCompileOptions compileOptions)
    {
        std::string infoLog;
        for (auto &code : mOutputCode)
        {
            bool compilationSuccess =
                compileWithSettings(code.first, shaderString, compileOptions, &code.second, &infoLog);
            if (!compilationSuccess)
            {
                FAIL() << "Shader compilation failed:\n" << infoLog;
            }
        }
    }
    
    bool MatchOutputCodeTest::compileWithSettings(ShShaderOutput output,
                                                  const std::string &shaderString,
                                                  const ShCompileOptions compileOptions,
                                                  std::string *translatedCode,
                                                  std::string *infoLog)
    {
        return compileTestShader(mShaderType, SH_GLES3_SPEC, output, shaderString, &mResources,
                                 compileOptions, translatedCode, infoLog);
    }
    
    bool MatchOutputCodeTest::foundInCode(ShShaderOutput output, const char *stringToFind) const
    {
        const auto code = mOutputCode.find(output);
        EXPECT_NE(mOutputCode.end(), code);
        if (code == mOutputCode.end())
        {
            return false;
        }
    
        return code->second.find(stringToFind) != std::string::npos;
    }
    
    bool MatchOutputCodeTest::foundInCode(ShShaderOutput output,
                                          const char *stringToFind,
                                          const int expectedOccurrences) const
    {
        const auto code = mOutputCode.find(output);
        EXPECT_NE(mOutputCode.end(), code);
        if (code == mOutputCode.end())
        {
            return false;
        }
    
        size_t currentPos  = 0;
        int occurencesLeft = expectedOccurrences;
        while (occurencesLeft-- > 0)
        {
            auto position = code->second.find(stringToFind, currentPos);
            if (position == std::string::npos)
            {
                return false;
            }
            currentPos = position + 1;
        }
        return code->second.find(stringToFind, currentPos) == std::string::npos;
    }
    
    bool MatchOutputCodeTest::foundInCode(const char *stringToFind) const
    {
        for (auto &code : mOutputCode)
        {
            if (!foundInCode(code.first, stringToFind))
            {
                return false;
            }
        }
        return true;
    }
    
    bool MatchOutputCodeTest::foundInCode(const char *stringToFind, const int expectedOccurrences) const
    {
        for (auto &code : mOutputCode)
        {
            if (!foundInCode(code.first, stringToFind, expectedOccurrences))
            {
                return false;
            }
        }
        return true;
    }
    
    bool MatchOutputCodeTest::notFoundInCode(const char *stringToFind) const
    {
        for (auto &code : mOutputCode)
        {
            if (foundInCode(code.first, stringToFind))
            {
                return false;
            }
        }
        return true;
    }
    
    const TIntermAggregate *FindFunctionCallNode(TIntermNode *root, const TString &functionName)
    {
        FunctionCallFinder finder(functionName);
        root->traverse(&finder);
        return finder.getNode();
    }
    
    }  // namespace sh