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kc3-lang/angle/src/libANGLE/renderer/ProgramImpl_mock.h

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  • Author : Jamie Madill
    Date : 2018-10-04 17:42:00
    Hash : 785e8a0b
    Message : Remove gl::LinkResult. Instead of returning a small struct from LinkProgram calls we use angle::Result. Linking can have 3 cases: - the link was successful -> angle::Result::Continue - the link failed -> angle::Result::Incomplete - there was an internal error -> angle::Result::Stop Note that any unexpected Incomplete is still an error. Each function that accepts Incomplete must check explicitly. This is the last user of ErrorOrResult. Bug: angleproject:2491 Change-Id: Idba23be27efe4b561720a4bdd8fe486b40779497 Reviewed-on: https://chromium-review.googlesource.com/c/1255645 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@google.com>

  • src/libANGLE/renderer/ProgramImpl_mock.h
  • //
    // Copyright 2015 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // ProgramImpl_mock.h:
    //   Defines a mock of the ProgramImpl class.
    //
    
    #ifndef LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
    #define LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_
    
    #include "gmock/gmock.h"
    
    #include "libANGLE/ProgramLinkedResources.h"
    #include "libANGLE/renderer/ProgramImpl.h"
    
    namespace rx
    {
    
    class MockProgramImpl : public rx::ProgramImpl
    {
      public:
        MockProgramImpl() : ProgramImpl(gl::ProgramState()) {}
        virtual ~MockProgramImpl() { destructor(); }
    
        MOCK_METHOD3(load, angle::Result(const gl::Context *, gl::InfoLog &, gl::BinaryInputStream *));
        MOCK_METHOD2(save, void(const gl::Context *, gl::BinaryOutputStream *));
        MOCK_METHOD1(setBinaryRetrievableHint, void(bool));
        MOCK_METHOD1(setSeparable, void(bool));
    
        MOCK_METHOD3(link,
                     std::unique_ptr<LinkEvent>(const gl::Context *,
                                                const gl::ProgramLinkedResources &,
                                                gl::InfoLog &));
        MOCK_METHOD2(validate, GLboolean(const gl::Caps &, gl::InfoLog *));
    
        MOCK_METHOD3(setUniform1fv, void(GLint, GLsizei, const GLfloat *));
        MOCK_METHOD3(setUniform2fv, void(GLint, GLsizei, const GLfloat *));
        MOCK_METHOD3(setUniform3fv, void(GLint, GLsizei, const GLfloat *));
        MOCK_METHOD3(setUniform4fv, void(GLint, GLsizei, const GLfloat *));
        MOCK_METHOD3(setUniform1iv, void(GLint, GLsizei, const GLint *));
        MOCK_METHOD3(setUniform2iv, void(GLint, GLsizei, const GLint *));
        MOCK_METHOD3(setUniform3iv, void(GLint, GLsizei, const GLint *));
        MOCK_METHOD3(setUniform4iv, void(GLint, GLsizei, const GLint *));
        MOCK_METHOD3(setUniform1uiv, void(GLint, GLsizei, const GLuint *));
        MOCK_METHOD3(setUniform2uiv, void(GLint, GLsizei, const GLuint *));
        MOCK_METHOD3(setUniform3uiv, void(GLint, GLsizei, const GLuint *));
        MOCK_METHOD3(setUniform4uiv, void(GLint, GLsizei, const GLuint *));
    
        MOCK_METHOD4(setUniformMatrix2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix2x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix3x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix2x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix4x2fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix3x4fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
        MOCK_METHOD4(setUniformMatrix4x3fv, void(GLint, GLsizei, GLboolean, const GLfloat *));
    
        MOCK_CONST_METHOD3(getUniformfv, void(const gl::Context *, GLint, GLfloat *));
        MOCK_CONST_METHOD3(getUniformiv, void(const gl::Context *, GLint, GLint *));
        MOCK_CONST_METHOD3(getUniformuiv, void(const gl::Context *, GLint, GLuint *));
    
        MOCK_METHOD4(setPathFragmentInputGen,
                     void(const std::string &, GLenum, GLint, const GLfloat *));
    
        MOCK_METHOD0(destructor, void());
    };
    
    inline ::testing::NiceMock<MockProgramImpl> *MakeProgramMock()
    {
        ::testing::NiceMock<MockProgramImpl> *programImpl = new ::testing::NiceMock<MockProgramImpl>();
        // TODO(jmadill): add ON_CALLS for returning methods
        // We must mock the destructor since NiceMock doesn't work for destructors.
        EXPECT_CALL(*programImpl, destructor()).Times(1).RetiresOnSaturation();
    
        return programImpl;
    }
    
    }  // namespace rx
    
    #endif  // LIBANGLE_RENDERER_PROGRAMIMPLMOCK_H_