Edit

kc3-lang/angle/src/libANGLE/renderer/gl/PathGL.h

Branch :

  • Show log

    Commit

  • Author : Jamie Madill
    Date : 2018-11-14 09:54:33
    Hash : 666818ea
    Message : Use angle::Result in front-end (Part 8) Refactors the gl::Texture class and a few related methods. Also reduces binary size by up to 4k. Bug: angleproject:2491 Change-Id: Ib9a69d7f507b0dce35abb17b90532f812bf43214 Reviewed-on: https://chromium-review.googlesource.com/c/1291845 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>

  • src/libANGLE/renderer/gl/PathGL.h
  • //
    // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // PathGL.h: Class definition for CHROMIUM_path_rendering path object for the
    // GL backend.
    
    #ifndef LIBANGLE_RENDERER_GL_PATHIMPL_H_
    #define LIBANGLE_RENDERER_GL_PATHIMPL_H_
    
    #include "libANGLE/renderer/PathImpl.h"
    
    namespace rx
    {
    
    class FunctionsGL;
    
    class PathGL : public PathImpl
    {
      public:
        PathGL(const FunctionsGL *functions, GLuint path);
        ~PathGL() override;
    
        angle::Result setCommands(GLsizei numCommands,
                                  const GLubyte *commands,
                                  GLsizei numCoords,
                                  GLenum coordType,
                                  const void *coords) override;
    
        void setPathParameter(GLenum pname, GLfloat value) override;
    
        GLuint getPathID() const { return mPathID; }
    
      private:
        const FunctionsGL *mFunctions;
    
        GLuint mPathID;
    };
    
    }  // namespace rx
    
    #endif  // LIBANGLE_RENDERER_GL_PATHIMPL_H_