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kc3-lang/angle/src/libANGLE/renderer/vulkan/DisplayVk.cpp

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  • Author : Cody Northrop
    Date : 2019-07-01 03:22:42
    Hash : 7d6923de
    Message : Revert "Vulkan: pipeline cache not populated as blob cache is not set" This reverts commit 134d6eed2a7d1f148a42c78c8e5da3cfc2df288e. Reason for revert: glmark2 is unable to start on Android-Q when using ANGLE as the driver. Original change's description: > Vulkan: pipeline cache not populated as blob cache is not set > > 1. Use vkMergePipelineCaches in eglSetBlobCacheFuncsANDROID as > blob cache callbacks are set after eglInititalize. > 2. Use a more proper way to save the cache data to disk. > > Bug: angleproject:3318 > Change-Id: Ieb5d10ab93e7afb2aab4446b387d7f36c878a686 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1559671 > Reviewed-by: Jamie Madill <jmadill@chromium.org> > Commit-Queue: Jamie Madill <jmadill@chromium.org> TBR=syoussefi@chromium.org,jmadill@chromium.org,fei.yang@arm.com # Not skipping CQ checks because original CL landed > 1 day ago. Bug: angleproject:3318 Change-Id: I51e49bf103142e80b2c9028b3af6d3bb58cf6348 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1683820 Reviewed-by: Cody Northrop <cnorthrop@google.com> Commit-Queue: Jamie Madill <jmadill@chromium.org>

  • src/libANGLE/renderer/vulkan/DisplayVk.cpp
  • //
    // Copyright 2016 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    // DisplayVk.cpp:
    //    Implements the class methods for DisplayVk.
    //
    
    #include "libANGLE/renderer/vulkan/DisplayVk.h"
    
    #include "common/debug.h"
    #include "libANGLE/Context.h"
    #include "libANGLE/Display.h"
    #include "libANGLE/renderer/vulkan/ContextVk.h"
    #include "libANGLE/renderer/vulkan/ImageVk.h"
    #include "libANGLE/renderer/vulkan/RendererVk.h"
    #include "libANGLE/renderer/vulkan/SurfaceVk.h"
    #include "libANGLE/renderer/vulkan/SyncVk.h"
    #include "libANGLE/trace.h"
    
    namespace rx
    {
    
    DisplayVk::DisplayVk(const egl::DisplayState &state)
        : DisplayImpl(state), vk::Context(new RendererVk()), mScratchBuffer(1000u)
    {}
    
    DisplayVk::~DisplayVk()
    {
        delete mRenderer;
    }
    
    egl::Error DisplayVk::initialize(egl::Display *display)
    {
        ASSERT(mRenderer != nullptr && display != nullptr);
        angle::Result result = mRenderer->initialize(this, display, getWSIExtension(), getWSILayer());
        ANGLE_TRY(angle::ToEGL(result, this, EGL_NOT_INITIALIZED));
        return egl::NoError();
    }
    
    void DisplayVk::terminate()
    {
        ASSERT(mRenderer);
        mRenderer->onDestroy(this);
    }
    
    egl::Error DisplayVk::makeCurrent(egl::Surface * /*drawSurface*/,
                                      egl::Surface * /*readSurface*/,
                                      gl::Context * /*context*/)
    {
        return egl::NoError();
    }
    
    bool DisplayVk::testDeviceLost()
    {
        return mRenderer->isDeviceLost();
    }
    
    egl::Error DisplayVk::restoreLostDevice(const egl::Display *display)
    {
        // A vulkan device cannot be restored, the entire renderer would have to be re-created along
        // with any other EGL objects that reference it.
        return egl::EglBadDisplay();
    }
    
    std::string DisplayVk::getVendorString() const
    {
        std::string vendorString = "Google Inc.";
        if (mRenderer)
        {
            vendorString += " " + mRenderer->getVendorString();
        }
    
        return vendorString;
    }
    
    DeviceImpl *DisplayVk::createDevice()
    {
        UNIMPLEMENTED();
        return nullptr;
    }
    
    egl::Error DisplayVk::waitClient(const gl::Context *context)
    {
        ANGLE_TRACE_EVENT0("gpu.angle", "DisplayVk::waitClient");
        ContextVk *contextVk = vk::GetImpl(context);
        return angle::ToEGL(contextVk->finishImpl(), this, EGL_BAD_ACCESS);
    }
    
    egl::Error DisplayVk::waitNative(const gl::Context *context, EGLint engine)
    {
        UNIMPLEMENTED();
        return egl::EglBadAccess();
    }
    
    SurfaceImpl *DisplayVk::createWindowSurface(const egl::SurfaceState &state,
                                                EGLNativeWindowType window,
                                                const egl::AttributeMap &attribs)
    {
        EGLint width  = attribs.getAsInt(EGL_WIDTH, 0);
        EGLint height = attribs.getAsInt(EGL_HEIGHT, 0);
    
        return createWindowSurfaceVk(state, window, width, height);
    }
    
    SurfaceImpl *DisplayVk::createPbufferSurface(const egl::SurfaceState &state,
                                                 const egl::AttributeMap &attribs)
    {
        ASSERT(mRenderer);
    
        EGLint width  = attribs.getAsInt(EGL_WIDTH, 0);
        EGLint height = attribs.getAsInt(EGL_HEIGHT, 0);
    
        return new OffscreenSurfaceVk(state, width, height);
    }
    
    SurfaceImpl *DisplayVk::createPbufferFromClientBuffer(const egl::SurfaceState &state,
                                                          EGLenum buftype,
                                                          EGLClientBuffer clientBuffer,
                                                          const egl::AttributeMap &attribs)
    {
        UNIMPLEMENTED();
        return static_cast<SurfaceImpl *>(0);
    }
    
    SurfaceImpl *DisplayVk::createPixmapSurface(const egl::SurfaceState &state,
                                                NativePixmapType nativePixmap,
                                                const egl::AttributeMap &attribs)
    {
        UNIMPLEMENTED();
        return static_cast<SurfaceImpl *>(0);
    }
    
    ImageImpl *DisplayVk::createImage(const egl::ImageState &state,
                                      const gl::Context *context,
                                      EGLenum target,
                                      const egl::AttributeMap &attribs)
    {
        return new ImageVk(state, context);
    }
    
    rx::ContextImpl *DisplayVk::createContext(const gl::State &state,
                                              gl::ErrorSet *errorSet,
                                              const egl::Config *configuration,
                                              const gl::Context *shareContext,
                                              const egl::AttributeMap &attribs)
    {
        return new ContextVk(state, errorSet, mRenderer);
    }
    
    StreamProducerImpl *DisplayVk::createStreamProducerD3DTexture(
        egl::Stream::ConsumerType consumerType,
        const egl::AttributeMap &attribs)
    {
        UNIMPLEMENTED();
        return static_cast<StreamProducerImpl *>(0);
    }
    
    EGLSyncImpl *DisplayVk::createSync(const egl::AttributeMap &attribs)
    {
        return new EGLSyncVk(attribs);
    }
    
    gl::Version DisplayVk::getMaxSupportedESVersion() const
    {
        return mRenderer->getMaxSupportedESVersion();
    }
    
    void DisplayVk::generateExtensions(egl::DisplayExtensions *outExtensions) const
    {
        outExtensions->createContextRobustness      = true;
        outExtensions->surfaceOrientation           = true;
        outExtensions->displayTextureShareGroup     = true;
        outExtensions->robustResourceInitialization = true;
    
        // The Vulkan implementation will always say that EGL_KHR_swap_buffers_with_damage is supported.
        // When the Vulkan driver supports VK_KHR_incremental_present, it will use it.  Otherwise, it
        // will ignore the hint and do a regular swap.
        outExtensions->swapBuffersWithDamage = true;
    
        outExtensions->fenceSync = true;
        outExtensions->waitSync  = true;
    
        outExtensions->image                 = true;
        outExtensions->imageBase             = true;
        outExtensions->imagePixmap           = false;  // ANGLE does not support pixmaps
        outExtensions->glTexture2DImage      = true;
        outExtensions->glTextureCubemapImage = true;
        outExtensions->glTexture3DImage      = false;
        outExtensions->glRenderbufferImage   = true;
        outExtensions->imageNativeBuffer =
            getRenderer()->getFeatures().supportsAndroidHardwareBuffer.enabled;
    }
    
    void DisplayVk::generateCaps(egl::Caps *outCaps) const
    {
        outCaps->textureNPOT = true;
    }
    
    const char *DisplayVk::getWSILayer() const
    {
        return nullptr;
    }
    
    bool DisplayVk::getScratchBuffer(size_t requstedSizeBytes,
                                     angle::MemoryBuffer **scratchBufferOut) const
    {
        return mScratchBuffer.get(requstedSizeBytes, scratchBufferOut);
    }
    
    void DisplayVk::handleError(VkResult result,
                                const char *file,
                                const char *function,
                                unsigned int line)
    {
        ASSERT(result != VK_SUCCESS);
    
        std::stringstream errorStream;
        errorStream << "Internal Vulkan error: " << VulkanResultString(result) << ", in " << file
                    << ", " << function << ":" << line << ".";
        mStoredErrorString = errorStream.str();
    
        if (result == VK_ERROR_DEVICE_LOST)
        {
            WARN() << mStoredErrorString;
            mRenderer->notifyDeviceLost();
        }
    }
    
    // TODO(jmadill): Remove this. http://anglebug.com/3041
    egl::Error DisplayVk::getEGLError(EGLint errorCode)
    {
        return egl::Error(errorCode, 0, std::move(mStoredErrorString));
    }
    
    void DisplayVk::populateFeatureList(angle::FeatureList *features)
    {
        mRenderer->getFeatures().populateFeatureList(features);
    }
    
    }  // namespace rx