Edit

kc3-lang/angle/src/compiler/OutputGLSL.h

Branch :

  • Show log

    Commit

  • Author : alokp@chromium.org
    Date : 2010-05-26 15:13:14
    Hash : d88b7736
    Message : Do not write extraneous semi-colons - some glsl compilers are do not like that even though it is so easy to ignore. Review URL: http://codereview.appspot.com/1301041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@317 736b8ea6-26fd-11df-bfd4-992fa37f6226

  • src/compiler/OutputGLSL.h
  • //
    // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #ifndef CROSSCOMPILERGLSL_OUTPUTGLSL_H_
    #define CROSSCOMPILERGLSL_OUTPUTGLSL_H_
    
    #include <set>
    
    #include "compiler/intermediate.h"
    #include "compiler/ParseHelper.h"
    
    class TOutputGLSL : public TIntermTraverser
    {
    public:
        TOutputGLSL(TInfoSinkBase& objSink);
    
    protected:
        TInfoSinkBase& objSink() { return mObjSink; }
        void writeTriplet(Visit visit, const char* preStr, const char* inStr, const char* postStr);
        void writeVariableType(const TType& type);
        void writeFunctionParameters(const TIntermSequence& args);
        const ConstantUnion* writeConstantUnion(const TType& type, const ConstantUnion* pConstUnion);
    
        virtual void visitSymbol(TIntermSymbol* node);
        virtual void visitConstantUnion(TIntermConstantUnion* node);
        virtual bool visitBinary(Visit visit, TIntermBinary* node);
        virtual bool visitUnary(Visit visit, TIntermUnary* node);
        virtual bool visitSelection(Visit visit, TIntermSelection* node);
        virtual bool visitAggregate(Visit visit, TIntermAggregate* node);
        virtual bool visitLoop(Visit visit, TIntermLoop* node);
        virtual bool visitBranch(Visit visit, TIntermBranch* node);
    
        void visitCodeBlock(TIntermNode* node);
    
    private:
        TInfoSinkBase& mObjSink;
        bool mDeclaringVariables;
    
        // Structs are declared as the tree is traversed. This set contains all
        // the structs already declared. It is maintained so that a struct is
        // declared only once.
        typedef std::set<TString> DeclaredStructs;
        DeclaredStructs mDeclaredStructs;
    };
    
    #endif  // CROSSCOMPILERGLSL_OUTPUTGLSL_H_