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  • Hash : ac44cd2b
    Author : Zhenyao Mo
    Date : 2013-09-23T14:57:09

    Add an option in ANGLE shader translator to initialize gl_Position to vec4(0.0, 0.0, 0.0, 1.0).
    
    This is to work around driver bugs where shader compile or program link would fail incorrectly if gl_Position is not set in vertex shader.
    
    At the moment at least Linux NVIDIA driver has this bug.
    
    ANGLEBUG=472
    R=alokp@chromium.org, kbr@chromium.org
    
    Review URL: https://codereview.appspot.com/13509043
    

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