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  • Hash : 42bcf32e
    Author : Jamie Madill
    Date : 2014-08-25T16:20:46

    Refactor ShaderVariables to store fields in the base.
    
    Instead of only storing structure information in Varyings, Uniforms
    and Interface Block Fields, store it in the base class. Also only
    store base variable information for struct fields, instead of fully
    typed information. This works because stuff like interpolation type,
    invariance, and other properties are for the entire variable, not
    individual fields.
    
    Also add new fields for interface block instance name, varying
    invariance and structure name for all struct types.
    
    BUG=angle:466
    
    Change-Id: If03fc071e6becb7aad6dea5093989bba7daee69e
    Reviewed-on: https://chromium-review.googlesource.com/213501
    Reviewed-by: Zhenyao Mo <zmo@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Nicolas Capens <capn@chromium.org>
    

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