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kc3-lang/angle/src/libGLESv2/renderer/IndexRangeCache.h

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  • Author : Jamie Madill
    Date : 2014-08-25 15:47:49
    Hash : 2b97681b
    Message : Extract validation from VertexDataManager.cpp to the API. We can check for buffer overflow at draw validation time, before processing any vertex data. BUG=angle:571 Change-Id: I4f49629b98c17ca28e25baed74cad4ae5341b20f Reviewed-on: https://chromium-review.googlesource.com/210647 Tested-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shannon Woods <shannonwoods@chromium.org>

  • src/libGLESv2/renderer/IndexRangeCache.h
  • //
    // Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // IndexRangeCache.h: Defines the rx::IndexRangeCache class which stores information about
    // ranges of indices.
    
    #ifndef LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
    #define LIBGLESV2_RENDERER_INDEXRANGECACHE_H_
    
    #include "common/angleutils.h"
    #include "common/mathutil.h"
    #include <map>
    
    namespace rx
    {
    
    class IndexRangeCache
    {
      public:
        void addRange(GLenum type, unsigned int offset, GLsizei count, const RangeUI &range,
                      unsigned int streamOffset);
        bool findRange(GLenum type, unsigned int offset, GLsizei count, RangeUI *rangeOut,
                       unsigned int *outStreamOffset) const;
    
        void invalidateRange(unsigned int offset, unsigned int size);
        void clear();
    
        static RangeUI ComputeRange(GLenum type, const GLvoid *indices, GLsizei count);
    
      private:
        struct IndexRange
        {
            GLenum type;
            unsigned int offset;
            GLsizei count;
    
            IndexRange();
            IndexRange(GLenum type, intptr_t offset, GLsizei count);
    
            bool operator<(const IndexRange& rhs) const;
        };
    
        struct IndexBounds
        {
            RangeUI range;
            unsigned int streamOffset;
    
            IndexBounds();
            IndexBounds(const RangeUI &range, unsigned int offset);
        };
    
        typedef std::map<IndexRange, IndexBounds> IndexRangeMap;
        IndexRangeMap mIndexRangeCache;
    };
    
    }
    
    #endif LIBGLESV2_RENDERER_INDEXRANGECACHE_H