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kc3-lang/angle/src/libEGL/libEGL.cpp

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  • Author : Geoff Lang
    Date : 2014-06-18 18:08:57
    Hash : 591e6afe
    Message : Add support for ANGLE_platform_angle. BUG=angle:490 Change-Id: If3c897a9ae3d27b96e4b9bf9475a9ac23a1090ba Reviewed-on: https://chromium-review.googlesource.com/185396 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/libEGL/libEGL.cpp
  • //
    // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    // libEGL.cpp: Implements the exported EGL functions.
    
    #include <exception>
    
    #include "common/debug.h"
    #include "common/version.h"
    #include "libGLESv2/Context.h"
    #include "libGLESv2/Texture.h"
    #include "libGLESv2/main.h"
    #include "libGLESv2/renderer/SwapChain.h"
    
    #include "libEGL/main.h"
    #include "libEGL/Display.h"
    #include "libEGL/Surface.h"
    
    bool validateDisplay(egl::Display *display)
    {
        if (display == EGL_NO_DISPLAY)
        {
            return egl::error(EGL_BAD_DISPLAY, false);
        }
    
        if (!display->isInitialized())
        {
            return egl::error(EGL_NOT_INITIALIZED, false);
        }
    
        return true;
    }
    
    bool validateConfig(egl::Display *display, EGLConfig config)
    {
        if (!validateDisplay(display))
        {
            return false;
        }
    
        if (!display->isValidConfig(config))
        {
            return egl::error(EGL_BAD_CONFIG, false);
        }
    
        return true;
    }
    
    bool validateContext(egl::Display *display, gl::Context *context)
    {
        if (!validateDisplay(display))
        {
            return false;
        }
    
        if (!display->isValidContext(context))
        {
            return egl::error(EGL_BAD_CONTEXT, false);
        }
    
        return true;
    }
    
    bool validateSurface(egl::Display *display, egl::Surface *surface)
    {
        if (!validateDisplay(display))
        {
            return false;
        }
    
        if (!display->isValidSurface(surface))
        {
            return egl::error(EGL_BAD_SURFACE, false);
        }
    
        return true;
    }
    
    extern "C"
    {
    EGLint __stdcall eglGetError(void)
    {
        EVENT("()");
    
        EGLint error = egl::getCurrentError();
    
        if (error != EGL_SUCCESS)
        {
            egl::setCurrentError(EGL_SUCCESS);
        }
    
        return error;
    }
    
    EGLDisplay __stdcall eglGetDisplay(EGLNativeDisplayType display_id)
    {
        EVENT("(EGLNativeDisplayType display_id = 0x%0.8p)", display_id);
    
        ANGLE_TRY
        {
            return egl::Display::getDisplay(display_id, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_DISPLAY);
        }
    }
    
    EGLDisplay __stdcall eglGetPlatformDisplayEXT(EGLenum platform, void *native_display, const EGLint *attrib_list)
    {
        EVENT("(EGLenum platform = %d, void* native_display = 0x%0.8p, const EGLint* attrib_list = 0x%0.8p)",
              platform, native_display, attrib_list);
    
        ANGLE_TRY
        {
            switch (platform)
            {
              case EGL_PLATFORM_ANGLE_ANGLE:
                break;
    
              default:
                return egl::error(EGL_BAD_CONFIG, EGL_NO_DISPLAY);
            }
    
            EGLNativeDisplayType displayId = static_cast<EGLNativeDisplayType>(native_display);
    
            // Validate the display device context
            if (WindowFromDC(displayId) == NULL)
            {
                return egl::success(EGL_NO_DISPLAY);
            }
    
            EGLint requestedDisplayType = EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE;
            if (attrib_list)
            {
                for (const EGLint *curAttrib = attrib_list; curAttrib[0] != EGL_NONE; curAttrib += 2)
                {
                    switch (curAttrib[0])
                    {
                      case EGL_PLATFORM_ANGLE_TYPE_ANGLE:
                        requestedDisplayType = curAttrib[1];
                        break;
    
                      default:
                        break;
                    }
                }
            }
    
            switch (requestedDisplayType)
            {
              case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE:
                break;
    
              case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE:
              case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE:
              case EGL_PLATFORM_ANGLE_TYPE_D3D11_WARP_ANGLE:
                if (!egl::Display::supportsPlatformD3D())
                {
                    return egl::success(EGL_NO_DISPLAY);
                }
                break;
    
              case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE:
              case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE:
                if (!egl::Display::supportsPlatformOpenGL())
                {
                    return egl::success(EGL_NO_DISPLAY);
                }
                break;
    
              default:
                return egl::success(EGL_NO_DISPLAY);
            }
    
            return egl::Display::getDisplay(displayId, requestedDisplayType);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_DISPLAY);
        }
    }
    
    EGLBoolean __stdcall eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint *major = 0x%0.8p, EGLint *minor = 0x%0.8p)",
              dpy, major, minor);
    
        ANGLE_TRY
        {
            if (dpy == EGL_NO_DISPLAY)
            {
                return egl::error(EGL_BAD_DISPLAY, EGL_FALSE);
            }
    
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!display->initialize())
            {
                return egl::error(EGL_NOT_INITIALIZED, EGL_FALSE);
            }
    
            if (major) *major = 1;
            if (minor) *minor = 4;
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglTerminate(EGLDisplay dpy)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p)", dpy);
    
        ANGLE_TRY
        {
            if (dpy == EGL_NO_DISPLAY)
            {
                return egl::error(EGL_BAD_DISPLAY, EGL_FALSE);
            }
    
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            display->terminate();
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    const char *__stdcall eglQueryString(EGLDisplay dpy, EGLint name)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint name = %d)", dpy, name);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            if (!(display == EGL_NO_DISPLAY && name == EGL_EXTENSIONS) && !validateDisplay(display))
            {
                return NULL;
            }
    
            switch (name)
            {
              case EGL_CLIENT_APIS:
                return egl::success("OpenGL_ES");
              case EGL_EXTENSIONS:
                return egl::success(egl::Display::getExtensionString(display));
              case EGL_VENDOR:
                return egl::success(display->getVendorString());
              case EGL_VERSION:
                return egl::success("1.4 (ANGLE " ANGLE_VERSION_STRING ")");
              default:
                return egl::error(EGL_BAD_PARAMETER, (const char*)NULL);
            }
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, (const char*)NULL);
        }
    }
    
    EGLBoolean __stdcall eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig *configs = 0x%0.8p, "
              "EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
              dpy, configs, config_size, num_config);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateDisplay(display))
            {
                return EGL_FALSE;
            }
    
            if (!num_config)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            const EGLint attribList[] =    {EGL_NONE};
    
            if (!display->getConfigs(configs, attribList, config_size, num_config))
            {
                return egl::error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p, "
              "EGLConfig *configs = 0x%0.8p, EGLint config_size = %d, EGLint *num_config = 0x%0.8p)",
              dpy, attrib_list, configs, config_size, num_config);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateDisplay(display))
            {
                return EGL_FALSE;
            }
    
            if (!num_config)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            const EGLint attribList[] =    {EGL_NONE};
    
            if (!attrib_list)
            {
                attrib_list = attribList;
            }
    
            display->getConfigs(configs, attrib_list, config_size, num_config);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
              dpy, config, attribute, value);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateConfig(display, config))
            {
                return EGL_FALSE;
            }
    
            if (!display->getConfigAttrib(config, attribute, value))
            {
                return egl::error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLSurface __stdcall eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativeWindowType win = 0x%0.8p, "
              "const EGLint *attrib_list = 0x%0.8p)", dpy, config, win, attrib_list);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateConfig(display, config))
            {
                return EGL_NO_SURFACE;
            }
    
            HWND window = (HWND)win;
    
            if (!IsWindow(window))
            {
                return egl::error(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
            }
    
            return display->createWindowSurface(window, config, attrib_list);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
        }
    }
    
    EGLSurface __stdcall eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)",
              dpy, config, attrib_list);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateConfig(display, config))
            {
                return EGL_NO_SURFACE;
            }
    
            return display->createOffscreenSurface(config, NULL, attrib_list);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
        }
    }
    
    EGLSurface __stdcall eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLNativePixmapType pixmap = 0x%0.8p, "
              "const EGLint *attrib_list = 0x%0.8p)", dpy, config, pixmap, attrib_list);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateConfig(display, config))
            {
                return EGL_NO_SURFACE;
            }
    
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(EGL_NO_SURFACE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
        }
    }
    
    EGLBoolean __stdcall eglDestroySurface(EGLDisplay dpy, EGLSurface surface)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (surface == EGL_NO_SURFACE)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            display->destroySurface((egl::Surface*)surface);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
              dpy, surface, attribute, value);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = (egl::Surface*)surface;
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (surface == EGL_NO_SURFACE)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            switch (attribute)
            {
              case EGL_VG_ALPHA_FORMAT:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_VG_COLORSPACE:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_CONFIG_ID:
                *value = eglSurface->getConfigID();
                break;
              case EGL_HEIGHT:
                *value = eglSurface->getHeight();
                break;
              case EGL_HORIZONTAL_RESOLUTION:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_LARGEST_PBUFFER:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_MIPMAP_TEXTURE:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_MIPMAP_LEVEL:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_MULTISAMPLE_RESOLVE:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_PIXEL_ASPECT_RATIO:
                *value = eglSurface->getPixelAspectRatio();
                break;
              case EGL_RENDER_BUFFER:
                *value = eglSurface->getRenderBuffer();
                break;
              case EGL_SWAP_BEHAVIOR:
                *value = eglSurface->getSwapBehavior();
                break;
              case EGL_TEXTURE_FORMAT:
                *value = eglSurface->getTextureFormat();
                break;
              case EGL_TEXTURE_TARGET:
                *value = eglSurface->getTextureTarget();
                break;
              case EGL_VERTICAL_RESOLUTION:
                UNIMPLEMENTED();   // FIXME
                break;
              case EGL_WIDTH:
                *value = eglSurface->getWidth();
                break;
              case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
                *value = eglSurface->isPostSubBufferSupported();
                break;
              case EGL_FIXED_SIZE_ANGLE:
                *value = eglSurface->isFixedSize();
                break;
              default:
                return egl::error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglQuerySurfacePointerANGLE(EGLDisplay dpy, EGLSurface surface, EGLint attribute, void **value)
    {
        TRACE("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, void **value = 0x%0.8p)",
              dpy, surface, attribute, value);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = (egl::Surface*)surface;
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (surface == EGL_NO_SURFACE)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            switch (attribute)
            {
              case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
                {
                    rx::SwapChain *swapchain = eglSurface->getSwapChain();
                    *value = (void*) (swapchain ? swapchain->getShareHandle() : NULL);
                }
                break;
              default:
                return egl::error(EGL_BAD_ATTRIBUTE, EGL_FALSE);
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglBindAPI(EGLenum api)
    {
        EVENT("(EGLenum api = 0x%X)", api);
    
        ANGLE_TRY
        {
            switch (api)
            {
              case EGL_OPENGL_API:
              case EGL_OPENVG_API:
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);   // Not supported by this implementation
              case EGL_OPENGL_ES_API:
                break;
              default:
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            egl::setCurrentAPI(api);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLenum __stdcall eglQueryAPI(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            EGLenum API = egl::getCurrentAPI();
    
            return egl::success(API);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglWaitClient(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(0);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglReleaseThread(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            eglMakeCurrent(EGL_NO_DISPLAY, EGL_NO_CONTEXT, EGL_NO_SURFACE, EGL_NO_SURFACE);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLSurface __stdcall eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLenum buftype = 0x%X, EGLClientBuffer buffer = 0x%0.8p, "
              "EGLConfig config = 0x%0.8p, const EGLint *attrib_list = 0x%0.8p)",
              dpy, buftype, buffer, config, attrib_list);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateConfig(display, config))
            {
                return EGL_NO_SURFACE;
            }
    
            if (buftype != EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE || !buffer)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
            }
    
            return display->createOffscreenSurface(config, (HANDLE)buffer, attrib_list);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
        }
    }
    
    EGLBoolean __stdcall eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint attribute = %d, EGLint value = %d)",
              dpy, surface, attribute, value);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (buffer != EGL_BACK_BUFFER)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            if (surface == EGL_NO_SURFACE || eglSurface->getWindowHandle())
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            if (eglSurface->getBoundTexture())
            {
                return egl::error(EGL_BAD_ACCESS, EGL_FALSE);
            }
    
            if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
            {
                return egl::error(EGL_BAD_MATCH, EGL_FALSE);
            }
    
            if (!glBindTexImage(eglSurface))
            {
                return egl::error(EGL_BAD_MATCH, EGL_FALSE);
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint buffer = %d)", dpy, surface, buffer);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (buffer != EGL_BACK_BUFFER)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            if (surface == EGL_NO_SURFACE || eglSurface->getWindowHandle())
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            if (eglSurface->getTextureFormat() == EGL_NO_TEXTURE)
            {
                return egl::error(EGL_BAD_MATCH, EGL_FALSE);
            }
    
            gl::Texture2D *texture = eglSurface->getBoundTexture();
    
            if (texture)
            {
                texture->releaseTexImage();
            }
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglSwapInterval(EGLDisplay dpy, EGLint interval)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLint interval = %d)", dpy, interval);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (!validateDisplay(display))
            {
                return EGL_FALSE;
            }
    
            egl::Surface *draw_surface = static_cast<egl::Surface*>(egl::getCurrentDrawSurface());
    
            if (draw_surface == NULL)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
            
            draw_surface->setSwapInterval(interval);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLContext __stdcall eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLConfig config = 0x%0.8p, EGLContext share_context = 0x%0.8p, "
              "const EGLint *attrib_list = 0x%0.8p)", dpy, config, share_context, attrib_list);
    
        ANGLE_TRY
        {
            // Get the requested client version (default is 1) and check it is 2 or 3.
            EGLint client_version = 1;
            bool reset_notification = false;
            bool robust_access = false;
    
            if (attrib_list)
            {
                for (const EGLint* attribute = attrib_list; attribute[0] != EGL_NONE; attribute += 2)
                {
                    switch (attribute[0])
                    {
                      case EGL_CONTEXT_CLIENT_VERSION:
                        client_version = attribute[1];
                        break;
                      case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
                        if (attribute[1] == EGL_TRUE)
                        {
                            return egl::error(EGL_BAD_CONFIG, EGL_NO_CONTEXT);   // Unimplemented
                            // robust_access = true;
                        }
                        else if (attribute[1] != EGL_FALSE)
                            return egl::error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
                        break;
                      case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
                        if (attribute[1] == EGL_LOSE_CONTEXT_ON_RESET_EXT)
                            reset_notification = true;
                        else if (attribute[1] != EGL_NO_RESET_NOTIFICATION_EXT)
                            return egl::error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
                        break;
                      default:
                        return egl::error(EGL_BAD_ATTRIBUTE, EGL_NO_CONTEXT);
                    }
                }
            }
    
            if (client_version != 2 && client_version != 3)
            {
                return egl::error(EGL_BAD_CONFIG, EGL_NO_CONTEXT);
            }
    
            egl::Display *display = static_cast<egl::Display*>(dpy);
    
            if (share_context)
            {
                gl::Context* sharedGLContext = static_cast<gl::Context*>(share_context);
    
                if (sharedGLContext->isResetNotificationEnabled() != reset_notification)
                {
                    return egl::error(EGL_BAD_MATCH, EGL_NO_CONTEXT);
                }
    
                if (sharedGLContext->getClientVersion() != client_version)
                {
                    return egl::error(EGL_BAD_CONTEXT, EGL_NO_CONTEXT);
                }
    
                // Can not share contexts between displays
                if (sharedGLContext->getRenderer() != display->getRenderer())
                {
                    return egl::error(EGL_BAD_MATCH, EGL_NO_CONTEXT);
                }
            }
    
            if (!validateConfig(display, config))
            {
                return EGL_NO_CONTEXT;
            }
    
            return display->createContext(config, client_version, static_cast<gl::Context*>(share_context), reset_notification, robust_access);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
        }
    }
    
    EGLBoolean __stdcall eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p)", dpy, ctx);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            gl::Context *context = static_cast<gl::Context*>(ctx);
    
            if (!validateContext(display, context))
            {
                return EGL_FALSE;
            }
    
            if (ctx == EGL_NO_CONTEXT)
            {
                return egl::error(EGL_BAD_CONTEXT, EGL_FALSE);
            }
    
            display->destroyContext(context);
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface draw = 0x%0.8p, EGLSurface read = 0x%0.8p, EGLContext ctx = 0x%0.8p)",
              dpy, draw, read, ctx);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            gl::Context *context = static_cast<gl::Context*>(ctx);
    
            if (ctx != EGL_NO_CONTEXT && !validateContext(display, context))
            {
                return EGL_FALSE;
            }
    
            if (dpy != EGL_NO_DISPLAY)
            {
                rx::Renderer *renderer = display->getRenderer();
                if (renderer->testDeviceLost(true))
                {
                    return EGL_FALSE;
                }
    
                if (renderer->isDeviceLost())
                {
                    return egl::error(EGL_CONTEXT_LOST, EGL_FALSE);
                }
            }
    
            if ((draw != EGL_NO_SURFACE && !validateSurface(display, static_cast<egl::Surface*>(draw))) ||
                (read != EGL_NO_SURFACE && !validateSurface(display, static_cast<egl::Surface*>(read))))
            {
                return EGL_FALSE;
            }
    
            if (draw != read)
            {
                UNIMPLEMENTED();   // FIXME
            }
    
            egl::setCurrentDisplay(dpy);
            egl::setCurrentDrawSurface(draw);
            egl::setCurrentReadSurface(read);
    
            glMakeCurrent(context, display, static_cast<egl::Surface*>(draw));
    
            return egl::success(EGL_TRUE);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLContext __stdcall eglGetCurrentContext(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            EGLContext context = glGetCurrentContext();
    
            return egl::success(context);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
        }
    }
    
    EGLSurface __stdcall eglGetCurrentSurface(EGLint readdraw)
    {
        EVENT("(EGLint readdraw = %d)", readdraw);
    
        ANGLE_TRY
        {
            if (readdraw == EGL_READ)
            {
                EGLSurface read = egl::getCurrentReadSurface();
                return egl::success(read);
            }
            else if (readdraw == EGL_DRAW)
            {
                EGLSurface draw = egl::getCurrentDrawSurface();
                return egl::success(draw);
            }
            else
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
            }
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_SURFACE);
        }
    }
    
    EGLDisplay __stdcall eglGetCurrentDisplay(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            EGLDisplay dpy = egl::getCurrentDisplay();
    
            return egl::success(dpy);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_NO_DISPLAY);
        }
    }
    
    EGLBoolean __stdcall eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLContext ctx = 0x%0.8p, EGLint attribute = %d, EGLint *value = 0x%0.8p)",
              dpy, ctx, attribute, value);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            gl::Context *context = static_cast<gl::Context*>(ctx);
    
            if (!validateContext(display, context))
            {
                return EGL_FALSE;
            }
    
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(0);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglWaitGL(void)
    {
        EVENT("()");
    
        ANGLE_TRY
        {
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(0);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglWaitNative(EGLint engine)
    {
        EVENT("(EGLint engine = %d)", engine);
    
        ANGLE_TRY
        {
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(0);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p)", dpy, surface);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = (egl::Surface*)surface;
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (display->getRenderer()->isDeviceLost())
            {
                return egl::error(EGL_CONTEXT_LOST, EGL_FALSE);
            }
    
            if (surface == EGL_NO_SURFACE)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            if (eglSurface->swap())
            {
                return egl::success(EGL_TRUE);
            }
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    
        return EGL_FALSE;
    }
    
    EGLBoolean __stdcall eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLNativePixmapType target = 0x%0.8p)", dpy, surface, target);
    
        ANGLE_TRY
        {
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (display->getRenderer()->isDeviceLost())
            {
                return egl::error(EGL_CONTEXT_LOST, EGL_FALSE);
            }
    
            UNIMPLEMENTED();   // FIXME
    
            return egl::success(0);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    }
    
    EGLBoolean __stdcall eglPostSubBufferNV(EGLDisplay dpy, EGLSurface surface, EGLint x, EGLint y, EGLint width, EGLint height)
    {
        EVENT("(EGLDisplay dpy = 0x%0.8p, EGLSurface surface = 0x%0.8p, EGLint x = %d, EGLint y = %d, EGLint width = %d, EGLint height = %d)", dpy, surface, x, y, width, height);
    
        ANGLE_TRY
        {
            if (x < 0 || y < 0 || width < 0 || height < 0)
            {
                return egl::error(EGL_BAD_PARAMETER, EGL_FALSE);
            }
    
            egl::Display *display = static_cast<egl::Display*>(dpy);
            egl::Surface *eglSurface = static_cast<egl::Surface*>(surface);
    
            if (!validateSurface(display, eglSurface))
            {
                return EGL_FALSE;
            }
    
            if (display->getRenderer()->isDeviceLost())
            {
                return egl::error(EGL_CONTEXT_LOST, EGL_FALSE);
            }
    
            if (surface == EGL_NO_SURFACE)
            {
                return egl::error(EGL_BAD_SURFACE, EGL_FALSE);
            }
    
            if (eglSurface->postSubBuffer(x, y, width, height))
            {
                return egl::success(EGL_TRUE);
            }
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, EGL_FALSE);
        }
    
        return EGL_FALSE;
    }
    
    __eglMustCastToProperFunctionPointerType __stdcall eglGetProcAddress(const char *procname)
    {
        EVENT("(const char *procname = \"%s\")", procname);
    
        ANGLE_TRY
        {
            struct Extension
            {
                const char *name;
                __eglMustCastToProperFunctionPointerType address;
            };
    
            static const Extension eglExtensions[] =
            {
                { "eglQuerySurfacePointerANGLE", (__eglMustCastToProperFunctionPointerType)eglQuerySurfacePointerANGLE },
                { "eglPostSubBufferNV", (__eglMustCastToProperFunctionPointerType)eglPostSubBufferNV },
                { "eglGetPlatformDisplayEXT", (__eglMustCastToProperFunctionPointerType)eglGetPlatformDisplayEXT },
                { "", NULL },
            };
    
            for (unsigned int ext = 0; ext < ArraySize(eglExtensions); ext++)
            {
                if (strcmp(procname, eglExtensions[ext].name) == 0)
                {
                    return (__eglMustCastToProperFunctionPointerType)eglExtensions[ext].address;
                }
            }
    
            return glGetProcAddress(procname);
        }
        ANGLE_CATCH_ALL
        {
            return egl::error(EGL_BAD_ALLOC, (__eglMustCastToProperFunctionPointerType)NULL);
        }
    }
    }