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kc3-lang/angle/src/compiler/translator/VersionGLSL.cpp

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  • Author : Alexis Hetu
    Date : 2015-06-16 16:55:52
    Hash : 07e57df7
    Message : Added non square matrix construction Added new construction operations for non square matrices, along with the required changes to the related translation functions. Change-Id: I04ae7d4b2d1bb363b35d088cea45c0e7c4bc8a13 Reviewed-on: https://chromium-review.googlesource.com/277729 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>

  • src/compiler/translator/VersionGLSL.cpp
  • //
    // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
    // Use of this source code is governed by a BSD-style license that can be
    // found in the LICENSE file.
    //
    
    #include "compiler/translator/VersionGLSL.h"
    
    int ShaderOutputTypeToGLSLVersion(ShShaderOutput output)
    {
        switch (output)
        {
          case SH_GLSL_130_OUTPUT:           return GLSL_VERSION_130;
          case SH_GLSL_140_OUTPUT:           return GLSL_VERSION_140;
          case SH_GLSL_150_CORE_OUTPUT:      return GLSL_VERSION_150;
          case SH_GLSL_330_CORE_OUTPUT:      return GLSL_VERSION_330;
          case SH_GLSL_400_CORE_OUTPUT:      return GLSL_VERSION_400;
          case SH_GLSL_410_CORE_OUTPUT:      return GLSL_VERSION_410;
          case SH_GLSL_420_CORE_OUTPUT:      return GLSL_VERSION_420;
          case SH_GLSL_430_CORE_OUTPUT:      return GLSL_VERSION_430;
          case SH_GLSL_440_CORE_OUTPUT:      return GLSL_VERSION_440;
          case SH_GLSL_450_CORE_OUTPUT:      return GLSL_VERSION_450;
          case SH_GLSL_COMPATIBILITY_OUTPUT: return GLSL_VERSION_110;
          default: UNREACHABLE();            return 0;
        }
    }
    
    // We need to scan for the following:
    // 1. "invariant" keyword: This can occur in both - vertex and fragment shaders
    //    but only at the global scope.
    // 2. "gl_PointCoord" built-in variable: This can only occur in fragment shader
    //    but inside any scope.
    // 3. Call to a matrix constructor with another matrix as argument.
    //    (These constructors were reserved in GLSL version 1.10.)
    // 4. Arrays as "out" function parameters.
    //    GLSL spec section 6.1.1: "When calling a function, expressions that do
    //    not evaluate to l-values cannot be passed to parameters declared as
    //    out or inout."
    //    GLSL 1.1 section 5.8: "Other binary or unary expressions,
    //    non-dereferenced arrays, function names, swizzles with repeated fields,
    //    and constants cannot be l-values."
    //    GLSL 1.2 relaxed the restriction on arrays, section 5.8: "Variables that
    //    are built-in types, entire structures or arrays... are all l-values."
    //
    TVersionGLSL::TVersionGLSL(sh::GLenum type,
                               const TPragma &pragma,
                               ShShaderOutput output)
        : TIntermTraverser(true, false, false)
    {
        mVersion = ShaderOutputTypeToGLSLVersion(output);
        if (pragma.stdgl.invariantAll)
        {
            ensureVersionIsAtLeast(GLSL_VERSION_120);
        }
    }
    
    void TVersionGLSL::visitSymbol(TIntermSymbol *node)
    {
        if (node->getSymbol() == "gl_PointCoord")
        {
            ensureVersionIsAtLeast(GLSL_VERSION_120);
        }
    }
    
    bool TVersionGLSL::visitAggregate(Visit, TIntermAggregate *node)
    {
        bool visitChildren = true;
    
        switch (node->getOp())
        {
          case EOpSequence:
            // We need to visit sequence children to get to global or inner scope.
            visitChildren = true;
            break;
          case EOpDeclaration:
            {
                const TIntermSequence &sequence = *(node->getSequence());
                if (sequence.front()->getAsTyped()->getType().isInvariant())
                {
                    ensureVersionIsAtLeast(GLSL_VERSION_120);
                }
                break;
            }
          case EOpInvariantDeclaration:
            ensureVersionIsAtLeast(GLSL_VERSION_120);
            break;
          case EOpParameters:
            {
                const TIntermSequence &params = *(node->getSequence());
                for (TIntermSequence::const_iterator iter = params.begin();
                     iter != params.end(); ++iter)
                {
                    const TIntermTyped *param = (*iter)->getAsTyped();
                    if (param->isArray())
                    {
                        TQualifier qualifier = param->getQualifier();
                        if ((qualifier == EvqOut) || (qualifier ==  EvqInOut))
                        {
                            ensureVersionIsAtLeast(GLSL_VERSION_120);
                            break;
                        }
                    }
                }
                // Fully processed. No need to visit children.
                visitChildren = false;
                break;
            }
          case EOpConstructMat2:
          case EOpConstructMat2x3:
          case EOpConstructMat2x4:
          case EOpConstructMat3x2:
          case EOpConstructMat3:
          case EOpConstructMat3x4:
          case EOpConstructMat4x2:
          case EOpConstructMat4x3:
          case EOpConstructMat4:
            {
                const TIntermSequence &sequence = *(node->getSequence());
                if (sequence.size() == 1)
                {
                    TIntermTyped *typed = sequence.front()->getAsTyped();
                    if (typed && typed->isMatrix())
                    {
                        ensureVersionIsAtLeast(GLSL_VERSION_120);
                    }
                }
                break;
            }
          default:
            break;
        }
    
        return visitChildren;
    }
    
    void TVersionGLSL::ensureVersionIsAtLeast(int version)
    {
        mVersion = std::max(version, mVersion);
    }