Hash :
dadd1986
Author :
Date :
2020-04-21T01:50:00
Implement GL_APPLE_clip_distance - Built-in variable gl_ClipDistance has been added to compiler. - Desktop GL: gl_ClipDistance is supported since GL 3.0. Enable/Disable each gl_ClipDistances[i] works out of the box via glEnable(). - Vulkan/Metal: Use uniform variable to control writing to each gl_ClipDistance. One bit flag controls one element in the gl_ClipDistance array. The writing to the disabled element in vertex shader will be ignored, and turned into zero assignment instead. - Direct3D/Mobile GL: Not implemented yet. - Added ClipDistanceTest to gl_tests and compiler unittests. - GL_APPLE_clip_distance is a subset of GL_EXT_clip_cull_distance, so GL_EXT_clip_cull_distance could be implemented in future if needed. Bug: angleproject:4452 Change-Id: I571ac8b56826989808a680226a04bec4cf59988e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2084324 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
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//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#include "compiler/translator/Initialize.h"
namespace sh
{
void InitExtensionBehavior(const ShBuiltInResources &resources, TExtensionBehavior &extBehavior)
{
if (resources.OES_standard_derivatives)
{
extBehavior[TExtension::OES_standard_derivatives] = EBhUndefined;
}
if (resources.OES_EGL_image_external)
{
extBehavior[TExtension::OES_EGL_image_external] = EBhUndefined;
}
if (resources.OES_EGL_image_external_essl3)
{
extBehavior[TExtension::OES_EGL_image_external_essl3] = EBhUndefined;
}
if (resources.NV_EGL_stream_consumer_external)
{
extBehavior[TExtension::NV_EGL_stream_consumer_external] = EBhUndefined;
}
if (resources.ARB_texture_rectangle)
{
// Special: ARB_texture_rectangle extension does not follow the standard for #extension
// directives - it is enabled by default. An extension directive may still disable it.
extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable;
}
if (resources.EXT_blend_func_extended)
{
extBehavior[TExtension::EXT_blend_func_extended] = EBhUndefined;
}
if (resources.EXT_draw_buffers)
{
extBehavior[TExtension::EXT_draw_buffers] = EBhUndefined;
}
if (resources.EXT_frag_depth)
{
extBehavior[TExtension::EXT_frag_depth] = EBhUndefined;
}
if (resources.EXT_shader_texture_lod)
{
extBehavior[TExtension::EXT_shader_texture_lod] = EBhUndefined;
}
if (resources.EXT_shader_framebuffer_fetch)
{
extBehavior[TExtension::EXT_shader_framebuffer_fetch] = EBhUndefined;
}
if (resources.NV_shader_framebuffer_fetch)
{
extBehavior[TExtension::NV_shader_framebuffer_fetch] = EBhUndefined;
}
if (resources.NV_shader_noperspective_interpolation)
{
extBehavior[TExtension::NV_shader_noperspective_interpolation] = EBhUndefined;
}
if (resources.ARM_shader_framebuffer_fetch)
{
extBehavior[TExtension::ARM_shader_framebuffer_fetch] = EBhUndefined;
}
if (resources.OVR_multiview)
{
extBehavior[TExtension::OVR_multiview] = EBhUndefined;
}
if (resources.OVR_multiview2)
{
extBehavior[TExtension::OVR_multiview2] = EBhUndefined;
}
if (resources.EXT_YUV_target)
{
extBehavior[TExtension::EXT_YUV_target] = EBhUndefined;
}
if (resources.EXT_geometry_shader)
{
extBehavior[TExtension::EXT_geometry_shader] = EBhUndefined;
}
if (resources.EXT_gpu_shader5)
{
extBehavior[TExtension::EXT_gpu_shader5] = EBhUndefined;
}
if (resources.EXT_shader_non_constant_global_initializers)
{
extBehavior[TExtension::EXT_shader_non_constant_global_initializers] = EBhUndefined;
}
if (resources.OES_texture_storage_multisample_2d_array)
{
extBehavior[TExtension::OES_texture_storage_multisample_2d_array] = EBhUndefined;
}
if (resources.OES_texture_3D)
{
extBehavior[TExtension::OES_texture_3D] = EBhUndefined;
}
if (resources.ANGLE_texture_multisample)
{
extBehavior[TExtension::ANGLE_texture_multisample] = EBhUndefined;
}
if (resources.ANGLE_multi_draw)
{
extBehavior[TExtension::ANGLE_multi_draw] = EBhUndefined;
}
if (resources.ANGLE_base_vertex_base_instance)
{
extBehavior[TExtension::ANGLE_base_vertex_base_instance] = EBhUndefined;
}
if (resources.WEBGL_video_texture)
{
extBehavior[TExtension::WEBGL_video_texture] = EBhUndefined;
}
if (resources.APPLE_clip_distance)
{
extBehavior[TExtension::APPLE_clip_distance] = EBhUndefined;
}
}
void ResetExtensionBehavior(const ShBuiltInResources &resources,
TExtensionBehavior &extBehavior,
const ShCompileOptions compileOptions)
{
for (auto &ext : extBehavior)
{
ext.second = EBhUndefined;
}
if (resources.ARB_texture_rectangle)
{
if (compileOptions & SH_DISABLE_ARB_TEXTURE_RECTANGLE)
{
// Remove ARB_texture_rectangle so it can't be enabled by extension directives.
extBehavior.erase(TExtension::ARB_texture_rectangle);
}
else
{
// Restore ARB_texture_rectangle in case it was removed during an earlier reset. As
// noted above, it doesn't follow the standard for extension directives and is enabled
// by default.
extBehavior[TExtension::ARB_texture_rectangle] = EBhEnable;
}
}
}
} // namespace sh