Hash :
d3ded9aa
Author :
Date :
2022-02-22T23:02:59
Vulkan: Make Overlay init lazy So it's not done when overlay is not in use. Bug: angleproject:7051 Change-Id: Iae2ba20cf8c0825dc5f321e5b31dd278cd892066 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3481310 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Tim Van Patten <timvp@google.com> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// OverlayImpl.h: Defines the abstract rx::OverlayImpl class.
#ifndef LIBANGLE_RENDERER_OVERLAYIMPL_H_
#define LIBANGLE_RENDERER_OVERLAYIMPL_H_
#include "common/PackedEnums.h"
#include "common/angleutils.h"
#include "common/mathutil.h"
#include "libANGLE/Error.h"
#include "libANGLE/Observer.h"
#include <stdint.h>
namespace gl
{
class Context;
class OverlayState;
} // namespace gl
namespace rx
{
class OverlayImpl : angle::NonCopyable
{
public:
OverlayImpl(const gl::OverlayState &state) : mState(state) {}
virtual ~OverlayImpl() {}
virtual void onDestroy(const gl::Context *context) {}
protected:
const gl::OverlayState &mState;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_OVERLAYIMPL_H_