Hash :
e90d4ee9
        
        Author :
  
        
        Date :
2018-11-28T14:04:00
        
      
Pass Context to setLabel. This is useful for triggering a dirty state notification for Textures. It will lead to improvements for program and texture dirty bits. Bug: angleproject:2966 Change-Id: Iaba625da8a970a558f7d158bfa2f09c964f6761a Reviewed-on: https://chromium-review.googlesource.com/c/1347669 Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
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//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Fence.h: Defines the gl::FenceNV and gl::Sync classes, which support the GL_NV_fence
// extension and GLES3 sync objects.
#ifndef LIBANGLE_FENCE_H_
#define LIBANGLE_FENCE_H_
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/RefCountObject.h"
#include "common/angleutils.h"
namespace rx
{
class FenceNVImpl;
class SyncImpl;
}  // namespace rx
namespace gl
{
class FenceNV final : angle::NonCopyable
{
  public:
    explicit FenceNV(rx::FenceNVImpl *impl);
    virtual ~FenceNV();
    angle::Result set(const Context *context, GLenum condition);
    angle::Result test(const Context *context, GLboolean *outResult);
    angle::Result finish(const Context *context);
    bool isSet() const { return mIsSet; }
    GLboolean getStatus() const { return mStatus; }
    GLenum getCondition() const { return mCondition; }
  private:
    rx::FenceNVImpl *mFence;
    bool mIsSet;
    GLboolean mStatus;
    GLenum mCondition;
};
class Sync final : public RefCountObject, public LabeledObject
{
  public:
    Sync(rx::SyncImpl *impl, GLuint id);
    ~Sync() override;
    void onDestroy(const Context *context) override;
    void setLabel(const Context *context, const std::string &label) override;
    const std::string &getLabel() const override;
    angle::Result set(const Context *context, GLenum condition, GLbitfield flags);
    angle::Result clientWait(const Context *context,
                             GLbitfield flags,
                             GLuint64 timeout,
                             GLenum *outResult);
    angle::Result serverWait(const Context *context, GLbitfield flags, GLuint64 timeout);
    angle::Result getStatus(const Context *context, GLint *outResult) const;
    GLenum getCondition() const { return mCondition; }
    GLbitfield getFlags() const { return mFlags; }
  private:
    rx::SyncImpl *mFence;
    std::string mLabel;
    GLenum mCondition;
    GLbitfield mFlags;
};
}  // namespace gl
#endif  // LIBANGLE_FENCE_H_