Hash :
b980c563
        
        Author :
  
        
        Date :
2018-11-27T11:34:27
        
      
Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright(c) 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Thread.cpp : Defines the Thread class which represents a global EGL thread.
#include "libANGLE/Thread.h"
#include "libANGLE/Context.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
namespace egl
{
Thread::Thread()
    : mLabel(nullptr),
      mError(EGL_SUCCESS),
      mAPI(EGL_OPENGL_ES_API),
      mContext(static_cast<gl::Context *>(EGL_NO_CONTEXT))
{}
void Thread::setLabel(EGLLabelKHR label)
{
    mLabel = label;
}
EGLLabelKHR Thread::getLabel() const
{
    return mLabel;
}
void Thread::setSuccess()
{
    mError = EGL_SUCCESS;
}
void Thread::setError(const Error &error,
                      const Debug *debug,
                      const char *command,
                      const LabeledObject *object)
{
    ASSERT(debug != nullptr);
    mError = error.getCode();
    if (error.isError() && !error.getMessage().empty())
    {
        debug->insertMessage(error.getCode(), command, ErrorCodeToMessageType(error.getCode()),
                             getLabel(), object ? object->getLabel() : nullptr, error.getMessage());
    }
}
EGLint Thread::getError() const
{
    return mError;
}
void Thread::setAPI(EGLenum api)
{
    mAPI = api;
}
EGLenum Thread::getAPI() const
{
    return mAPI;
}
void Thread::setCurrent(gl::Context *context)
{
    mContext = context;
}
Surface *Thread::getCurrentDrawSurface() const
{
    if (mContext)
    {
        return mContext->getCurrentDrawSurface();
    }
    return nullptr;
}
Surface *Thread::getCurrentReadSurface() const
{
    if (mContext)
    {
        return mContext->getCurrentReadSurface();
    }
    return nullptr;
}
gl::Context *Thread::getContext() const
{
    return mContext;
}
gl::Context *Thread::getValidContext() const
{
    if (mContext && mContext->isContextLost())
    {
        mContext->handleError(GL_OUT_OF_MEMORY, "Context has been lost.", __FILE__, ANGLE_FUNCTION,
                              __LINE__);
        return nullptr;
    }
    return mContext;
}
Display *Thread::getCurrentDisplay() const
{
    if (mContext)
    {
        return mContext->getCurrentDisplay();
    }
    return nullptr;
}
}  // namespace egl