Hash :
aead8edf
Author :
Date :
2019-02-13T13:55:09
Mute worker context creation warnings This moves the warnings to InfoLog. Bug: chromium:931294 Change-Id: I1627aa63bdda6f92fc89b8921eb260302ba9063f Reviewed-on: https://chromium-review.googlesource.com/c/1469721 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
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//
// Copyright 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// ShaderImpl.h: Defines the abstract rx::ShaderImpl class.
#ifndef LIBANGLE_RENDERER_SHADERIMPL_H_
#define LIBANGLE_RENDERER_SHADERIMPL_H_
#include "common/angleutils.h"
#include "libANGLE/Shader.h"
namespace rx
{
class ShaderImpl : angle::NonCopyable
{
public:
ShaderImpl(const gl::ShaderState &data) : mData(data) {}
virtual ~ShaderImpl() {}
virtual void destroy() {}
// Returns additional sh::Compile options.
virtual ShCompileOptions prepareSourceAndReturnOptions(const gl::Context *context,
std::stringstream *sourceStream,
std::string *sourcePath) = 0;
// Uses the GL driver to compile the shader source in a worker thread.
virtual void compileAsync(const std::string &source, std::string &infoLog) {}
// Returns success for compiling on the driver. Returns success.
virtual bool postTranslateCompile(gl::ShCompilerInstance *compiler, std::string *infoLog) = 0;
virtual std::string getDebugInfo() const = 0;
const gl::ShaderState &getData() const { return mData; }
protected:
const gl::ShaderState &mData;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_SHADERIMPL_H_