Hash :
6518fe24
Author :
Date :
2014-07-08T15:16:52
Moved TextureStorage and Image into d3d BUG=angle:688 Change-Id: I98ffa1082340a829a77fe5082958898b9c6ab1a2 Reviewed-on: https://chromium-review.googlesource.com/207054 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Brandon Jones <bajones@chromium.org>
#include "precompiled.h"
//
// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Image.h: Implements the rx::Image class, an abstract base class for the
// renderer-specific classes which will define the interface to the underlying
// surfaces or resources.
#include "libGLESv2/renderer/d3d/ImageD3D.h"
namespace rx
{
ImageD3D::ImageD3D()
{
}
ImageD3D *ImageD3D::makeImageD3D(Image *img)
{
ASSERT(HAS_DYNAMIC_TYPE(rx::ImageD3D*, img));
return static_cast<rx::ImageD3D*>(img);
}
}