Hash :
8875ba4e
Author :
Date :
2023-02-24T22:40:22
Rename WebSwapCGLLayer to ANGLESwapCGLLayer outside WebKit. WebKit doesn't use gn or ninja, so these changes will not affect it. Verified locally that this silences the warning in the bug. Fixed: angleproject:7123 Change-Id: Iff28c0f5b9274543ee7724e023461d31c8ad4aa6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4292705 Commit-Queue: Kenneth Russell <kbr@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// WindowSurfaceCGL.h: CGL implementation of egl::Surface for windows
#ifndef LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_
#define LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_
#include "libANGLE/renderer/gl/SurfaceGL.h"
struct _CGLContextObject;
typedef _CGLContextObject *CGLContextObj;
@class CALayer;
struct __IOSurface;
typedef __IOSurface *IOSurfaceRef;
#ifdef ANGLE_OUTSIDE_WEBKIT
// Avoid collisions with the system's WebKit.framework.
@class ANGLESwapCGLLayer;
#else
// WebKit's build process requires that every Objective-C class name has the prefix "Web".
@class WebSwapCGLLayer;
#endif
namespace rx
{
class DisplayCGL;
class FramebufferGL;
class FunctionsGL;
class RendererGL;
class StateManagerGL;
struct SharedSwapState
{
struct SwapTexture
{
GLuint texture;
unsigned int width;
unsigned int height;
uint64_t swapId;
};
SwapTexture textures[3];
// This code path is not going to be used by Chrome so we take the liberty
// to use pthreads directly instead of using mutexes and condition variables
// via the Platform API.
pthread_mutex_t mutex;
// The following members should be accessed only when holding the mutex
// (or doing construction / destruction)
SwapTexture *beingRendered;
SwapTexture *lastRendered;
SwapTexture *beingPresented;
};
class WindowSurfaceCGL : public SurfaceGL
{
public:
WindowSurfaceCGL(const egl::SurfaceState &state,
RendererGL *renderer,
EGLNativeWindowType layer,
CGLContextObj context);
~WindowSurfaceCGL() override;
egl::Error initialize(const egl::Display *display) override;
egl::Error makeCurrent(const gl::Context *context) override;
egl::Error swap(const gl::Context *context) override;
egl::Error postSubBuffer(const gl::Context *context,
EGLint x,
EGLint y,
EGLint width,
EGLint height) override;
egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
egl::Error bindTexImage(const gl::Context *context,
gl::Texture *texture,
EGLint buffer) override;
egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
void setSwapInterval(EGLint interval) override;
EGLint getWidth() const override;
EGLint getHeight() const override;
EGLint isPostSubBufferSupported() const override;
EGLint getSwapBehavior() const override;
egl::Error attachToFramebuffer(const gl::Context *context,
gl::Framebuffer *framebuffer) override;
egl::Error detachFromFramebuffer(const gl::Context *context,
gl::Framebuffer *framebuffer) override;
private:
#ifdef ANGLE_OUTSIDE_WEBKIT
ANGLESwapCGLLayer *mSwapLayer;
#else
WebSwapCGLLayer *mSwapLayer;
#endif
SharedSwapState mSwapState;
uint64_t mCurrentSwapId;
CALayer *mLayer;
CGLContextObj mContext;
const FunctionsGL *mFunctions;
StateManagerGL *mStateManager;
GLuint mDSRenderbuffer;
GLuint mFramebufferID;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_GL_CGL_WINDOWSURFACECGL_H_