Hash :
2218db2b
Author :
Date :
2024-04-10T13:41:17
Add error callback for webgpu device Bug: angleproject:8547 Change-Id: I9946311a1f93cc5f49fb0e17e65c92789bdb3b6a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5443428 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright 2024 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayWgpu.cpp:
// Implements the class methods for DisplayWgpu.
//
#include "libANGLE/renderer/wgpu/DisplayWgpu.h"
#include <dawn/dawn_proc.h>
#include "common/debug.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/wgpu/ContextWgpu.h"
#include "libANGLE/renderer/wgpu/DeviceWgpu.h"
#include "libANGLE/renderer/wgpu/DisplayWgpu_api.h"
#include "libANGLE/renderer/wgpu/ImageWgpu.h"
#include "libANGLE/renderer/wgpu/SurfaceWgpu.h"
namespace rx
{
static wgpu::AdapterType adapterType = wgpu::AdapterType::Unknown;
DisplayWgpu::DisplayWgpu(const egl::DisplayState &state) : DisplayImpl(state) {}
DisplayWgpu::~DisplayWgpu() {}
egl::Error DisplayWgpu::initialize(egl::Display *display)
{
egl::Error create_device_err = createWgpuDevice();
if (create_device_err.isError())
{
return create_device_err;
}
mQueue = mDevice.GetQueue();
return egl::NoError();
}
void DisplayWgpu::terminate() {}
egl::Error DisplayWgpu::makeCurrent(egl::Display *display,
egl::Surface *drawSurface,
egl::Surface *readSurface,
gl::Context *context)
{
// Ensure that the correct global DebugAnnotator is installed when the end2end tests change
// the ANGLE back-end (done frequently).
display->setGlobalDebugAnnotator();
return egl::NoError();
}
egl::ConfigSet DisplayWgpu::generateConfigs()
{
egl::Config config;
config.renderTargetFormat = GL_RGBA8;
config.depthStencilFormat = GL_DEPTH24_STENCIL8;
config.bufferSize = 32;
config.redSize = 8;
config.greenSize = 8;
config.blueSize = 8;
config.alphaSize = 8;
config.alphaMaskSize = 0;
config.bindToTextureRGB = EGL_TRUE;
config.bindToTextureRGBA = EGL_TRUE;
config.colorBufferType = EGL_RGB_BUFFER;
config.configCaveat = EGL_NONE;
config.conformant = EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
config.depthSize = 24;
config.level = 0;
config.matchNativePixmap = EGL_NONE;
config.maxPBufferWidth = 0;
config.maxPBufferHeight = 0;
config.maxPBufferPixels = 0;
config.maxSwapInterval = 1;
config.minSwapInterval = 1;
config.nativeRenderable = EGL_TRUE;
config.nativeVisualID = 0;
config.nativeVisualType = EGL_NONE;
config.renderableType = EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
config.sampleBuffers = 0;
config.samples = 0;
config.stencilSize = 8;
config.surfaceType = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
config.optimalOrientation = 0;
config.transparentType = EGL_NONE;
config.transparentRedValue = 0;
config.transparentGreenValue = 0;
config.transparentBlueValue = 0;
egl::ConfigSet configSet;
configSet.add(config);
return configSet;
}
bool DisplayWgpu::testDeviceLost()
{
return false;
}
egl::Error DisplayWgpu::restoreLostDevice(const egl::Display *display)
{
return egl::NoError();
}
bool DisplayWgpu::isValidNativeWindow(EGLNativeWindowType window) const
{
return true;
}
std::string DisplayWgpu::getRendererDescription()
{
return "Wgpu";
}
std::string DisplayWgpu::getVendorString()
{
return "Wgpu";
}
std::string DisplayWgpu::getVersionString(bool includeFullVersion)
{
return std::string();
}
DeviceImpl *DisplayWgpu::createDevice()
{
return new DeviceWgpu();
}
egl::Error DisplayWgpu::waitClient(const gl::Context *context)
{
return egl::NoError();
}
egl::Error DisplayWgpu::waitNative(const gl::Context *context, EGLint engine)
{
return egl::NoError();
}
gl::Version DisplayWgpu::getMaxSupportedESVersion() const
{
return gl::Version(3, 2);
}
Optional<gl::Version> DisplayWgpu::getMaxSupportedDesktopVersion() const
{
return Optional<gl::Version>::Invalid();
}
gl::Version DisplayWgpu::getMaxConformantESVersion() const
{
return getMaxSupportedESVersion();
}
SurfaceImpl *DisplayWgpu::createWindowSurface(const egl::SurfaceState &state,
EGLNativeWindowType window,
const egl::AttributeMap &attribs)
{
return new SurfaceWgpu(state);
}
SurfaceImpl *DisplayWgpu::createPbufferSurface(const egl::SurfaceState &state,
const egl::AttributeMap &attribs)
{
return new SurfaceWgpu(state);
}
SurfaceImpl *DisplayWgpu::createPbufferFromClientBuffer(const egl::SurfaceState &state,
EGLenum buftype,
EGLClientBuffer buffer,
const egl::AttributeMap &attribs)
{
return new SurfaceWgpu(state);
}
SurfaceImpl *DisplayWgpu::createPixmapSurface(const egl::SurfaceState &state,
NativePixmapType nativePixmap,
const egl::AttributeMap &attribs)
{
return new SurfaceWgpu(state);
}
ImageImpl *DisplayWgpu::createImage(const egl::ImageState &state,
const gl::Context *context,
EGLenum target,
const egl::AttributeMap &attribs)
{
return new ImageWgpu(state);
}
rx::ContextImpl *DisplayWgpu::createContext(const gl::State &state,
gl::ErrorSet *errorSet,
const egl::Config *configuration,
const gl::Context *shareContext,
const egl::AttributeMap &attribs)
{
return new ContextWgpu(state, errorSet, this);
}
StreamProducerImpl *DisplayWgpu::createStreamProducerD3DTexture(
egl::Stream::ConsumerType consumerType,
const egl::AttributeMap &attribs)
{
UNIMPLEMENTED();
return nullptr;
}
ShareGroupImpl *DisplayWgpu::createShareGroup(const egl::ShareGroupState &state)
{
return new ShareGroupWgpu(state);
}
wgpu::Instance DisplayWgpu::getInstance() const
{
return mInstance->Get();
}
void DisplayWgpu::generateExtensions(egl::DisplayExtensions *outExtensions) const
{
outExtensions->createContextRobustness = true;
outExtensions->postSubBuffer = true;
outExtensions->createContext = true;
outExtensions->image = true;
outExtensions->imageBase = true;
outExtensions->glTexture2DImage = true;
outExtensions->glTextureCubemapImage = true;
outExtensions->glTexture3DImage = true;
outExtensions->glRenderbufferImage = true;
outExtensions->getAllProcAddresses = true;
outExtensions->noConfigContext = true;
outExtensions->directComposition = true;
outExtensions->createContextNoError = true;
outExtensions->createContextWebGLCompatibility = true;
outExtensions->createContextBindGeneratesResource = true;
outExtensions->swapBuffersWithDamage = true;
outExtensions->pixelFormatFloat = true;
outExtensions->surfacelessContext = true;
outExtensions->displayTextureShareGroup = true;
outExtensions->displaySemaphoreShareGroup = true;
outExtensions->createContextClientArrays = true;
outExtensions->programCacheControlANGLE = true;
outExtensions->robustResourceInitializationANGLE = true;
}
void DisplayWgpu::generateCaps(egl::Caps *outCaps) const
{
outCaps->textureNPOT = true;
}
egl::Error DisplayWgpu::createWgpuDevice()
{
dawnProcSetProcs(&dawn::native::GetProcs());
WGPUInstanceDescriptor instanceDescriptor{};
instanceDescriptor.features.timedWaitAnyEnable = true;
mInstance = std::make_unique<dawn::native::Instance>(&instanceDescriptor);
// Get an adapter for the backend to use, and create the device.
auto adapters = mInstance->EnumerateAdapters();
wgpu::DawnAdapterPropertiesPowerPreference power_props{};
wgpu::AdapterProperties adapterProperties{};
adapterProperties.nextInChain = &power_props;
auto isAdapterType = [&adapterProperties](const auto &adapter) -> bool {
// picks the first adapter when adapterType is unknown.
if (adapterType == wgpu::AdapterType::Unknown)
{
return true;
}
adapter.GetProperties(&adapterProperties);
return adapterProperties.adapterType == adapterType;
};
auto preferredAdapter = std::find_if(adapters.begin(), adapters.end(), isAdapterType);
if (preferredAdapter == adapters.end())
{
fprintf(stderr, "Failed to find an adapter! Please try another adapter type.\n");
return egl::EglNotInitialized();
}
WGPUDeviceDescriptor deviceDesc = {};
mDevice = wgpu::Device::Acquire(preferredAdapter->CreateDevice(&deviceDesc));
mDevice.SetUncapturedErrorCallback(
[](WGPUErrorType type, const char *message, void *userdata) {
ERR() << "Error: " << type << " - message: " << message;
},
nullptr);
return egl::NoError();
}
DisplayImpl *CreateWgpuDisplay(const egl::DisplayState &state)
{
return new DisplayWgpu(state);
}
} // namespace rx