Hash :
981a401e
Author :
Date :
2020-09-25T08:00:28
Add Context* to EVENT() & DebugAnnotator::beginEvent() This will make it easier for us to record GLES calls and log them with Vulkan vkCmd*DebugUtilsLabelEXT() Bug: b/162068318 Change-Id: I6bddf086ef39cbaca313409802bbb4f2da0d85cc Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2432193 Commit-Queue: Ian Elliott <ianelliott@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gl_4_6_autogen.cpp:
// Defines the GL 4.6 entry points.
#include "libGL/entry_points_gl_4_6_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/Context.inl.h"
#include "libANGLE/entry_points_utils.h"
#include "libANGLE/gl_enum_utils.h"
#include "libANGLE/validationEGL.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES1.h"
#include "libANGLE/validationES2.h"
#include "libANGLE/validationES3.h"
#include "libANGLE/validationES31.h"
#include "libANGLE/validationES32.h"
#include "libANGLE/validationESEXT.h"
#include "libANGLE/validationGL46_autogen.h"
#include "libGLESv2/global_state.h"
namespace gl
{
void GL_APIENTRY MultiDrawArraysIndirectCount(GLenum mode,
const void *indirect,
GLintptr drawcount,
GLsizei maxdrawcount,
GLsizei stride)
{
Context *context = GetValidGlobalContext();
EVENT(context, "glMultiDrawArraysIndirectCount",
"context = %d, GLenum mode = %s, const void *indirect = 0x%016" PRIxPTR
", GLintptr drawcount = %llu, GLsizei maxdrawcount = %d, GLsizei stride = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode), (uintptr_t)indirect,
static_cast<unsigned long long>(drawcount), maxdrawcount, stride);
if (context)
{
std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateMultiDrawArraysIndirectCount(context, mode, indirect, drawcount,
maxdrawcount, stride));
if (isCallValid)
{
context->multiDrawArraysIndirectCount(mode, indirect, drawcount, maxdrawcount, stride);
}
ANGLE_CAPTURE(MultiDrawArraysIndirectCount, isCallValid, context, mode, indirect, drawcount,
maxdrawcount, stride);
}
}
void GL_APIENTRY MultiDrawElementsIndirectCount(GLenum mode,
GLenum type,
const void *indirect,
GLintptr drawcount,
GLsizei maxdrawcount,
GLsizei stride)
{
Context *context = GetValidGlobalContext();
EVENT(context, "glMultiDrawElementsIndirectCount",
"context = %d, GLenum mode = %s, GLenum type = %s, const void *indirect = 0x%016" PRIxPTR
", GLintptr drawcount = %llu, GLsizei maxdrawcount = %d, GLsizei stride = %d",
CID(context), GLenumToString(GLenumGroup::PrimitiveType, mode),
GLenumToString(GLenumGroup::DefaultGroup, type), (uintptr_t)indirect,
static_cast<unsigned long long>(drawcount), maxdrawcount, stride);
if (context)
{
std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidateMultiDrawElementsIndirectCount(
context, mode, type, indirect, drawcount, maxdrawcount, stride));
if (isCallValid)
{
context->multiDrawElementsIndirectCount(mode, type, indirect, drawcount, maxdrawcount,
stride);
}
ANGLE_CAPTURE(MultiDrawElementsIndirectCount, isCallValid, context, mode, type, indirect,
drawcount, maxdrawcount, stride);
}
}
void GL_APIENTRY PolygonOffsetClamp(GLfloat factor, GLfloat units, GLfloat clamp)
{
Context *context = GetValidGlobalContext();
EVENT(context, "glPolygonOffsetClamp",
"context = %d, GLfloat factor = %f, GLfloat units = %f, GLfloat clamp = %f", CID(context),
factor, units, clamp);
if (context)
{
std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid = (context->skipValidation() ||
ValidatePolygonOffsetClamp(context, factor, units, clamp));
if (isCallValid)
{
context->polygonOffsetClamp(factor, units, clamp);
}
ANGLE_CAPTURE(PolygonOffsetClamp, isCallValid, context, factor, units, clamp);
}
}
void GL_APIENTRY SpecializeShader(GLuint shader,
const GLchar *pEntryPoint,
GLuint numSpecializationConstants,
const GLuint *pConstantIndex,
const GLuint *pConstantValue)
{
Context *context = GetValidGlobalContext();
EVENT(context, "glSpecializeShader",
"context = %d, GLuint shader = %u, const GLchar *pEntryPoint = 0x%016" PRIxPTR
", GLuint numSpecializationConstants = %u, const GLuint *pConstantIndex = 0x%016" PRIxPTR
", const GLuint *pConstantValue = 0x%016" PRIxPTR "",
CID(context), shader, (uintptr_t)pEntryPoint, numSpecializationConstants,
(uintptr_t)pConstantIndex, (uintptr_t)pConstantValue);
if (context)
{
std::unique_lock<angle::GlobalMutex> shareContextLock = GetShareGroupLock(context);
bool isCallValid =
(context->skipValidation() ||
ValidateSpecializeShader(context, shader, pEntryPoint, numSpecializationConstants,
pConstantIndex, pConstantValue));
if (isCallValid)
{
context->specializeShader(shader, pEntryPoint, numSpecializationConstants,
pConstantIndex, pConstantValue);
}
ANGLE_CAPTURE(SpecializeShader, isCallValid, context, shader, pEntryPoint,
numSpecializationConstants, pConstantIndex, pConstantValue);
}
}
} // namespace gl