Hash :
b980c563
Author :
Date :
2018-11-27T11:34:27
Reformat all cpp and h files. This applies git cl format --full to all ANGLE sources. Bug: angleproject:2986 Change-Id: Ib504e618c1589332a37e97696cdc3515d739308f Reviewed-on: https://chromium-review.googlesource.com/c/1351367 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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//
// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Buffer.h: Defines the gl::Buffer class, representing storage of vertex and/or
// index data. Implements GL buffer objects and related functionality.
// [OpenGL ES 2.0.24] section 2.9 page 21.
#ifndef LIBANGLE_BUFFER_H_
#define LIBANGLE_BUFFER_H_
#include "common/PackedEnums.h"
#include "common/angleutils.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/IndexRangeCache.h"
#include "libANGLE/Observer.h"
#include "libANGLE/RefCountObject.h"
namespace rx
{
class BufferImpl;
class GLImplFactory;
}; // namespace rx
namespace gl
{
class Buffer;
class Context;
class BufferState final : angle::NonCopyable
{
public:
BufferState();
~BufferState();
BufferUsage getUsage() const { return mUsage; }
GLbitfield getAccessFlags() const { return mAccessFlags; }
GLenum getAccess() const { return mAccess; }
GLboolean isMapped() const { return mMapped; }
void *getMapPointer() const { return mMapPointer; }
GLint64 getMapOffset() const { return mMapOffset; }
GLint64 getMapLength() const { return mMapLength; }
GLint64 getSize() const { return mSize; }
private:
friend class Buffer;
std::string mLabel;
BufferUsage mUsage;
GLint64 mSize;
GLbitfield mAccessFlags;
GLenum mAccess;
GLboolean mMapped;
void *mMapPointer;
GLint64 mMapOffset;
GLint64 mMapLength;
int mBindingCount;
int mTransformFeedbackIndexedBindingCount;
int mTransformFeedbackGenericBindingCount;
};
class Buffer final : public RefCountObject,
public LabeledObject,
public angle::ObserverInterface,
public angle::Subject
{
public:
Buffer(rx::GLImplFactory *factory, GLuint id);
~Buffer() override;
void onDestroy(const Context *context) override;
void setLabel(const std::string &label) override;
const std::string &getLabel() const override;
angle::Result bufferData(Context *context,
BufferBinding target,
const void *data,
GLsizeiptr size,
BufferUsage usage);
angle::Result bufferSubData(const Context *context,
BufferBinding target,
const void *data,
GLsizeiptr size,
GLintptr offset);
angle::Result copyBufferSubData(const Context *context,
Buffer *source,
GLintptr sourceOffset,
GLintptr destOffset,
GLsizeiptr size);
angle::Result map(const Context *context, GLenum access);
angle::Result mapRange(const Context *context,
GLintptr offset,
GLsizeiptr length,
GLbitfield access);
angle::Result unmap(const Context *context, GLboolean *result);
// These are called when another operation changes Buffer data.
void onTransformFeedback(const Context *context);
void onPixelPack(const Context *context);
angle::Result getIndexRange(const gl::Context *context,
GLenum type,
size_t offset,
size_t count,
bool primitiveRestartEnabled,
IndexRange *outRange) const;
BufferUsage getUsage() const { return mState.mUsage; }
GLbitfield getAccessFlags() const { return mState.mAccessFlags; }
GLenum getAccess() const { return mState.mAccess; }
GLboolean isMapped() const { return mState.mMapped; }
void *getMapPointer() const { return mState.mMapPointer; }
GLint64 getMapOffset() const { return mState.mMapOffset; }
GLint64 getMapLength() const { return mState.mMapLength; }
GLint64 getSize() const { return mState.mSize; }
GLint64 getMemorySize() const;
rx::BufferImpl *getImplementation() const { return mImpl; }
bool isBound() const;
bool isBoundForTransformFeedbackAndOtherUse() const;
bool isDoubleBoundForTransformFeedback() const;
void onTFBindingChanged(const Context *context, bool bound, bool indexed);
void onNonTFBindingChanged(int incr) { mState.mBindingCount += incr; }
// angle::ObserverInterface implementation.
void onSubjectStateChange(const gl::Context *context,
angle::SubjectIndex index,
angle::SubjectMessage message) override;
private:
BufferState mState;
rx::BufferImpl *mImpl;
angle::ObserverBinding mImplObserver;
mutable IndexRangeCache mIndexRangeCache;
};
} // namespace gl
#endif // LIBANGLE_BUFFER_H_