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  • Hash : adb857b2
    Author : Austin Kinross
    Date : 2015-10-15T16:00:37

    Fix MultipleDrawBuffers sample when GL_OES_texture_npot isn't active
    
    If the GL_OES_texture_npot extension isn't active, then setting
    GL_TEXTURE_WRAP_S/T to GL_REPEAT for a NPOT texture results in black
    rendering. This is specified in Section 3.8.2 of the OpenGL ES 2.0
    specification.
    
    Setting GL_TEXTURE_WRAP_S/T to GL_CLAMP_TO_EDGE is valid even if the
    NPOT extension isn't active.
    
    Change-Id: Ibd553620995df32138bf8153d1036fd05d386d90
    Reviewed-on: https://chromium-review.googlesource.com/306302
    Tested-by: Austin Kinross <aukinros@microsoft.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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