• Show log

    Commit

  • Hash : 2f6ddf31
    Author : Olli Etuaho
    Date : 2015-09-22T16:10:07

    Allow double underscore in macro names
    
    Double underscore is allowed according to GLSL ES 3.10, and based on
    Khronos discussions the intent is that this should also apply to older
    specs. The dEQP tests also check this, and WebGL tests that check the
    opposite were recently removed. The error is changed into a warning.
    
    BUG=angleproject:989
    TEST=angle_unittests
         dEQP-GLES3.functional.shaders.preprocessor.* (2 tests start passing)
         dEQP-GLES2.functional.shaders.preprocessor.* (2 tests start passing)
    
    Change-Id: I582c01b4adc8fc416354351e02b776f2cc602408
    Reviewed-on: https://chromium-review.googlesource.com/300965
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Zhenyao Mo <zmo@chromium.org>
    Tryjob-Request: Olli Etuaho <oetuaho@nvidia.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags